New animations

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Major
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Re: New animations

Post by Major »

'Ere we go.
Spearman N attack Animation.gif
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Spearman.zip
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Base, Stand and Attack frames.

Also, tell me of any improvements I should make or critiques you may have.
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Crow_T
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Re: New animations

Post by Crow_T »

These are nice, the the spearhead looks wobbly in the idle animation.

edited timing (it looks much faster in gimp? not a gif person...):
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Spearman N attack Animation2.gif
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Major
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Re: New animations

Post by Major »

Oh, yeah that version of the idle is the old one, is this better?
Spearman NE Bob.gif
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The timing in the gif has nothing to do with what it looks like in game though, so I just threw it together.
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homunculus
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Re: New animations

Post by homunculus »

The shield changes size in the attack animation (either smaller or larger, depending on what it is supposed to be in the original spearman).
Otherwise, it is especially nice that the specular stays in place (should be correct) rather than moves with the helmet (should be wrong) as I have seen sometimes.

In the new idle, the lower part of the spearhead still seems wobbly.
The shoulders and the elbows seem to move separately.
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Major
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Re: New animations

Post by Major »

Whoops, I hadn't noticed, must've stretched it during blocking. Shouldn't be to hard to fix if desired.
The lower part of the spearhead is actually a piece of cloth, so it should flutter a bit and it would be hard to get the shoulders to move with the elbow, as the shoulders move upwards due to the breathing while the elbows are just flexing outward.
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Astoria
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Re: New animations

Post by Astoria »

Would you mind if I committed them in the state they're in?
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Major
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Re: New animations

Post by Major »

Nope, the frames I posted are actually the latest ones, I'd touched them up before I did the attack anim, and unless you want me to adjust the shield I think the attack anim looks allright.
Should I get cracking on the NE attack?
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Astoria
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Re: New animations

Post by Astoria »

Major wrote:Nope, the frames I posted are actually the latest ones, I'd touched them up before I did the attack anim, and unless you want me to adjust the shield I think the attack anim looks allright.
Should I get cracking on the NE attack?
Ok great! If you want to make a NE animation as well, that'd be perfect.

EDIT:

Committed the Spearman anims.
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Major
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Re: New animations

Post by Major »

Boo.
Spearman NE attack Animation.gif
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Blocking doneskis. Good to proceed?
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Astoria
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Re: New animations

Post by Astoria »

Looks good to me. I'm not an artist though, so maybe it's good to wait for Jetrel's approval.
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Major
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Re: New animations

Post by Major »

Sounds good t'me.
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Major
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Re: New animations

Post by Major »

Got bored of waiting. If its wrong I can always re do it.
Spearman NE attack Animation.gif
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homunculus
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Re: New animations

Post by homunculus »

Major wrote:Whoops, I hadn't noticed, must've stretched it during blocking. Shouldn't be to hard to fix if desired.
The lower part of the spearhead is actually a piece of cloth, so it should flutter a bit and it would be hard to get the shoulders to move with the elbow, as the shoulders move upwards due to the breathing while the elbows are just flexing outward.
no, i did mean the spearhead metal part, it seemed to be twisting.
doesn't matter now as it has been committed, so this little edit (including the elbow) turned out to be just for fun.
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Spearman NE Bob.gif
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campaign ruthless in your nearest 1.11 add-on server
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Astoria
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Re: New animations

Post by Astoria »

homunculus wrote: doesn't matter now as it has been committed, so this little edit (including the elbow) turned out to be just for fun.
The fact it's committed doesn't mean improvements aren't welcome anymore. :wink:
Major wrote:Got bored of waiting. If its wrong I can always re do it.
I like where this is going.
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Major
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Re: New animations

Post by Major »

Updated the bob a bit, thanks Homunculus, sorry I was a bit short with ya earlier. Tried to fix the bending in the spear head, but I fear it might not be within my skills at this scale.
Spearman NE Bob.gif
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bumbadadabum wrote:I like where this is going.
:D
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