Great card game idea - Wizards and Warlords

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Re: Wesnoth great card game idea

Postby Midnight_Carnival » July 14th, 2017, 12:20 pm

I think that the art style of Wesnoth and the game play are well suited to being turned into a card game (much, much more so than the proposed Wesnoth board game)

However I worry that many people here will not have such a clear view of what you are trying to do because there is a lot of Wesnoth politics.
Here is my suggestion:
Build a solid game with an original or a well established system, it should be engaging, fun and easy to play but still offer some challenge. Make it separately to Wesnoth and add the images and themes later. Otherwise work with these in mind but don't explicitly state them until you have a working game.
Wesnoth is a good game and if you make a Wesnoth card game, whatever you make will always be secondary; but if you make a good card game (which happens to be about Wesnoth), you might surpass the original.

I'd recommend you keep this discussion for the purpose of keeping your card game Wesnoth, but for really good useful criticism and advice, I'd suggest you post your ideas on www.bgdf.com the community is dedicated to creating games (board and card games) and can be very helpful. You can include the Wesnoth art, but I suggest you don't go in explicitly stating that you are trying to make a Wesnoth card game as this could limit the insights they give you.

That's just my advice.
I'm in the process of sorting out my life and will get back to you on your game and other stuff soon.
Thanks and good idea.
...apparenly we can't go with it or something.
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Re: great card game idea

Postby The_Gnat » July 14th, 2017, 10:36 pm

Midnight_Carnival wrote:I think that the art style of Wesnoth and the game play are well suited to being turned into a card game (much, much more so than the proposed Wesnoth board game)

However I worry that many people here will not have such a clear view of what you are trying to do because there is a lot of Wesnoth politics.
Here is my suggestion:
Build a solid game with an original or a well established system, it should be engaging, fun and easy to play but still offer some challenge. Make it separately to Wesnoth and add the images and themes later. Otherwise work with these in mind but don't explicitly state them until you have a working game.
Wesnoth is a good game and if you make a Wesnoth card game, whatever you make will always be secondary; but if you make a good card game (which happens to be about Wesnoth), you might surpass the original.

I'd recommend you keep this discussion for the purpose of keeping your card game Wesnoth, but for really good useful criticism and advice, I'd suggest you post your ideas on http://www.bgdf.com the community is dedicated to creating games (board and card games) and can be very helpful. You can include the Wesnoth art, but I suggest you don't go in explicitly stating that you are trying to make a Wesnoth card game as this could limit the insights they give you.

That's just my advice.
I'm in the process of sorting out my life and will get back to you on your game and other stuff soon.
Thanks and good idea.


I think that is really good advice. I have already spent a good deal of time incorporating wesnoth art into the card game so i don't think i will remove it (and since it is all open source it should be fine) but i agree that it would be good to make it so it is not a 'wesnoth' card game.

In reality it was never really designed as a 'wesnoth' card game, it would be impossible to replicate the features of wesnoth in something that needs to be as simple as a card game. Because of that i think it would be fine to merely call this a "action card game set in a fantasy world of wizards and warlord".
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Re: Great card game idea - Wizards and Warlords

Postby The_Gnat » August 6th, 2017, 12:41 am

Again thanks to ForestDragon i have created many new cards. I have now split the game into three different pdf's. This allows players to only play the base game, or to use the advanced cards, or to use the werewolf cards (allowing wolf transformation to be a larger part of the game).

See here for the new cards.

In total there are about 240 cards and 32 events. But that is ALOT, which is why i split it into multiple pdf's so you can download or print only the cards you want. I recommend for new players to play using just he base game. And for players who are starting to find the game dull the advanced cards and wolf cards definitely fix that problem! :D
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Re: Great card game idea - Wizards and Warlords

Postby The_Gnat » August 12th, 2017, 8:26 am

New update!!! See the first post for the download links! :D
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Re: Great card game idea - Wizards and Warlords

Postby The_Gnat » September 1st, 2017, 5:42 am

There hasn't been any conversation on this topic, so for anyone wondering what has happened:

The conversation has mainly been private, a lot of PM's (more than 100) have been sent and received and the game has developed significantly. Also the new updates have been posted in my franken dungeon. (If you keep an eye on the first post of this topic you will see the new updates)

Most significantly a tier ranking system has been added to all the cards, it makes them look better and allows for new game play features. Also thanks to forest dragon a good deal of new cards have been created :D though not all have been released yet because many are going to be put in the wizards pack.
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Re: Great card game idea - Wizards and Warlords

Postby Midnight_Carnival » September 5th, 2017, 9:54 pm

You certainly are very productive.
I wish I could be as creative as you... and follow through as much as you do.
One caution though - not about the card game which seems to be going well - those who fly to close to the sun are often cursed with jobs and significant others by the gods for their hubris. ;) :lol:
...apparenly we can't go with it or something.
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Re: Great card game idea - Wizards and Warlords

Postby The_Gnat » September 5th, 2017, 11:47 pm

Thank you, :D but unfortunately I do not understand the metaphor/ironic point of the advice :whistle: (if you could explain it somewhat that would be good ;))
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Re: Great card game idea - Wizards and Warlords

Postby Can-ned_Food » September 6th, 2017, 4:22 am

Surely you are not referring to the “those who fly too close to the sun” piece.
:eng: https://en.wikipedia.org/wiki/Icarus

I'm with you, Midnight Carnival. Oh, I'm creative, all right — but, for various reasons, my work never gets completed.
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Re: Great card game idea - Wizards and Warlords

Postby The_Gnat » September 6th, 2017, 8:49 am

@Can-ned-food - thank you for that explaination!

@Midnight_Carnival - That is a good suggestion considering how many cards i have already made (nearly 300!). I will try to avoid over expanding this project beyond reasonable expectation! :D
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