zookeeper wrote:The weasedillo is my favourite. Could it have a venomous stinger?
I think a word got dropped, what should be smaller?zookeeper wrote: The only thing which looks off to me is the beaver/kangaroo/squirrel thing's, which seems like it should be a lot smaller.
Would be easier to draw, but those aren't really fauna. Could be interesting as terrain "traps" though. (But let's not pursue that in this thread.)tr0ll wrote:since garden variety trolls are sort of rock-descendants, what do yall think about ...
doofus-01 wrote:I think a word got dropped, what should be smaller?zookeeper wrote: The only thing which looks off to me is the beaver/kangaroo/squirrel thing's, which seems like it should be a lot smaller.
zookeeper wrote:I'm not very fond of the "bears and wolves as monsters" trope, really. If it's a fantasy world, there's a lot more room for more original monsters than that.
doofus-01 wrote:I've decided life is too short to worry about the movement animation, so that rolling animation is going to be an attack. So, weasadillo has "crash" attack and stinger attack. Stinger animation isn't done, I don't even have an idea for it, though I'll someday get to it. If anyone wants it, here's the files. The tgz should be unpacked in an images/units/monsters directory, unless you want to edit the .cfg.
EDIT:I drew a quick portrait, for all those dialogue lines that weasels have. The torso is too short, because I need to get better at foreshortening, but maybe the length of the sprite can be taken as comic exaggeration. I agree with Blaurymrummnian's post, it's hard to know where everything fits. The weasadillo's stats are crap, I don't stand by any of it, aside from the concept and artwork.
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