Mechanical's art
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- Mechanical
- Posts: 341
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
Snow elf defender. is it really not interesting?
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Re: Mechanical's art
Hey Mechanical, today I looked into this topic from the beginning. The art is quite impressive, I can't say more 'cause I'm no expert.Mechanical wrote:Snow elf defender. is it really not interesting?
I think this is the case for a lot of people in this forum, hence the lack of feedback to your drawings.
It's more a "I can't really say anything about a well-drawn sprite, since I can't draw / don't want to nitpick ( )" situation than "I'm indifferent to it ( )", really.
Often feedback is most provided if the art is about something which concerns mainline or at least an add-on (and even in this case you may be waiting for a little while for the add-on to become a bit famous).
Why don't you try and make a faction, or a era, from these sprites? With a bit of inventiveness and your already good art I think you can make a good one.
And if you don't know how to code, help is generally provided if asked, expecially if the art compartment is already covered.
Of course, if you are already making an era/faction, disregard my advice (in this case, maybe add a reference in your signature).
Keep the good work!
Re: Mechanical's art
2Xalzar
This is for my MP era. I think that this job is very well!
This is for my MP era. I think that this job is very well!
- Mechanical
- Posts: 341
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
Hi! Thanks for the comment. I agree about the views of the majority, but firstly, I don't consider my art very good, and secondly, there are those who paint better, I would like to get some advice from them.
About the code - able on a basic level, enough to insert my sprites into the game.
I can't finalize a good project. Can't decide what to do.
So far, the most serious of can name only a fraction of the snow elves. In my head there is goblinhood cave creatures in Union with arthropods, from the chitin of which they make weapons and armor. The rebels and dwarven steampunk-robots, which are flaws in the design of the dwarves after the Fall, to create an army of a new type. But this is not enough for the era, and for the campaign. So - just draw and hone the skills. And so, I want to do serious business.
About the code - able on a basic level, enough to insert my sprites into the game.
I can't finalize a good project. Can't decide what to do.
So far, the most serious of can name only a fraction of the snow elves. In my head there is goblinhood cave creatures in Union with arthropods, from the chitin of which they make weapons and armor. The rebels and dwarven steampunk-robots, which are flaws in the design of the dwarves after the Fall, to create an army of a new type. But this is not enough for the era, and for the campaign. So - just draw and hone the skills. And so, I want to do serious business.
My art thread
If you like my art, try The Great Steppe Era!
Also try my Rage (16+) drakes slasher campaign!
Join the Wesnoth Modders Guild community!
If you like my art, try The Great Steppe Era!
Also try my Rage (16+) drakes slasher campaign!
Join the Wesnoth Modders Guild community!
Re: Mechanical's art
Not much to comment here. Looking nice. If you want some criticism here's something that came to my mind.Mechanical wrote:Comment, more comments - more new art
-the knight unit has some semi-transparent pixels. Some of them are at the bandanna. Since it's TC it might be a bigger issue.
-the shadows under the units could have more form
-I'm not too sure about this but maybe there's too much contrast. Usually there's way too little of it but in your case especially the brighter areas seem like burnt colors. I made a sample with less contrast and bit darker brighter areas but I'm not too sure if that actually any better.
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- On right: Less contrast. Darker bright areas. No proper TC.
- lesscontrast.png (6.95 KiB) Viewed 5882 times
- Mechanical
- Posts: 341
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
Thank you! I really should learn to work with shadows. But some sections (for example, dressing the knight) needs to stay bright to give the image saturation and brightness. When such places no, the image looks dim. Other moments (for example, the snow armor defender) add image realism.
My art thread
If you like my art, try The Great Steppe Era!
Also try my Rage (16+) drakes slasher campaign!
Join the Wesnoth Modders Guild community!
If you like my art, try The Great Steppe Era!
Also try my Rage (16+) drakes slasher campaign!
Join the Wesnoth Modders Guild community!
- Mechanical
- Posts: 341
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
Well, it's time to show only the sprite of those cave creatures. That is me in my art lately... not like I can not understand that.
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My art thread
If you like my art, try The Great Steppe Era!
Also try my Rage (16+) drakes slasher campaign!
Join the Wesnoth Modders Guild community!
If you like my art, try The Great Steppe Era!
Also try my Rage (16+) drakes slasher campaign!
Join the Wesnoth Modders Guild community!
- Aldarisvet
- Translator
- Posts: 836
- Joined: February 23rd, 2015, 2:39 pm
- Location: Moscow, Russia
Re: Mechanical's art
I like the last sprite. Intresting, mysterious creature, and well drawn.
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My campaign:A Whim of Fate, also see it's prequel Zombies:Introduction
Art thread:Mostly frankenstains
My campaign:A Whim of Fate, also see it's prequel Zombies:Introduction
Art thread:Mostly frankenstains
- Mechanical
- Posts: 341
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
My first tests on the space theme. What do you think?
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My art thread
If you like my art, try The Great Steppe Era!
Also try my Rage (16+) drakes slasher campaign!
Join the Wesnoth Modders Guild community!
If you like my art, try The Great Steppe Era!
Also try my Rage (16+) drakes slasher campaign!
Join the Wesnoth Modders Guild community!
- Elvish_King
- Posts: 139
- Joined: December 22nd, 2014, 12:52 pm
- Location: Germany
Re: Mechanical's art
Looks really cool. Maybe you could add some team color. Another question: Do you plan to do a era or what for do you make these pictures?
- Mechanical
- Posts: 341
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
Thank you. For me it's just a sketch, and I will continue to learn. Why am I still painting? Still too early to say.
My art thread
If you like my art, try The Great Steppe Era!
Also try my Rage (16+) drakes slasher campaign!
Join the Wesnoth Modders Guild community!
If you like my art, try The Great Steppe Era!
Also try my Rage (16+) drakes slasher campaign!
Join the Wesnoth Modders Guild community!
- Mechanical
- Posts: 341
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
now it's the orcish aircraft. Please comment more - I want to achieve the best quality of art
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- Droid.png (3.42 KiB) Viewed 5680 times
My art thread
If you like my art, try The Great Steppe Era!
Also try my Rage (16+) drakes slasher campaign!
Join the Wesnoth Modders Guild community!
If you like my art, try The Great Steppe Era!
Also try my Rage (16+) drakes slasher campaign!
Join the Wesnoth Modders Guild community!
- Elvish_King
- Posts: 139
- Joined: December 22nd, 2014, 12:52 pm
- Location: Germany
Re: Mechanical's art
You should use transparent shadows for every unit. This will look better in the game.
- Mechanical
- Posts: 341
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
the shade is so transparent
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- Droid2.png (130.12 KiB) Viewed 5665 times
My art thread
If you like my art, try The Great Steppe Era!
Also try my Rage (16+) drakes slasher campaign!
Join the Wesnoth Modders Guild community!
If you like my art, try The Great Steppe Era!
Also try my Rage (16+) drakes slasher campaign!
Join the Wesnoth Modders Guild community!
Re: Mechanical's art
Visually it is important to make sure that shade wouldnt show up in sidebar as
Though I am unsure how to fix it.
Though I am unsure how to fix it.