To Lands Unknown 3.9
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Re: To Lands Unknown v1.7.1 with 3D rendered maps!
That's really odd... I've just checked on 1.12.5 + Era of Magic 1.1.1 + To Lands Unknown 1.7.1 + To Lands Unknown: Images 1.1.0 and everything works fine. Be sure to run the campaing on the latest version of Battle for Wesnoth and download recent versions of these add-ons I mentioned.Xara wrote:Was playing on 1.12.4, and found the game missing a few animations. Like when Nomolas kill the illusion of Aerius, and when Sharif come inside the palace. Strange, as I used to see them.
EDIT: Turned out I was missing a lot of moving animations. I also can't see Rashti's jumpings now.
Thank you for your kind words. TLU is just a beginning of a larger story. I hope you will see the full scope of it soonRoland de Ronceveaux wrote:As someone who has played TLU many times and enjoyed it immensely, I would like to thank you for your efforts and the dedication you have put in this campaign, and heartily endorse your decision of making a sequel!
Re: To Lands Unknown v1.7.1 with 3D rendered maps!
I switched to 1.12.5, and the problem was solved. Missing animations are no more.
And here is the simplified Chinese(zh_CN) translation of the campaign. It's a 100% translation, though I left a few words in English, including marahil, Abyss, al-Kamija, Tar-Tabar, Mag-Magar, Sud-Affar and ka-Gatta. The main reason is that the transliterations would make worse readability.
During the translation, I noticed some interesting details that I hadn't played attention to, and I found that you really like exclamation marks. And a minor issue: Atiros's name is not translatable.
And here is the simplified Chinese(zh_CN) translation of the campaign. It's a 100% translation, though I left a few words in English, including marahil, Abyss, al-Kamija, Tar-Tabar, Mag-Magar, Sud-Affar and ka-Gatta. The main reason is that the transliterations would make worse readability.
During the translation, I noticed some interesting details that I hadn't played attention to, and I found that you really like exclamation marks. And a minor issue: Atiros's name is not translatable.
- Attachments
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- TLU-zh_CN.rar
- (76.3 KiB) Downloaded 326 times
Re: To Lands Unknown v1.7.1 with 3D rendered maps!
First of all, a HUMUNGOUS THANK YOU to all users that helped designing this campaign and the "Era of Magic".
I have a few minor bug reports: in the opening text to scenario 3 (or the after-talk of scenario 2), the one with the lizard, it should say "withdrew", not "withdrawn", or "had withdrawn".
Also, I am using the latest version of Wesnoth and the latest version of EoMa and TLU (both downloaded today), and there is a problem with the Goblin Kamikaze sprite:
The tile on which the goblin is standing reads "image not found..." Might be a problem with EoMa though, I am not sure.
But again, thank you so much for creating this artwork of awesomeness, and I hope for a sequel
I have a few minor bug reports: in the opening text to scenario 3 (or the after-talk of scenario 2), the one with the lizard, it should say "withdrew", not "withdrawn", or "had withdrawn".
Also, I am using the latest version of Wesnoth and the latest version of EoMa and TLU (both downloaded today), and there is a problem with the Goblin Kamikaze sprite:
The tile on which the goblin is standing reads "image not found..." Might be a problem with EoMa though, I am not sure.
But again, thank you so much for creating this artwork of awesomeness, and I hope for a sequel
Re: To Lands Unknown v1.7.1 with 3D rendered maps!
inferno8, thanks for the great campaign!
I have found a reason of the error messages:
Unfortunately, it is an intermittent issue and can't be constantly reproduced. Here is the topic describing the issue viewtopic.php?f=21&t=39163
In short, the next ability description format was deprecated:
Description should not contain the ability name anymore. So, the description should be:
I have found the abilities:
Beam - Era of Magic add-on, units/Kharos/Kirios.cfg, line 87
Slowing Aura - units/Mehir_Leader.cfg, line 41
Damaging Aura - units/Mehir_Leader.cfg, line 68
Since it is a translatable string, translations are also affected.
Once again, the campaign is excellent - the whole new era and world, multi-hex landscape maps, exciting plot. And I am only at the 4th scenario, looking forward to discover many other cool things.
I have found a reason of the error messages:
Code: Select all
Invalid WML found: "Beam" follows a deprecated format for its description, using its name as the first line. Support for that format will be removed in 1.12.
Invalid WML found: "Slowing Aura" follows a deprecated format for its description, using its name as the first line. Support for that format will be removed in 1.12.
Invalid WML found: "Damaging Aura" follows a deprecated format for its description, using its name as the first line. Support for that format will be removed in 1.12.
Screenshot:
In short, the next ability description format was deprecated:
Code: Select all
description= _ "Slowing Aura:
At the beginning of each turn, all adjacent enemy units are slowed."
Code: Select all
description= _ "At the beginning of each turn, all adjacent enemy units are slowed."
Beam - Era of Magic add-on, units/Kharos/Kirios.cfg, line 87
Slowing Aura - units/Mehir_Leader.cfg, line 41
Damaging Aura - units/Mehir_Leader.cfg, line 68
Since it is a translatable string, translations are also affected.
Once again, the campaign is excellent - the whole new era and world, multi-hex landscape maps, exciting plot. And I am only at the 4th scenario, looking forward to discover many other cool things.
Author of SP scenario Dragon Fight and SP campaign Captured by a Nightmare.
Created The Rise of Wesnoth (alternative mechanics) version of the mainline campaign.
Created The Rise of Wesnoth (alternative mechanics) version of the mainline campaign.
Re: To Lands Unknown v1.7.1 with 3D rendered maps!
Hello, sergey
Yes, the descriptions use deprecated format, but this is going to be fixed in the next update.
Important information for all EoMa and TLU fans:
Within month I am going to relase an extremely huge patch for Era of Magic and To Lands Unknown. The campaing will recieve overhauled graphics and minor story improvements. It will also have many bugs fixed, so I advice new players not to play TLU before the upcoming update!
Yes, the descriptions use deprecated format, but this is going to be fixed in the next update.
Important information for all EoMa and TLU fans:
Within month I am going to relase an extremely huge patch for Era of Magic and To Lands Unknown. The campaing will recieve overhauled graphics and minor story improvements. It will also have many bugs fixed, so I advice new players not to play TLU before the upcoming update!
Re: To Lands Unknown v1.7.1 with 3D rendered maps!
The release of To Lands Unknown 2.0 is getting closer.
Expect:
-new story images
-better multihex sceneries
-improved story and gameplay
This is going to be BIG
Expect:
-new story images
-better multihex sceneries
-improved story and gameplay
This is going to be BIG
- Paulomat4
- Moderator Emeritus
- Posts: 730
- Joined: October 16th, 2012, 3:32 pm
- Location: Wesmere library, probably summoning Zhangor
Re: To Lands Unknown v1.7.1 - new version coming soon!
I'm hyped! May I ask how far you are with the continuation? I'm eager to find out the rest of the story.
Creator of Dawn of Thunder and Global Unitmarkers
"I thought Naga's used semi-automatic crossbows with incendiary thermite arrows . . . my beliefs that this race is awesome are now shattered." - Evil Earl
"I thought Naga's used semi-automatic crossbows with incendiary thermite arrows . . . my beliefs that this race is awesome are now shattered." - Evil Earl
- Sudipta
- Posts: 217
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Re: To Lands Unknown v1.7.1 - new version coming soon!
Ohhhh Yeahhhhh!! Nothing could be better than hearing one of my favorite UMCs is getting a major update. I'm so looking forward to this. Best of Luck!!
I gotta say the new map image looks epic!
I gotta say the new map image looks epic!
It is the mark of an educated mind to be able to entertain a thought without accepting it.
Playing Wesnoth since 2010, still there is so much left to play
Playing Wesnoth since 2010, still there is so much left to play
Re: To Lands Unknown v1.7.1 - new version coming soon!
@Paulomat4: This is not a continuation. Just a remastered edition. That "2.0" may be misleading... But there are plans for a prequel
- Aldarisvet
- Translator
- Posts: 836
- Joined: February 23rd, 2015, 2:39 pm
- Location: Moscow, Russia
Re: To Lands Unknown v1.7.1 - new version coming soon!
Wow.
facebook.com/wesnothian/ - everyday something new about Wesnoth
My campaign:A Whim of Fate, also see it's prequel Zombies:Introduction
Art thread:Mostly frankenstains
My campaign:A Whim of Fate, also see it's prequel Zombies:Introduction
Art thread:Mostly frankenstains
Re: To Lands Unknown v1.7.1 - new version coming soon!
From the upcoming TLU 2.0 - Mag-Magar revisited:
Full res version:
Full res version:
Spoiler:
Re: To Lands Unknown v1.7.1 - new version coming soon!
Looking guut. Guut!
But what about your plans on other campaigns? I remember you saying somewhere about plans for campaign-per-faction... But honestly, i just want to know what happened next, and why does Sky Kingdom mages don't want to go into the A...
But what about your plans on other campaigns? I remember you saying somewhere about plans for campaign-per-faction... But honestly, i just want to know what happened next, and why does Sky Kingdom mages don't want to go into the A...
English, why you so foreign language? =(
Re: To Lands Unknown v1.7.1 - new version coming soon!
Making campaigns like TLU requires more time than making standard campaigns due to all those special terrains etc. Take into account that I am doing all of this alone in my spare time which is limited. But there are plans for other campaigns. All of them will lead the player to the grand finale, which will be the continuation of the Mehir's story.
Re: To Lands Unknown v1.7.1 - new version coming soon!
I understand. In fact, when i first saw this campaign, i was simply amazed by your persistence in making it real. I just asked about your plans, and showed my interest in the storyline you created. I just wish you to keep said persistance in your endeavours, and this little part of our world will become an even better place.
English, why you so foreign language? =(
Re: To Lands Unknown v1.7.1 - new version coming soon!
Just looking at the story art image is enough to get hyped for this release. After seeing the the amount of changes you did on the EoM era, i bet this one will also be an awesome update