FOSDEM2012 - Open Source Game Development: Call for Speakers

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ivanovic
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FOSDEM2012 - Open Source Game Development: Call for Speakers

Post by ivanovic »

FOSDEM2012 will host a devroom centered on the development of Free and Open Source Games. Possible speakers (and topic suggestions) are invited to make their proposals. The game development devroom takes place on Sunday, February 5th, 09:00 - 17:00 in room AW1.120 (74 seats).

As topics anything regarding Open Source Game Development is allowed and wanted. This includes talks about game specific areas like AI development as well as community integration, artwork (graphics and sound), translations in the context of games, integration of usermade content, cross platform porting (e.g. to mobile devices like phones) or whatever else you might find.

FOSDEM is a conference centered on technical topics, as a result, the talks ought to cover technical issues that are relevant to open source game development. Speakers are encouraged to draw on their own experience as game developers in order to convey a message that is of interest to the game development community as a whole. The sessions are not limited to just holding a talk. If you have an idea for e.g. doing a short competition or a discussion round, this can also be a session, though sessions that are a talk or a presentation are preferred.

People interested in holding a session should let that intention be known on the open-source-gamedev-devroom@lists.fosdem.org mailinglist, with the following information:

- Their name
- The project they are associated with
- A (short) bio, to be put on the website along with their speaker name
- (optionally) a picture of themselves
- The title of their session (which will go on the website and in the booklet)
- A (short) abstract describing the session in further detail.
- The desired approximate duration for the session.
- The desired timeslot in which they want to hold the session.

Suggested times for the duration are 55min or 25min. Please keep in mind that the times are *very* strict. So better go for 45 or 15mins and assume some extra time to be used for discussions and questions. The desired timeslot is meant to help you preventing conflicts with other dev rooms in which you might have a talk or your travel arrangements.

The deadline for submissions is December 23rd, 23:00 GMT+1. The list of accepted sessions will most likely be published on the open-source-gamedev-devroom@lists.fosdem.org mailinglist until December 30th, 23:00 GMT+1.
User avatar
ivanovic
Lord of Translations
Posts: 1147
Joined: September 28th, 2004, 10:10 pm
Location: Germany

Re: FOSDEM2012 - Open Source Game Development: Call for Spea

Post by ivanovic »

I am posting this call for speakers in here because the Wesnoth team is one of the open source game projects behind this devroom. If you know someone who should be aware of this call for speakers, please feel free to forward this call for speakers.
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