Vorpal Tide faction

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thespaceinvader
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Joined: August 25th, 2007, 10:12 am
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Post by thespaceinvader »

Since i've found someone, i hope, to finish off the artwork for the faction, i'm posting what finished sprite work i have for their use.

Some of it needs a few edits, but it's all useful i think.
Attachments
Base Frames.zip
(255.68 KiB) Downloaded 226 times
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Qes
Posts: 357
Joined: August 9th, 2007, 10:28 pm
Location: Minnesota

Re: Vorpal Tide faction

Post by Qes »

I may ressurect this bugger. I simply have to look to find the code files and see if i cant reupload with 1.4.1 invovled.

1.3.8 trunk should still work in 1.4.1 coding right?

We'll see.
-Qes
Yes I use windows.
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pauxlo
Posts: 1047
Joined: September 19th, 2006, 8:54 pm

Re: Vorpal Tide faction

Post by pauxlo »

Qes wrote: 1.3.8 trunk should still work in 1.4.1 coding right?
Run wmllint on them.
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