This is the third beta for the upcoming 1.10 series. We do encourage every player to test this release and report all bugs they find so that we can still fix them before we release 1.10. Content creators should start porting their work to the upcoming 1.10 series. Since feature freeze is active, WML should be rather stable. The add-ons server that is currently used for 1.9.x is likely to eventually become the 1.10 add-on server, so please upload your (updated!) content. Translators should also be working on the respective translations since the string freeze was started with the release of 1.9.10, too.
This release mainly consists of bugs fixes that accumulated since 1.9.11. This time the fixes center around the whiteboard as well as some multiplayer issues. Several translations received smaller and larger updates — in particular, the Indonesian translation should be now complete.
Important changes and new features
Whiteboard
Known Issues (might be fixed in the next release(s))
- Whiteboard: Multi-turn moves are still missing turn and terrain % indicators.
- Whiteboard: The fake units from planned moves are not visible or selectable when under fog.
- Whiteboard: Clicking on a planned recruit/recall gives the impression that you can give them orders, but you can't.
- Whiteboard: When executing all actions (by pressing Ctrl+y or End Turn), attacks in MP games fail to complete locally but still execute on other clients, causing OOS. (added 12/10/2011)
- Whiteboard: Occasional crash when unit levels up after executing planned attack. (added 12/12/2011)
Of course there is also the full changelog listing (almost) all the changes since 1.9.11. A changelog with changes that might be visible to most users (and only includes these) is the players changelog.
Downloads
Source code:
http://sourceforge.net/projects/wesnoth/files/wesnoth/wesnoth-1.9.12/wesnoth-1.9.12.tar.bz2/download (324.9 MB) md5sum
Here is the XDelta for the sources:
http://sourceforge.net/projects/wesnoth/files/wesnoth/wesnoth-1.9.12/wesnoth-1.9.11.tar-wesnoth-1.9.12.tar.xdelta/download (1.9.11 to 1.9.12, 1.1 MB)
Check http://forums.wesnoth.org/viewtopic.php?t=7034 for information on using XDelta.
The Windows package is already available. You can find it on the download page.
The Mac OS X package is already available. You can find it on the download page.
The OpenPandora package is already available. You can find it on the download page.
Many of the Linux packages have already been created, and all known packagers have been contacted. Information about where to get the respective binaries or how to get them to work can be found in the Linux binaries page in the wiki. Download links for other supported systems will be available at the downloads page once the packages are created and published.
As a fallback you can also get the sources from http://files.wesnoth.org/ — but you should first try to get the files through SourceForge.net to help us save bandwidth. Please get the files from SourceForge.net if possible.
The multiplayer server for 1.9.12+ is up and running. This server can only be used to play with other 1.9.12 (and possibly later) users. If you do encounter problems, please report them.
The add-ons server for 1.9.x is already running. It was started during the development of 1.9.0. If you encounter any problems with add-ons not working as expected, please notify the content's author — most of them should be here in the Scenario & Campaign Development forum.
If you find any bugs, don't hesitate to report them, but please read the instructions on how to report bugs first! As bug reports in the forums tend not to be forgotten, you will get better results using the official bug tracker. Again, we require your help for finding and fixing issues, no matter how trivial or complicated they are!
Enjoy!
PS: Within the next seven days anyone asking when the binary for xyz will be ready will be banned and the post will be deleted. Such questions just distract the developers and packagers and don't do any good, so better not ask them...
