Skeletal dragon portrait

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Skeletal dragon portrait

Postby Lordlewis » October 8th, 2017, 11:03 am

I've started making a skeletal dragon portrait, hopefully it will be good enough for the mainline. I've made this to show everyone what I'm doing, this is what I've done so far. It's just the outline currently but I will finish it, probably not soon though but depending on how much time i put into doing this it may be finished soon. If anyone wants to help feel free with advice for portraits (this is my first, I've never made one from scratch).
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Re: Skeletal dragon portrait

Postby -Falcon » October 8th, 2017, 4:02 pm

Nice. :D

To me, it seems that the horn on the other side of its head is too small.

Also, isn't there supposed to be two horns on each side of its head.
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Re: Skeletal dragon portrait

Postby Lordlewis » October 8th, 2017, 8:47 pm

Yes I would agree that it's too small, and yes I will add two horns on each side.
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Re: Skeletal dragon portrait

Postby Lordlewis » October 8th, 2017, 11:27 pm

Okay here is the updated version, the horn on it's left is bigger and now has a second horn on it's head. I think I should redo the ribs though.
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Re: Skeletal dragon portrait

Postby doofus-01 » October 9th, 2017, 2:43 am

Hi Lordlewis,

You're right, a portrait for the skeletal dragon would be pretty cool. However, drawing this thing will be challenging. It might not be the best project to pick as a first attempt.

I'd suggest working with some UMC author to see if you can fill some gap, maybe editing an existing portrait (by drawing, not cut-paste-cleanup). You can use the rest of the image to compare with your own shading.

I don't mean to be discouraging, but Kitty and LordBob have raised the bar very high for portraits. If you do want to persist, you should probably rely heavily on a good reference image, such as of a dinosaur skeleton display. Really invest some time on finding that reference image.
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Re: Skeletal dragon portrait

Postby Lordlewis » October 9th, 2017, 6:34 am

I agree that it won't be as good, I don't even know how it's going to get color. I Think just the outlines might be the only thing that I do, but who knows? Also here is the updated portrait.
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Re: Skeletal dragon portrait

Postby Lordlewis » October 21st, 2017, 3:34 am

I made the rib cage split in half, I personally think it's cool like that. Also does anyone have advise for adding color to this portrait?
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Re: Skeletal dragon portrait

Postby The_Gnat » October 21st, 2017, 5:28 am

Yeah i agree that looks better. Also i think that probably you could start by coloring the hole thing similar to the sprite, and then go over and shade it.
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