I downloaded this add-on from the 1.6 add-on server, converted it to 1.10, and published on the 1.10 add-on server.
(Another conversion of Empires to 1.10 is here
, but in place of random starting positions it uses preset starting positions.)
I added a possibility to adjust the number of starting Peasants (and therefore I changed the version of Empires to 1.2).
I also polished the code a little - for example Jean's maps could spawn units directly to villages, I prevented it.
Cost of Drake Fighter has been unified to 17. (depending on the map the cost was 17 or 18, sometimes 17 was adverstised but real cost was 18)
Players get vision from the very beginning, not only when their turn starts.
Version 1.2.4: (it is attached to this post)
only internal changes with no real effect: empires_broken_river.cfg represents a new simplified format for scenario files; utils.cfg contains to-do ideas