ghype's Daily Art #49 - (real) Vikings

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Samonella
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Re: ghype's Daily Art

Post by Samonella » June 12th, 2018, 11:03 pm

Wow, I just scrolled through and there is a lot of really good stuff here! I'll definitely keep an eye on this thread, great job!

Lol I hope you didn't think that there were no dark souls fans lurking around here though. You probably shouldn't put the silver eagle kite shield from page 5 on the addon server.
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ghype
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Re: ghype's Daily Art

Post by ghype » June 12th, 2018, 11:16 pm

Samonella wrote:
June 12th, 2018, 11:03 pm
Wow, I just scrolled through and there is a lot of really good stuff here! I'll definitely keep an eye on this thread, great job!
thanks alot. appreciate the time it took you to reach the end.
Samonella wrote:
June 12th, 2018, 11:03 pm
Lol I hope you didn't think that there were no dark souls fans lurking around here though. You probably shouldn't put the
interesting. not a dark souls player but I found the base image on a site stating it was free to use. thanks for advising me. I will take the image down in the morning.
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ghype
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Re: ghype's Daily Art #48 - (real) Vikings

Post by ghype » June 13th, 2018, 10:07 am

this is the last unit line for the vikings.
since they all had great ship craftsmanship, here are their boats.

Viking Skuldelev (lv1), Viking Oseberg (lv2), Viking Gokstad (lv3), Viking Roskilde (lv4)
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enclave
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Re: ghype's Daily Art #48 - (real) Vikings

Post by enclave » June 13th, 2018, 10:53 am

the boats perfect ;)

regarding the shields u talked about before, they might be better of being magenta instead of teal :)

and sword on viking level 3 still doesnt fit, looks fake.

PS. didnt know the boats needed shadows :) i thought half of them are under water anyway =]

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ghype
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Re: ghype's Daily Art #48 - (real) Vikings

Post by ghype » June 13th, 2018, 11:12 am

enclave wrote:
June 13th, 2018, 10:53 am
the boats perfect ;)
regarding the shields u talked about before, they might be better of being magenta instead of teal :)
and sword on viking level 3 still doesnt fit, looks fake.
PS. didnt know the boats needed shadows :) i thought half of them are under water anyway =]
thanks, the TC on shield is also a good idea, but I planned to do those all in one session since most of my units have no (good TC).
the sword "still" doesnt fit, because this issue wasn't yet addressed. but it will be.

about the botes not havig shadows is a good point too, however, if you recruit them in the keep they must have some sort of shadows, and also in water, the oars create shadows on the water surface
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ghype
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Re: ghype's Daily Art #49 - (real) Vikings

Post by ghype » June 14th, 2018, 8:57 am

Soo. it was a long journey sofar. here is the last post related to the vikings. their weapon portraits.
my favorite is the hatched and the knife+hatched images

but I have more stuff to show. some of them need to be cleaned up though. 1-max. 2 weeks and then more stuff will be coming.
thanks for your support and your feedback, I appreciate your time.

Edit: the lower, multiple bows/and ship icons relate to the boats.
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Last edited by ghype on June 14th, 2018, 11:39 am, edited 1 time in total.
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Lordlewis
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Re: ghype's Daily Art #49 - (real) Vikings

Post by Lordlewis » June 14th, 2018, 11:27 am

I feel like some of the colors in these attack icons need to be blended more, so they all look smooth...
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ghype
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Re: ghype's Daily Art #49 - (real) Vikings

Post by ghype » June 14th, 2018, 11:42 am

Lordlewis wrote:
June 14th, 2018, 11:27 am
some of the colors in these attack icons need to be blended more
it'd be helpfull if yould be more specific to which you relate? the axes def look unusual, but probably because I didn paced the ornaments perfectly, but other then that, they seem fine
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enclave
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Re: ghype's Daily Art #49 - (real) Vikings

Post by enclave » June 14th, 2018, 1:15 pm

y maybe the top 4 axes colors look strange, but all the rest cool :) and shield is very realistic here;)
no idea how to make top 4 axes look better, the axe near knifes very cool. I think maybe the problem is that the axe near knife is quite not sharp (which is expected) as it wasnt made with latest technology, the shape is not perfect (as expected), while the top axes are very imperfect shape so it's obvious that they were made with old technology, when ancient people could barely do any good forgery (perfect sharpening, and shaping), BUT being imperfect shape, they are perfectly sharp... which creates a incompatibility of our understanding of things.. because imperfect piece of metal can not be perfectly sharp... it then would have to be perfect shape too (like 3d printed lol)
So i guess to make top 4 axes match realistic look they either have to be sharpened less (same as bottom axes with knives) or become more perfect shape, not as if it was done by stone age people..
not sure though :D just thinking :D
PS. after looking more at them I already got used to them.. so now i'm not even sure if anythign needs to be done. but first impression was they were very unrealistic somehow.

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