Ageless Era - Current Version: 4.33

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Ravana
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Re: Ageless Era - Current Version: 4.19

Post by Ravana »

Video suggests advance event is calling advancement again. I need save or replay.

Cursed need fixing, that message is annoying, but not gamebreaking.
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ghype
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Re: Ageless Era - Current Version: 4.19

Post by ghype »

this is the turn after that advancement when the oos occured.

if you need any turn before backed them up just in case.
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Afterlife Turn 10.gz
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Re: Ageless Era - Current Version: 4.19

Post by Ravana »

WIki says this should have been always broken. Testing showed with 1.12 it stopped just after 2 advancements though. Until changes it is unwise to play with hex. Advancement causes stack overflow, and just playing causes extra memory used.
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Re: Ageless Era - Current Version: 4.19

Post by ghype »

matchup: EFM - Dalefolk vs. ME -Hive on Afterlife map.

probably caused by Shifter not shifting.

Update: error disappeared after shifter died.
maybe all custom EFM abilities/specials need to be checked?
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Screenshot 2018-05-04 17.35.54.png
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Re: Ageless Era - Current Version: 4.19

Post by Ravana »

EFM is only part of ageless that uses [while], problems are related to that. Shifter https://github.com/ProditorMagnus/Agele ... /issues/24
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Re: Ageless Era - Current Version: 4.19

Post by Eagle_11 »

Actually, curse bug is gamebreaking as does not get cured on village. Once cursed cth of affected unit gets forever reduced.
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Re: Ageless Era - Current Version: 4.19

Post by Ravana »

I see, expecting release in 2 weeks then.
Rezonus
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Re: Ageless Era - Current Version: 4.19

Post by Rezonus »

Was going through all the races last night seeing if they all worked and I came across these.

When EoMa-Tharis has a Matriarch of Emptiness I get this.
Image


RE-Necromancers, can't recruit units, But get this message when a computer plays as them <Invalid WML found> Unit-type "Bone Knight" doesn't exist.
RE-Dwarves, cant recruit units, But get this message when a computer plays as them <Invalid WML found> Unit-type "AE_rhy_dw_Fighter" Doesn't exist.
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Re: Ageless Era - Current Version: 4.19

Post by Ravana »

About recruiting it is known. With Matriarch of Emptiness I plan to just take newer snapshot of EoMa.
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Re: Ageless Era - Current Version: 4.19

Post by Zap-Zarap »

1.14.0
Devling's Basphemist Leaders (and other devling leaders probably, too) lost its Legendaryness :(

WHY?? :augh:
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Re: Ageless Era - Current Version: 4.19

Post by Ravana »

If they have it in current 1.12 version then it will be fixed.
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Zap-Zarap
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Re: Ageless Era - Current Version: 4.19

Post by Zap-Zarap »

I didn't notice, that in latest ageless version for 1.12 (4.19.0 i think) legendary trait already had disappeared.
Well, if that was necessary for balancing or whatever, never mind.
I just always liked being "Zap-Zarap, the Legendary Blasphemists" :mrgreen:
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Re: Ageless Era - Current Version: 4.19

Post by Shiki »

The problem was that that the legendary gives +1 MP, resuting in 7MP for Blashphemists. This is too much e.g. it allows to reach the enemy keep one turn faster.
How does "Zap-Zarap, the Slow, Legendary Blasphemists" sound, if we give them legendary and slow?
Though, if noone points out further inbalancements it may stay as it is.
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Zap-Zarap
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Re: Ageless Era - Current Version: 4.19

Post by Zap-Zarap »

Shiki wrote: May 10th, 2018, 11:50 am legendary and slow
Wouldn't it be easier, just to remove the +1MP from the legendary code?
Is legendary trait used on any other units than devlings leaders?
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Re: Ageless Era - Current Version: 4.19

Post by Shiki »

Legendary trait isn't used in ageless itself anywhere else, in the campaigns it's Lisaundras trait. It's idea is to be a trait unifying all standard traits. In the first run I copied that idea to the devling leaders, and I would rather call the trait different for them if they should have a custom one. If other traits or adjustments can fill the spot that would be even better.

That said - is the current situation okay?
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