Slider Mod by Xara

Discussion and development of scenarios and campaigns for the game.

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Spirit_of_Currents
Posts: 161
Joined: April 26th, 2014, 4:44 pm

Slider Mod by Xara

Post by Spirit_of_Currents »

This add-on allows making computer or human units have different stats. I would like the possibility to choose percents instead of numbers. I also have another wish: possibility to choose how much poison and healing alter HP.
There are very much electrochemical currents in my brain.
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Xara
Posts: 270
Joined: December 26th, 2014, 12:23 am
Location: Beijing

Re: Slider Mod by Xara

Post by Xara »

The default poison and healing numbers are hardwared in the engine. They are not easy to change.

I chose not to include percentages because I think it would be redundant and confusing to include both options. Any one can upload a percent-version if they like though.
It pronounces Sha'ha, not Zara.

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Ravana
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Re: Slider Mod by Xara

Post by Ravana »

Default poison numbers are easy to change. https://github.com/ProditorMagnus/Oroci ... ts.lua#L27
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Xara
Posts: 270
Joined: December 26th, 2014, 12:23 am
Location: Beijing

Re: Slider Mod by Xara

Post by Xara »

If only I could code lua.
It pronounces Sha'ha, not Zara.

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