SFault's (franken) art

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SFault
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Re: SFault's (franken) art Magenta dragon

Post by SFault » December 12th, 2015, 1:32 pm

I made a magenta dragon in case someone wants to have different colored dragons. Unfortunately it only looks good on brighter TCs and quite flat on darker ones. I do understand that white and black need to be bit more on brighter/darker side but the brightness(/contrast) difference between green and blue seems to be rather great. What's going on? Seems like blue doesn't have such smooth steps from dark to bright.

edit: added a handmade blue with just hue change.
Attachments
blues.png
Left: handmade, Right: TC
blues.png (16.18 KiB) Viewed 4398 times
rainbowDragon-RC-magenta-3.png
Green
rainbowDragon-RC-magenta-3.png (15.63 KiB) Viewed 4398 times
rainbowDragon-RC-magenta-2.png
Blue
rainbowDragon-RC-magenta-2.png (14.66 KiB) Viewed 4398 times
rainbowDragon.png
Magenta
rainbowDragon.png (7.54 KiB) Viewed 4398 times
segmentation fault
EBfW, GtR, Art, Old art

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SFault
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Re: SFault's (franken) art Magenta dragon

Post by SFault » January 5th, 2016, 12:00 pm

More dragon stuff. This is supposed to be ice dragon and a breath weapon frame. If that looks fine then I'm gonna continue with other attack frames and fly frame. I'm not gonna do complete animations...
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ice-dragon.png
ice-dragon.png (8.2 KiB) Viewed 4149 times
iceBreath.png
iceBreath.png (8.22 KiB) Viewed 4149 times
segmentation fault
EBfW, GtR, Art, Old art

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tekelili
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Re: SFault's (franken) art

Post by tekelili » January 5th, 2016, 12:11 pm

Just an idea from an unskilled guy, in case it helps you. Maybe you could get more detail and get Dragon looking not so flat using 2 different team colors

Code: Select all

~RC(flag_green>{COLOR})
Be aware English is not my first language and I could have explained bad myself using wrong or just invented words.
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SFault
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Merchant

Post by SFault » September 18th, 2016, 9:10 am

Long time, no art. After playing Legend of the invincibles I decided to create couple of merchant units. Here's the first one sort of Kalifate merchant.
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merchant.png
Bazaar merchant
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segmentation fault
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Heindal
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Re: SFault's (franken) art

Post by Heindal » September 18th, 2016, 11:17 am

Hi SFault,

the merachant looks great.

Would you mind if I use this in my addon Strange Legacy?


Kind regards

Heindal
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SFault
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Re: SFault's (franken) art

Post by SFault » September 18th, 2016, 4:35 pm

Heindal wrote:Would you mind if I use this in my addon Strange Legacy? l
Not at all. Go ahead.
segmentation fault
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Sudipta
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Re: SFault's (franken) art

Post by Sudipta » September 18th, 2016, 4:43 pm

The merchant is really good. Well done!! Looking forward to seeing more of your work
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SFault
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Re: Merchant

Post by SFault » October 9th, 2016, 9:27 am

Next merchant. Loyalist marketplace stand.
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merchantB.png
Marketplace merchant
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segmentation fault
EBfW, GtR, Art, Old art

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SFault
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Various units

Post by SFault » November 20th, 2016, 12:14 pm

Demon with wings, demon without wings, orcish necromancer, old peasant man and somesort tentacle monster.
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variousunits.png
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ForestDragon
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Re: SFault's (franken) art

Post by ForestDragon » November 20th, 2016, 12:18 pm

looks amazing :D
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Re: SFault's (franken) art

Post by Midnight_Carnival » November 20th, 2016, 1:10 pm

:D
I love those, the tentacled horror looks like it could do with some highlights to make it look slimy. Next Sfault will draw the great C´thulu! :mrgreen:
...apparenly we can't go with it or something.

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The_Gnat
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Re: SFault's (franken) art

Post by The_Gnat » December 19th, 2016, 11:24 pm

Sfault i was just looking through your thread and i really like your art! I saw your franken dwarves that go to higher levels. Do your franken-dwarves have any animations? Even if they don't is it ok if i use them in my addon? Where can i find individual pictures to use?

Thank you!

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WTrawi
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Re: SFault's (franken) art

Post by WTrawi » December 20th, 2016, 9:22 am

Wow Gnat, you use a lot of things in your campaign :D
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Re: SFault's (franken) art

Post by The_Gnat » December 20th, 2016, 8:32 pm

WTrawi wrote:Wow Gnat, you use a lot of things in your campaign :D
:lol: Yes, but actually i am making a multiplayer era.

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SFault
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Re: SFault's (franken) art

Post by SFault » December 28th, 2016, 5:08 pm

The_Gnat wrote:Sfault i was just looking through your thread and i really like your art! I saw your franken dwarves that go to higher levels. Do your franken-dwarves have any animations? Even if they don't is it ok if i use them in my addon? Where can i find individual pictures to use?
Whoops, sorry. For some reason I missed this post totally. I included the berserker and warrior lvl 4s. I also attached lvl 0 blacksmith unit. I assume they are the ones you were referring.

Unfortunately, I really don't like animating stuff. So, no. No animations. And yes, feel free to use them. Just remember to mention my username and give me a hint what is the content so I can check it out.

If you ask really nice I might give a try on some new units but at the moment I have promised to do stuff for Dugi and Heindal. Yet, I haven't had time to do those. And I would like to do my own campaign stuff too ;)
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blacksmith.png
blacksmith.png (1004 Bytes) Viewed 3285 times
lavenderhulk.png
lavenderhulk.png (1.23 KiB) Viewed 3285 times
highlord.png
highlord.png (1.54 KiB) Viewed 3285 times
segmentation fault
EBfW, GtR, Art, Old art

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