[interface] help buttom for unit advancement?
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[interface] help buttom for unit advancement?
New players might not be familiar with promotion opportunities,
I myself have problems with new units in UMC and their upgrade options.
I do not always check the possibilities before starting a scenario,
or do not remember the details. The 'agony of choice' might be a feature,
but I would rather like to check the unit tree than to go a few turns back
after having chosen the wrong carreer.
Currently there is only a link to 'Help' in the 'Recruit'-window.
Is it possible to have this bottom when the decision is required:
What should our victorious unit become?
(I think this idea has not been suggested yet and is not listed as FPI. Pardon if mistaken.)
I myself have problems with new units in UMC and their upgrade options.
I do not always check the possibilities before starting a scenario,
or do not remember the details. The 'agony of choice' might be a feature,
but I would rather like to check the unit tree than to go a few turns back
after having chosen the wrong carreer.
Currently there is only a link to 'Help' in the 'Recruit'-window.
Is it possible to have this bottom when the decision is required:
What should our victorious unit become?
(I think this idea has not been suggested yet and is not listed as FPI. Pardon if mistaken.)
Re: [interface] help buttom for unit advancement?
You can see units advance paths in unit description (default hotkey d) (unless they are specifically marked hidden).
- beetlenaut
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Re: [interface] help buttom for unit advancement?
There should be a "Profile" button in the advancement dialog like in the recruit dialog. Is it missing?
Campaigns: Dead Water,
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
Re: [interface] help buttom for unit advancement?
Ah well, I imagined that there was a reason why nobody had come up with this splendid idea so far.
The big "Profile" button is not missing – I took it for a headline, never clicked on it.
Hotkey "d" works perfectly, too – I should take the Wesnoth Tactical Guide more seriously
and check the hotkeys list more often (though I am a mouse clicker, mostly too lazy to press a key).
Thanks for enlightenment – a step closer to achieving proper handling of the game.
The big "Profile" button is not missing – I took it for a headline, never clicked on it.
Hotkey "d" works perfectly, too – I should take the Wesnoth Tactical Guide more seriously
and check the hotkeys list more often (though I am a mouse clicker, mostly too lazy to press a key).
Thanks for enlightenment – a step closer to achieving proper handling of the game.