Water movement
Moderator: Forum Moderators
Forum rules
Before posting critique in this forum, you must read the following thread:
Before posting critique in this forum, you must read the following thread:
Water movement
I saw one thread about people having trouble with water moving. I already done it before on rpg maker so I'm willing to give it a shot, so how should I do it? In a 72x72 hexagon like terrain? I have photoshop, can someone tell me how to make an animated file so I can upload here on the forum?
I'm not a number, I'm a free monkey
I'm getting closer to making animated gifs on GIMP. Each layer is used as a frame and you can export a multi-layer image to gif. When you do it asks if you want it to be an animated gif. The only problem is that I can't get the layers to be modal (one shows up at a time with transparency).
Hope springs eternal.
Wesnoth acronym guide.
Wesnoth acronym guide.
-
- Posts: 209
- Joined: October 27th, 2004, 8:24 am
- Location: New Zealand
I'm not sure I understand you correctly, but if you name the layers with integers denoting time in milliseconds, then they should cycle through one at a time, with transparency and all.scott wrote:The only problem is that I can't get the layers to be modal (one shows up at a time with transparency).
I'll try it. Does it matter if the layers go top-down or vice-versa? I'm getting the previous frames (layers) visible underneath the current frame.
Hope springs eternal.
Wesnoth acronym guide.
Wesnoth acronym guide.
-
- Posts: 209
- Joined: October 27th, 2004, 8:24 am
- Location: New Zealand
I think they go bottom to top, as you see them in the layers panel. I catch your drift now, the layers are piling up, leaving it's predecessor visible?
Must say you've got me stumped there. I've made gifs this way before but I can't recall whether I used transparency, so I'm not much help after all.
Must say you've got me stumped there. I've made gifs this way before but I can't recall whether I used transparency, so I'm not much help after all.
Gimp 2.2 (and maybe 2.0; not sure) has a filter that Does The Right Thing. Filters->Animation->Animate Cells creates a new image with each successive layer having the appropriate part of the background copied into it to blank out the previous layer. Not sure if that makes sense, but I'm pretty sure it'll do the trick for you.scott wrote:I'll try it. Does it matter if the layers go top-down or vice-versa? I'm getting the previous frames (layers) visible underneath the current frame.
Author of Wercator