Desert environment
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- Elvish_Pillager
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A definite improvement. I would suggest a slight "hardening of the edge" on the specular highlighted bit to the lower left on the tent. All the other edges look great (in fact, better than a lot of other stuff in the game). I like your style of sprites, really, and I can appreciate that you know how to take advantage of the technology we have available to us, rather than making yesterday's sprite-based videogame.frame wrote:Another try at tents:
By "hardening of the edge," I don't mean the silly and bad-looking sprite edges of yore, but I mean to add a slightly darker bit right underneath the lit edge, and carefully so. If you post a PNG, I can take a shot at it.
Again, many, many thanks for making this.
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- Retired Terrain Art Director
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With the desert mountains I decided to do them a bit different than the regular mountains (apart from the obvious differencies). This was outline and size. I went for a softer outline, both because I think it looks better and because it fit better with the desert hills.
I used the regular hills as a template when making the new ones and first I made them the same size as them, but then decided to make them quite a bit larger. I think this turned out quite well. Mountains should be large and majestic I think Also it looks far less "busy" when there are large areas of mountain tiles. With a larger size they also distinguish themselves from hills by size in addition to coloring.
A quick comparison:
I had a few thoughts on this. Firstly it could be cool to make larger variants of the regular mountain also. The desert mountains could also be re-colored and adjusted to make snow mountain tiles.
I used the regular hills as a template when making the new ones and first I made them the same size as them, but then decided to make them quite a bit larger. I think this turned out quite well. Mountains should be large and majestic I think Also it looks far less "busy" when there are large areas of mountain tiles. With a larger size they also distinguish themselves from hills by size in addition to coloring.
A quick comparison:
I had a few thoughts on this. Firstly it could be cool to make larger variants of the regular mountain also. The desert mountains could also be re-colored and adjusted to make snow mountain tiles.
The transitions are impressive too.
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Yes. I would actually go much further. Make them WAY bigger.frame wrote:I had a few thoughts on this. Firstly it could be cool to make larger variants of the regular mountain also. The desert mountains could also be re-colored and adjusted to make snow mountain tiles.
We have support for multiple-tile terrains, and though we would need rocky bits of normal mountain tiles to fill in the single tiles, it would fit perfectly to have much larger mountains as well.
It would be a big piece of work, but it would look *amazing*.
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Anyways, here is the tent edge. A subtle change, but one that I think really helps.
Is oasis just randomly placed on desert tiles? It looks different enough to be a separate terrain, but i'm not sure what...
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Village!turin wrote:oasis [...] a separate terrain, but i'm not sure what...
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