TSP2: The World Seed - Art Dev

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Shield
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Re: TAS2: The World Seed - Art Dev

Post by Shield »

Finally back and finally got some colors on the knife:
knife basic5.png
Also, because it's still somewhat up in the air whether or not we're showing both knives in the picture, here's a quick edit with two of the colored knife.
Both knives would probably need some shading adjustment on their blades and handles here, in my opinion; depending on the angle and distance they'd be shown at.
two of them
two of them
And here's what both of the above images look like when scaled down to a typical attack icon's size. I think they still need some tweaks in the lighting angles and such, but the final word on that is ultimately up to FaeLord.
Additional thoughts on any of it I might change?
knife icon1.png
knife icon1.png (18.48 KiB) Viewed 6245 times
knife icon2.png
knife icon2.png (18.47 KiB) Viewed 6245 times
Creator of Lonely Era.
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FaeLord
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Re: TAS2: The World Seed - Art Dev

Post by FaeLord »

Hi Shield:

I think you're right about the knives needing a few adjustments. Go ahead and do what you think is needed. One thing I would like to see is the handles given a wood tone. I think the single knife icon is the way to go.
Wesnoth stole my summer . . . again.
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FaeLord
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Re: TAS2: The World Seed - Art Dev

Post by FaeLord »

Actually, her knives are white handled. So the image is probably good as is.
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FaeLord
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Re: TAS2: The World Seed - Art Dev

Post by FaeLord »

Kimir-ra pre-viz art: Naraleen, version 3. This one is getting closer to complete. I have sent it back for a few minor changes.
nara_sketch3.jpg
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FaeLord
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Re: TAS2: The World Seed - Art Dev

Post by FaeLord »

Kimir-ra concept art: Alindra version 2. This one is also close to complete. Only minor changes needed.
Alindra_sketch.jpg
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FaeLord
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Re: TAS2: The World Seed - Art Dev

Post by FaeLord »

Hi Shield:

please take a look at Kimirra's latest image of Nara. There is some detail on the handles of her knives. It would be great if this could be reflected in the icon.

Thanks
-=FL=-
Wesnoth stole my summer . . . again.
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FaeLord
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Re: TAS2: The World Seed - Art Dev

Post by FaeLord »

Kimir-ra concept art: Bron Thorne, version 2. This one is done.
Bron_sketch copy.jpg
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FaeLord
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Re: TAS2: The World Seed - Art Dev

Post by FaeLord »

Kimir-ra concept art: Elithiel, version 2. This one is done.
Elithiel_new_sketch_crop2.png
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WTrawi
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Re: TAS2: The World Seed - Art Dev

Post by WTrawi »

All I can say is: cool :D
Not very active on the forum anymore, but I still read it, and I also still play Wesnoth and draw a bit.
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FaeLord
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Re: TAS2: The World Seed - Art Dev

Post by FaeLord »

Thanks WTrawi. I'm pretty happy with the art Kimir-ra's been turning out.
Wesnoth stole my summer . . . again.
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FaeLord
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Re: TAS2: The World Seed - Art Dev

Post by FaeLord »

Kimir-ra concept art: Dusk - he looks friendlier than the last version, and as Nara's animal companion, he should.
dusk_sketch.jpg
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FaeLord
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Re: TAS2: The World Seed - Art Dev

Post by FaeLord »

General Question:

A friend of mine may be joining the TWS team as a dedicated sprite artist. He is not very familiar with Wesnoth and I am wondering if there is a resource somewhere that outlines the stats and requirements of sprites for Wesnoth.

Thanks
-=FL=-
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matsjoyce
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Re: TAS2: The World Seed - Art Dev

Post by matsjoyce »

There's https://wiki.wesnoth.org/Create_art#Sprite_Art. Zerovirus has a thread full of useful stuff at viewtopic.php?f=23&t=26185, including this tute which I can't find ATM:
vultstuff.PNG
And this one:
Demon_Tutorial.PNG
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FaeLord
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Re: TAS2: The World Seed - Art Dev

Post by FaeLord »

Excellent. Thank you, matsjoyce.
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FaeLord
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Re: TAS2: The World Seed - Art Dev

Post by FaeLord »

I just got all completed art from Kimir-ra. Here's a completed story panel. I'll post the rest once the campaign is done as I don't want this stuff showing up in other campaigns until after that.
Attachments
Story panel_7.png
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