Possible Mainline Sprite Portraits
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- Gweddeoran
- Posts: 157
- Joined: December 19th, 2014, 6:03 am
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Possible Mainline Sprite Portraits
Hello everyone,
I noticed there are several sprites lacking portraits, and many well-done portraits have been made for these units. However, they have not been mainlined.
There is also plenty of Wesnoth Fanart, which seems realistic based on standards set by Jetryl, Lord Bob, Kitty and others.
Units Lacking Portraits
Here are some:
I noticed there are several sprites lacking portraits, and many well-done portraits have been made for these units. However, they have not been mainlined.
There is also plenty of Wesnoth Fanart, which seems realistic based on standards set by Jetryl, Lord Bob, Kitty and others.
Units Lacking Portraits
Here are some:
- Royal Warrior
https://forums.wesnoth.org/download/file.php?id=43501
Made by LordBob. Used to be used for Eldaric from 'The Rise of Wesnoth'.
- Cuttlefish
https://forums.wesnoth.org/download/file.php?id=75827
Made by doofus-01. Looks pretty good but not mainlined for some reason.
- Fire Dragon
https://vignette.wikia.nocookie.net/wes ... 0329101334
Used in 'The Sceptre of Fire'. Could be used for the default portrait as very few of this unit are encountered in the first place.
- Fire Guardian
https://forums.wesnoth.org/download/file.php?id=50119
I know LordBob had some issues with this one, but it doesn't seem totally unacceptable, more so as we don''t seem to be getting many contributions as of late.
- Water Serpent
https://www.wesnoth.org/forum/download/ ... &mode=view
A great portrait. I know there were some issues, but I think it's better than having no portrait.
- Wolf
https://wesnoth.org/forum/download/file.php?id=51877
Made by doofus-01.
- Great Wolf
http://units.wesnoth.org/1.12/pics/add- ... lf-day.png
Found this from the 1.12 UMC 'Swamplings'. We could ask the artist for their permission.
- Direwolf
https://units.wesnoth.org/1.12/pics/add ... rewolf.png
A photoshop of the wolf from the Direwolf Rider.
- Elvish Rider
https://forums.wesnoth.org/download/file.php?id=83483
Lomarfel, the loyal Rider from 'An Orcish Incursion', who speaks only twice in the whole campaign, has his own portrait. Couldn't this be used for the Elvish Rider mainline portrait instead?
- Elvish Outrider
https://forums.wesnoth.org/download/file.php?id=83484
In 'The Hammer of Thursagan', there is an enemy Rider who speaks only one line in a single scenario and does nothing more; he has his own portrait. It looks like one for a strong Rider, so we could use that for the Outrider mainline portrait. This portrait looks kinda evil, so maybe the expression could be slightly altered. Might be a controversial one, but I think it might work out.
- Elder Mage
https://units.wesnoth.org/1.14/pics/add ... perrin.png
This is the portrait of Master Perrin from 'The Hammer of Thursagan', who speaks only in one scenario, and doesn't even cause defeat when he dies. He seems to look viable for the aforementioned unit's portrait.
- Great Troll and Troll Hero
https://www.wesnoth.org/forum/download/ ... p?id=50932 (Proposed Great Troll)
https://forums.wesnoth.org/download/file.php?id=57422 (Proposed Troll Hero)
Can we not use the Troll Hero Alternate for the Level 2 and the Default for the Level 3, since the latter looks stronger than the former (and so more fitting to be a Great Troll portrait), instead of merely keeping it an alternate and repeating the same portrait for the two units?
- Bat Line
https://ibb.co/nw4kWX8 (Vampire Bat)
https://ibb.co/S5LfsYJ (Blood Bat)
https://ibb.co/p3h824Q (Dread Bat, Existing Portrait)
Since the sprites for the Blood Bat and Vampire Bat are identical, I did a quick hue filter and made a blood bat portrait from the original, as well as a lighter version of the existing one to look more like the Level 0 Bat. The current Bat portrait could be used solely for the Dread Bat, as its colours better match the sprite.
Last edited by Gweddeoran on March 30th, 2019, 4:00 am, edited 10 times in total.
Re: Possible Mainline Sprite Portraits
- Royal Warrior needs some cleaning on the outlines, i could do that
- Cuttlefish needs to have transparent background and probably enlarged water surface, if doofus ain't having the transparent version, i can do that and maybe add some more water
- Fire Dragon looks good
- Fire Guardian looks super sick. Dunno why it wasn't used yet
- Water Serpent would be Fire Dragon's equivalent. It needs however some cleaning here and there, which I could do.
- Wolf is too much enlarged and hence blurry. It's sub optimal but i could find alternatives to use that concept for making portraits for the wolfs
- Great Wolf needs also some cleaning here and there, but I it will look odd if the Wolfs have different art style
- Dire Wolf is one that actually looks pretty OK, needs some cleaning on the upper outline but other then that it would be fine.
stuff I worked on: Dunefolk Rework - ghype's Daily Art
- Gweddeoran
- Posts: 157
- Joined: December 19th, 2014, 6:03 am
- Location: Estmark Hills
Re: Possible Mainline Sprite Portraits
Didn't know about his portraits. I was thinking we have enough art, and also each wolf seems to be based on the wolf the goblin sits on-
Wolf (Wolf Rider), Great Wolf (Goblin Pillager, I guess), Direwolf (Direwolf Rider). We could even Phtoshop those wolves out from the Goblin portraits and work on them.
Great, also why isn't the UtBS Giant Ant portrait the mainline portrait as well?
Wolf (Wolf Rider), Great Wolf (Goblin Pillager, I guess), Direwolf (Direwolf Rider). We could even Phtoshop those wolves out from the Goblin portraits and work on them.
Great, also why isn't the UtBS Giant Ant portrait the mainline portrait as well?
Last edited by Gweddeoran on March 27th, 2019, 12:18 pm, edited 2 times in total.
- Gweddeoran
- Posts: 157
- Joined: December 19th, 2014, 6:03 am
- Location: Estmark Hills
Re: Possible Mainline Sprite Portraits
Here is a quick question for the elvish rider line-
They all have the same protrait.
However, Lomarfel, the loyal Rider from AOI, who speaks only twice in the whole campaign, has his own portrait. Couldn't this be used for the Elvish Rider mainline portrait instead?
Similarly, in THoT, there is an enemy Rider who speaks only one line in a single scenario and does nothing more; he has his own portrait. It looks like one for a strong Rider, so we could use that for the Outrider mainline portrait. This portrait looks kinda evil, so maybe the expression could be slightly altered.
They all have the same protrait.
However, Lomarfel, the loyal Rider from AOI, who speaks only twice in the whole campaign, has his own portrait. Couldn't this be used for the Elvish Rider mainline portrait instead?
Similarly, in THoT, there is an enemy Rider who speaks only one line in a single scenario and does nothing more; he has his own portrait. It looks like one for a strong Rider, so we could use that for the Outrider mainline portrait. This portrait looks kinda evil, so maybe the expression could be slightly altered.
- Attachments
-
- For the Elvish Outrider
- elurin.png (220.63 KiB) Viewed 8321 times
-
- For the Elvish Rider
- lomarfel.png (326.23 KiB) Viewed 8321 times
Re: Possible Mainline Sprite Portraits
you should add this to the main post so you collect all of them in one place
stuff I worked on: Dunefolk Rework - ghype's Daily Art
- Gweddeoran
- Posts: 157
- Joined: December 19th, 2014, 6:03 am
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Re: Possible Mainline Sprite Portraits
Ok, do you think the Outrider (proposed) makes sense?
Re: Possible Mainline Sprite Portraits
you have to wait for a dev to comment on this. I only commented on what I can help in case devs would accept those portraits
about the elvish rider i think it can stay even though the other two are quality wise much better.
same as for elvsh rider, the default troll line should have 2 portraits like other lines. there is no need to introduce a third one (
i geuss). Also the troll hero might get a lv3 sprite soon, so that portrait will be useful soon.
about the fire mage, if you implement a male portrait, you would need a female one as well.
about the elvish rider i think it can stay even though the other two are quality wise much better.
same as for elvsh rider, the default troll line should have 2 portraits like other lines. there is no need to introduce a third one (
i geuss). Also the troll hero might get a lv3 sprite soon, so that portrait will be useful soon.
about the fire mage, if you implement a male portrait, you would need a female one as well.
stuff I worked on: Dunefolk Rework - ghype's Daily Art
- Gweddeoran
- Posts: 157
- Joined: December 19th, 2014, 6:03 am
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Re: Possible Mainline Sprite Portraits
No, it's for the Elder Mage, who has only a male version currently.
Re: Possible Mainline Sprite Portraits
ahh that was the lv5.? isnt that a campaign unit anyway which has a portrait? delfador?
stuff I worked on: Dunefolk Rework - ghype's Daily Art
Re: Possible Mainline Sprite Portraits
Hi gweddeoran,
These all seem like good suggestions! The only thing is :
"This is the portrait of Master Perrin from 'The Hammer of Thursagan', who speaks only in one scenario, and doesn't even cause defeat when he dies. He seems to look viable for the aforementioned unit's portrait."
Master Perrin's portrait doesn't really look like the Elder Mage whereas Delfador has a very good portrait which could be used.
These all seem like good suggestions! The only thing is :
"This is the portrait of Master Perrin from 'The Hammer of Thursagan', who speaks only in one scenario, and doesn't even cause defeat when he dies. He seems to look viable for the aforementioned unit's portrait."
Master Perrin's portrait doesn't really look like the Elder Mage whereas Delfador has a very good portrait which could be used.
Creator of: The Reign of The Lords Era,The Gnats Franken Dungeon.
- beetlenaut
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Re: Possible Mainline Sprite Portraits
So do I: it doesn't look like fire. We have a low number of contributions because there is a high bar. But, that's also why BfW is high quality.gweddeoran wrote: ↑March 27th, 2019, 9:18 am I know LordBob had some issues with this one, but it doesn't seem totally unacceptable, more so as we don''t seem to be getting many contributions as of late.
Campaigns: Dead Water,
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
- Gweddeoran
- Posts: 157
- Joined: December 19th, 2014, 6:03 am
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Re: Possible Mainline Sprite Portraits
Added New Bat suggestions and changed Wolf portrait as suggested by gHype
Re: Possible Mainline Sprite Portraits
That looks great! So will these be mainlined soon?
Re: Possible Mainline Sprite Portraits
About the wolf portrait - don't use that old thing. There is a newer version here. Better yet, don't use either of those, I was thinking of doing a small series of wolf portraits. It won't happen next week or next month, but it will happen eventually.
About the cuttlefish - I think I still have the XCF for that somewhere, I can clean it up a bit.
About the Royal Warrior (and campaign character "generification" as a whole) - Let's keep the portraits of important characters from campaigns unique. If there are very minor characters who somehow have portraits (like the elves?), it makes sense to move them over to generic core unit portraits where needed, but for more significant actors, like the king from TRoW and maybe the elder mage (I don't remember), it just damages the campaign.
About the bats - recoloring the existing portrait will not look so great, let's not do that. If different bat portraits would really be noticed, it shouldn't be too hard to knock out a few, after the wolves are done. Again, it won't happen in the very near future, but if there is a demand, it will be met ... eventually. Much sooner than seven years, at least.
About the cuttlefish - I think I still have the XCF for that somewhere, I can clean it up a bit.
About the Royal Warrior (and campaign character "generification" as a whole) - Let's keep the portraits of important characters from campaigns unique. If there are very minor characters who somehow have portraits (like the elves?), it makes sense to move them over to generic core unit portraits where needed, but for more significant actors, like the king from TRoW and maybe the elder mage (I don't remember), it just damages the campaign.
About the bats - recoloring the existing portrait will not look so great, let's not do that. If different bat portraits would really be noticed, it shouldn't be too hard to knock out a few, after the wolves are done. Again, it won't happen in the very near future, but if there is a demand, it will be met ... eventually. Much sooner than seven years, at least.
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
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GitHub link for these projects
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
- Gweddeoran
- Posts: 157
- Joined: December 19th, 2014, 6:03 am
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Re: Possible Mainline Sprite Portraits
No, the Royal warrior portrait used to be Eldaric's but now he has a new one
The Elder mage one is not for a major character, Perrin speaks (barely) in only one scenario and his death doesn't even matter.
The Elder mage one is not for a major character, Perrin speaks (barely) in only one scenario and his death doesn't even matter.