Eastern Europe at War (EEaW) - 2.1 for 1.14!
Moderators: Forum Moderators, Developers
-
- Posts: 217
- Joined: December 17th, 2015, 10:27 pm
Re: Eastern Europe at War (EEaW) - 2.1 for 1.14!
Oh, I'm sorry! No, I don't know much about history of the add-on revisions.
I haven't played it against the computer nor another human player, so I don't know much about any unbalancing introduced with revisions.
Also … maybe my reply seems too antagonistic. I don't know if you thought so or not, but good to see that you ignored it anyway.
As for a Fortify ability … yes, the Wesnoth engine really cannot do something like that. A Civ-type game could, but not this.
Maybe these efforts would be better directed to modding FreeCiv or something.
I haven't played it against the computer nor another human player, so I don't know much about any unbalancing introduced with revisions.
Also … maybe my reply seems too antagonistic. I don't know if you thought so or not, but good to see that you ignored it anyway.
As for a Fortify ability … yes, the Wesnoth engine really cannot do something like that. A Civ-type game could, but not this.
Maybe these efforts would be better directed to modding FreeCiv or something.
