ForestDragon's Franken-Art
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- ForestDragon
- Posts: 1770
- Joined: March 6th, 2014, 1:32 pm
- Location: Ukraine
Re: ForestDragon's Art
ok, here is another version, this time almost no arm outward movement, and more verticalPaulomat4 wrote:hey, sry I didn't answer earlier, I was quite busy over the weekend and monday.
It looks better but you can still improve it I think. The movement is still too extreme for a bob animation in my opinion. I would discard the outwards movement of the arms entrirely, it looks quite unnatural like a puppet. The body movement is already much better, but maybe you could reduce it by one pixel. Think about it, the only thing he is doing is breathing. I would only move his torso up one (two at max) pixels. You are definetly improving, keep working on it!
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- Paulomat4
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Re: ForestDragon's Art
That one looks really, really good! I'll include it. Do you have the code for it ready?
As a non-artist i probably can't help you more with improving it. Maybe someone else who did Bob anims recently could help you more.
As a non-artist i probably can't help you more with improving it. Maybe someone else who did Bob anims recently could help you more.
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- ForestDragon
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Re: ForestDragon's Art
sorry, i can't exactly understand what you are talking about, can you pls repeat again, but in a more understandable way (longer)Eagle_11 wrote:Fixate waist and knees.
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- ForestDragon
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Re: ForestDragon's Art
decided to recolor archaic era's despair cloak unit line portrait, just for my amusement, but still:
looks more like the unit sprite, doesn't it. i made it because i urgently need a mysterious, creepy character... who is a pretty friendly merchant My active add-ons: The Great Steppe Era,XP Bank,Alliances Mod,Pestilence,GSE+EoMa,Ogre Crusaders,Battle Royale,EoMaifier,Steppeifier,Hardcoreifier
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- ChaosRider
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Re: ForestDragon's Art
Don't ask why... I just had to...
You're watching it at your own risk!
You're watching it at your own risk!
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- ForestDragon
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Re: ForestDragon's Art
decided to make a few recolor sprites, first for my campagin, second and third for Fingerbone of Destiny (Underness series) to replace those crappy lich+hood frankens used currently (because those awesome portraits deserve better unit sprites, than ones used):
and decided to make hi-low anim (in an Archaic era fashion):
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- ForestDragon
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Re: ForestDragon's Art
decided to recolor some more portraits:
and added a shoulder pad to our left
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- ForestDragon
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Re: ForestDragon's Art
decided to make a sketch for glavier melee anim, it's still far from perfect, but way better than a 1-frame weapon rotation i made earlier , it's kinda how it works:starts as crappy sketches, and after some feedback, it starts turning into something, so here it is:
once again, feedback appreciated (that's about 50% of the reason i post art, the other half is when i urgently need something for my addons)My active add-ons: The Great Steppe Era,XP Bank,Alliances Mod,Pestilence,GSE+EoMa,Ogre Crusaders,Battle Royale,EoMaifier,Steppeifier,Hardcoreifier
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- Paulomat4
- Moderator Emeritus
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Re: ForestDragon's Art
Looks better than the old one You're at least moving his left arm in the first frame. But to make a really good animation you need to move the whole body. Try animating the rest of his body as well.
Creator of Dawn of Thunder and Global Unitmarkers
"I thought Naga's used semi-automatic crossbows with incendiary thermite arrows . . . my beliefs that this race is awesome are now shattered." - Evil Earl
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- ForestDragon
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- Joined: March 6th, 2014, 1:32 pm
- Location: Ukraine
Re: ForestDragon's Art
decided to improve Elvish King's Merman HI by replacing his haircut with diver's, since the one currently used looked too... anime-ish, or something:
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- Elvish_King
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Re: ForestDragon's Art
Looks good with new hair! But the trident is somehow strange, I think this is because the sharpness and scale of the weapon is different from the original image.
- ForestDragon
- Posts: 1770
- Joined: March 6th, 2014, 1:32 pm
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Re: ForestDragon's Art
thnks for commenting! and about the trident, it's because the rotating function in gimp often messes up pixel art might need to draw it almost from skatch, or maybe tweak the rotated version to match the original closely.
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- DeCoolest_Cat
- Posts: 128
- Joined: December 5th, 2015, 8:29 pm
Re: ForestDragon's Art
The trident seems too big for the merman. It also seems a bit blurry. Also, I must say I like the cloaked sprite with the angel wings. Keep it up!
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- Nikita_Sadkov
- Posts: 67
- Joined: August 9th, 2015, 5:55 am
Re: ForestDragon's Art
Cool! But wings look a bit too dark and blend with robe. Maybe making them stand out?ForestDragon wrote:
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