Scenario Review: NR 2 - Infested Caves

Feedback for the mainline campaign Northern Rebirth.

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holypaladin
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Re: Scenario Review: NR 2 - Infested Caves

Post by holypaladin » November 8th, 2017, 8:48 am

Hard scenario :hmm:
But I complete it witch alternative and I have Camerin :whistle: Cool
I am a holypaladin. I fight agains darkness. Me or other paladins be a veterans. We alianced with a orcs and dwarwes
My power help the nowices or nowices is be a masters
Sorry friends but I must stop do my campings. My BFW is delete FOUR time. All who can I ask to

Konrad2
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Re: Scenario Review: NR 2 - Infested Caves

Post by Konrad2 » November 8th, 2017, 9:19 am

holypaladin wrote:Hard scenario :hmm:
But I complete it witch alternative and I have Camerin :whistle: Cool
You did not understand what you are supposed to do here.
I am a Ghost: I drain the life energy from other people to survive and am hated/feared by regular people. Non-regular people don't like me either though.

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holypaladin
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Re: Scenario Review: NR 2 - Infested Caves

Post by holypaladin » December 3rd, 2017, 8:05 pm

I am very sorry
I am a holypaladin. I fight agains darkness. Me or other paladins be a veterans. We alianced with a orcs and dwarwes
My power help the nowices or nowices is be a masters
Sorry friends but I must stop do my campings. My BFW is delete FOUR time. All who can I ask to

Konrad2
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Re: Scenario Review: NR 2 - Infested Caves

Post by Konrad2 » December 3rd, 2017, 10:02 pm

Content Feedback wrote:(1) What difficulty levels have you played the scenario on?
(2) How difficult did you find the scenario? (1-10)
(3) How clear did you find the scenario objectives?
(4) How clear and interesting did you find the dialog and storyline of the scenario?
(5) What were your major challenges in meeting the objectives of the scenario?
(6) How fun do you think the scenario is? (1-10)
(7) What, if any, are changes you would have made to the scenario to make it more fun?
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
That's what you are supposed to do here.
I am a Ghost: I drain the life energy from other people to survive and am hated/feared by regular people. Non-regular people don't like me either though.

Thrash
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Re: Scenario Review: NR 2 - Infested Caves

Post by Thrash » February 5th, 2018, 2:30 am

(1) What difficulty levels have you played the scenario on?

1.12.6, Normal, with 1200+ gold. (I get the feeling "normal" really should be called "easy.")

I'm also carrying over 2300+ gold to the next level. This is seeming silly.

(2) How difficult did you find the scenario? (1-10)

Just getting Talin to the dwarves, 3. Beating all the leaders 8.

(3) How clear did you find the scenario objectives?

Clear.

(4) How clear and interesting did you find the dialog and storyline of the scenario?

In general pretty good, but the transition from the last scenario to this one was a bit abrupt. I went from peasants, bowmen, spearmen, poachers to footpads and thugs in a cave. I think a transition scenario that takes me underground and explains the new recruits would be a plus.

(5) What were your major challenges in meeting the objectives of the scenario?

Breaking the two SW bottlenecks (green & orange). I might have done it with another 10 turns or so. I was hoping for a secret passage from the dwarves, but alas. I was hoping the combination of leveled footpads and poachers, plus Camerin wading in would speed things up. It did but not enough and I ran out of time (yes, all 60 turns).

(6) How fun do you think the scenario is? (1-10)

For the first 40 turns it was fun.

(7) What, if any, are changes you would have made to the scenario to make it more fun?

Some back entrance to the southern skeletons from the dwarven area. Maybe a sealed door only Camerin can open?

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No.
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Konrad2
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Re: Scenario Review: NR 2 - Infested Caves

Post by Konrad2 » May 23rd, 2018, 1:29 pm

(1) What difficulty levels have you played the scenario on?

Nightmare, 1.14.1 (with some new events) (https://github.com/wesnoth/wesnoth/issues/3090)

(2) How difficult did you find the scenario? (1-10)

Just getting Tallin to the dwarves, 8. Beating all the leaders 9.

(3) How clear did you find the scenario objectives?

Clear.

(4) How clear and interesting did you find the dialog and storyline of the scenario?

I like it.

(5) What were your major challenges in meeting the objectives of the scenario?

Not to be overrun at any point of the game. And the dispatching all surviving enemy leaders before my turns run out.

(6) How fun do you think the scenario is? (1-10)

7. Nerve wracking, but fun.

(7) What, if any, are changes you would have made to the scenario to make it more fun?

Make sure that either the dwarves can contest and overwhelm the eastern undead if the trolls die or make sure that those undeads die to the trolls.

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

Yep. At first it was the dwarves dying at turn 30 (of 45). Then it was (after the new event) the skeletons sieging me into oblivion (turn 46) because the trolls got wiped out.
It was way better when the trolls won vs the skeletons.

EDIT: I enjoyed the map, both the way it looks and the changes in it structures (e.g. way less villages overall).
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MrTic
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Re: Scenario Review: NR 2 - Infested Caves

Post by MrTic » Today, 12:28 pm

(1) What difficulty levels have you played the scenario on?
The easiest one.
(2) How difficult did you find the scenario? (1-10)
7

(3) How clear did you find the scenario objectives?
Clear

(4) How clear and interesting did you find the dialog and storyline of the scenario?
Clear and interesting.

(5) What were your major challenges in meeting the objectives of the scenario?
Holding the two troll tribes flooding at me at SW and NW.

(6) How fun do you think the scenario is? (1-10)
6-7.

(7) What, if any, are changes you would have made to the scenario to make it more fun?
Some more villages around the starting keep, 3 wasn't enough to rotate all the injured units from SW and NW, towards East it was fine though.

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Losing my leader to some lucky trolls. I leveled him to lv.2 Bowman just because of the trolls and actively used him to push out the NW flood of trolls.

Also it was my first time playing this scenario, so I had no idea the trolls would come in so many numbers. Maybe I was just unlucky but my footpads were decimated by trolls at first, so I've used only Poachers, they always recieved hits but somehow I managed to rotate then enough so most survived and some leveled. Also they deal enough damage to push them out. I also recruited a good deal of Woodsmen to help the poachers and soak hits (and die). Skeletons fell a bit easier to Footpads and Thugs, though.

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