Legend of the Invincibles

Discussion and development of scenarios and campaigns for the game.

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Which of these units you find worth advancing and gearing heavily? Unpopular ones will be reworked.

Prophet
51
21%
Reaper
28
12%
Scythemaster
20
8%
Shadowalker
17
7%
Shadow Prince
19
8%
Siege Troll
11
5%
Sky Goblin
4
2%
Snow Hunter
20
8%
Soul Shooter
5
2%
Swordmaster
28
12%
Troll Boulderlobber
2
1%
Warlock
24
10%
Werewolf Rider
5
2%
Zombie Rider
7
3%
 
Total votes: 241

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Dugi
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Re: Legend of the Invincibles

Post by Dugi »

Enin wrote: November 1st, 2018, 12:30 pm i found one bug.
Level up Zombi Rider...
First thing is... have Traits... second have legacy! :D
And i see Zombie Rider race not Undead, Zombie Rider Human. :)
Oops :oops:
Enin wrote: November 1st, 2018, 12:30 pm And one more time! I really like your campaign!!!
I like you like it ^_^

lhaire wrote: November 1st, 2018, 2:01 pm
LotI2-River_Styx.gz
Dugi wrote: October 31st, 2018, 9:26 pm ...
Here is the other save file you were looking for
I have edited the first one, I don't need it anymore. Just that I would have had an easier job if you gave me this one back then.
lhaire
Posts: 30
Joined: April 21st, 2014, 8:29 pm

Re: Legend of the Invincibles

Post by lhaire »

Dugi wrote: November 1st, 2018, 3:30 pm
lhaire wrote: November 1st, 2018, 2:01 pm LotI2-River_Styx.gz
Dugi wrote: October 31st, 2018, 9:26 pm ...
Here is the other save file you were looking for
I have edited the first one, I don't need it anymore. Just that I would have had an easier job if you gave me this one back then.
Oh ok, sorry for that. First time I've provided a save file, so I didn't realize that certain files are better than others. Now I know for next time. :D
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dabber
Posts: 464
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Re: Legend of the Invincibles

Post by dabber »

Is the ability "tax collector" and the boots of "Taxes" supposed to be a benefit or a penalty to the wearer? I thought it was a benefit, but the implementation is penalty (you lose money when you hit people) and the wording is arguable.
Konrad2
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Re: Legend of the Invincibles

Post by Konrad2 »

dabber wrote: November 2nd, 2018, 1:51 pm Is the ability "tax collector" and the boots of "Taxes" supposed to be a benefit or a penalty to the wearer? I thought it was a benefit, but the implementation is penalty (you lose money when you hit people) and the wording is arguable.
Penality.
When this unit hits an enemy, it has a chance to tax its side and part it from some gold.
@dugi
How about changing the description to '...to tax it's own side...' to make it clearer?
This is 'already' the 3rd person asking about it. ^^
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dabber
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Re: Legend of the Invincibles

Post by dabber »

Konrad2 wrote: November 2nd, 2018, 3:40 pmHow about changing the description to '...to tax it's own side...' to make it clearer?
I just made a github pull request to do that.
dragonite33
Posts: 3
Joined: November 2nd, 2018, 10:17 pm

Re: Legend of the Invincibles

Post by dragonite33 »

Bug on Doctrine of Vindictiveness advancements:

In the requirements for second and third advancements, should be: DoV1 and DoV2 instead of DOV1 and DOV2
dragonite33
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Re: Legend of the Invincibles

Post by dragonite33 »

Also how is Tome of Bards II supposed to work?

Should you be able to get all 3 advancements?

Do you have to make a choice between the last 2?
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Dugi
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Re: Legend of the Invincibles

Post by Dugi »

dabber wrote: November 2nd, 2018, 6:25 pm
Konrad2 wrote: November 2nd, 2018, 3:40 pmHow about changing the description to '...to tax it's own side...' to make it clearer?
I just made a github pull request to do that.
Thanks, I offered you commit access so that you would not have to ask for my approval.
dragonite33 wrote: November 2nd, 2018, 10:21 pm Bug on Doctrine of Vindictiveness advancements:

In the requirements for second and third advancements, should be: DoV1 and DoV2 instead of DOV1 and DOV2
Yes, it's a typo. I tested only the abilities, not the advancements. Fixed on github.
dragonite33 wrote: November 3rd, 2018, 2:40 am Also how is Tome of Bards II supposed to work?

Should you be able to get all 3 advancements?

Do you have to make a choice between the last 2?
Yes. Pick the first and then select between second and third.
dragonite33
Posts: 3
Joined: November 2nd, 2018, 10:17 pm

Re: Legend of the Invincibles

Post by dragonite33 »

Also the unholy breed lethalia disappears in the last crusade whenever i change gear on her.

It does not recognize the type "Lethalia_evil_good"

Edit: nvm it works fine if you take the things off 1 at a time instead of all at once
musicc
Posts: 12
Joined: June 20th, 2018, 1:01 am

Re: Legend of the Invincibles

Post by musicc »

I would love to see item that gives loyal trait
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Dugi
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Re: Legend of the Invincibles

Post by Dugi »

dragonite33 wrote: November 3rd, 2018, 9:26 pm Also the unholy breed lethalia disappears in the last crusade whenever i change gear on her.

It does not recognize the type "Lethalia_evil_good"

Edit: nvm it works fine if you take the things off 1 at a time instead of all at once
This has already been reported here. However, if you have a save file allowing to test it conveniently, please upload it.
musicc wrote: November 4th, 2018, 2:23 am I would love to see item that gives loyal trait
Because there are already units that can steal from enemies, I guess this wouldn't be game-breaking. However, it would be much more powerful than other gold-related items, so the item would need some drawbacks. I am giving you an option to design it.
Whiskeyjack
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Location: Germany

Re: Legend of the Invincibles

Post by Whiskeyjack »

musicc wrote: November 4th, 2018, 2:23 amI would love to see item that gives loyal trait
I would heavily advise against making this a craftable item. In combination with the gem vendors this could lead to some ugly interactions (or the item is so pricey that it's simply never worth to craft it). As an effect on droppable items I think this is a cool idea!
Under blood-red skies, an old man sits
In the ruins of Carthage - contemplating prophecy.
musicc
Posts: 12
Joined: June 20th, 2018, 1:01 am

Re: Legend of the Invincibles

Post by musicc »

What about the book that gives you loyal status like the one that give you fearless status?
Konrad2
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Re: Legend of the Invincibles

Post by Konrad2 »

Where would be the drawback then?
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dabber
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Re: Legend of the Invincibles

Post by dabber »

Of using the loyal book? No drawback.
Of having the loyal book in existence? Fewer useful books.

I don't find money to be a problem, so more of it would not be noticably helpful. If you really like money, put the Generous Armour on a loyal unit and let it sit around every scenario. See if you can notice a difference in your wealth by the end of the chapter.
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