[1.10 SP Campaign] Knights of the Silver Spire

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Starlight
Posts: 40
Joined: September 11th, 2012, 11:04 am
Location: Mumbai, India

[1.10 SP Campaign] Knights of the Silver Spire

Post by Starlight »

I am happy to report that Knights of the Silver Spire is now ported and available for Bfw 1.10 (1.9 Addons Server). (It was last available on 1.5 / 1.7 servers).

Campaign Description:
This beautifully crafted campaign is now available on the 1.10 server.
It describes the destruction of the Silver Spire and the rise and downfall of the Crimson Duke.
Features:
1. 24-hour timing
2. Polished Dialogue
3. Diverse Objectives - Not Just "Kill 5 enemy leaders"
4. Scripted Events

Feedback, and bugs reports appreciated
I am moving the discussion here from the old thread, so that I can post updates.

5 Scenarios are currently playable. Scenario 6 is currently placeholder only.
Future releases:
Version History:
Feedback, bugs and error reports greatly appreciated.

Thanks to Solsword for all the advice, and to Aghanim, who got me the latest files and is helping with development. A huge amount of coding has gone into the campaign (by Solsword). This is the most scripted campaign that I have seen.
Last edited by Elvish_Hunter on October 7th, 2012, 10:07 am, edited 1 time in total.
Reason: Fixed [ quote ] tag

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Elvish_Hunter
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Posts: 1430
Joined: September 4th, 2009, 2:39 pm
Location: Lintanir Forest...

Re: [1.10 SP Campaign] Knights of the Silver Spire

Post by Elvish_Hunter »

I playtested the campaign on Easy.
I have the impression that Ambush is a bit too muck based on luck. Due to some bad strokes (and my ally stealing XP), I was unable to level my mage to White Mage in the first scenario, and the result was I kept losing him, and I had no way to heal the Merman leader: I had to rely on save-load until I obtained a decent outcome.
My suggestion is that you should auto-recall also the Dwarf and the Merman Netcaster.
Also, all the loyal units do not have the loyalty overlay (bronze ring), and some lack the hero overlay (silver crown); I even noticed that the Merchant unit is missing some frames.
In Restless Waters, I got a deprecation message: you should change [removeitem] to [remove_item].

I got the following stderr errors:
In Dark Times

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20121006 14:35:55 warning unit: Unknown attribute 'unrenameable' discarded.
20121006 14:35:56 warning unit: Unknown attribute 'unrenameable' discarded.
20121006 14:35:57 warning unit: Unknown attribute 'recruitment_pattern' discarded.
20121006 14:36:20 error display: could not open image 'journey/path.png'
20121006 14:36:20 error display: could not open image 'journey/battle.png'
20121006 14:37:02 error display: could not open image 'overlays/loyal.png'
20121006 14:37:02 error display: could not open image 'overlays/leader-crown.png'
20121006 14:37:17 error display: could not open image 'scenery/cart-e.png'
20121006 14:37:17 error display: could not open image 'scenery/cart-w.png'
20121006 14:37:59 error display: could not open image 'units/humans/merchant.png'
20121006 14:38:00 error display: could not open image 'units/humans/merchant-defend.png'
In Restless Waters

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20121006 14:41:23 warning engine: [side]  [village] points to a non-village location 41,31
20121006 14:41:24 warning unit: Unknown attribute 'unrenameable' discarded.
20121006 14:41:24 warning unit: Unknown attribute 'unrenameable' discarded.
20121006 14:41:25 warning unit: Unknown attribute 'unrenameable' discarded.
20121006 14:41:25 warning unit: Unknown attribute 'unrenameable' discarded.
20121006 14:41:25 warning unit: Unknown attribute 'unrenameable' discarded.
20121006 14:41:25 warning unit: Unknown attribute 'unrenameable' discarded.
20121006 14:46:41 error display: could not open image 'overlays/dark-aura.png'
20121006 14:47:01 error ai/actions: Return value of AI ACTION was not checked. This may cause bugs! 
20121006 14:58:09 error ai/actions: Error #2007 (E_NOT_REACHED_DESTINATION) in full move by side 2 from location 11,42 to location 4,45
20121006 14:58:14 warning ai/ca/testing_ai_default: Leader not found
20121006 14:58:17 warning ai/ca/testing_ai_default: Leader not found
20121006 14:58:18 warning ai/ca/testing_ai_default: Leader not found
20121006 14:58:19 warning ai/ca/testing_ai_default: Leader not found
20121006 14:58:19 warning ai/ca/testing_ai_default: Leader not found
20121006 14:58:20 warning ai/ca/testing_ai_default: Leader not found
20121006 14:58:32 warning ai/ca/testing_ai_default: Leader not found
20121006 14:58:32 warning ai/ca/testing_ai_default: Leader not found
20121006 14:59:39 error ai/actions: Error #2007 (E_NOT_REACHED_DESTINATION) in full move by side 2 from location 4,43 to location 1,45
20121006 14:59:49 warning ai/ca/testing_ai_default: Leader not found
20121006 14:59:50 warning ai/ca/testing_ai_default: Leader not found
20121006 14:59:50 warning ai/ca/testing_ai_default: Leader not found
20121006 14:59:50 warning ai/ca/testing_ai_default: Leader not found
20121006 14:59:53 warning ai/ca/testing_ai_default: Leader not found
20121006 14:59:54 warning ai/ca/testing_ai_default: Leader not found
20121006 15:00:35 warning ai/ca/testing_ai_default: Leader not found
20121006 15:00:35 warning ai/ca/testing_ai_default: Leader not found
20121006 15:00:35 warning ai/ca/testing_ai_default: Leader not found
20121006 15:01:46 warning ai/ca/testing_ai_default: Leader not found
20121006 15:01:46 warning ai/ca/testing_ai_default: Leader not found
20121006 15:01:46 warning ai/ca/testing_ai_default: Leader not found
20121006 15:01:49 warning ai/ca/testing_ai_default: Leader not found
20121006 15:01:49 warning ai/ca/testing_ai_default: Leader not found
20121006 15:02:23 error ai/actions: Error #2007 (E_NOT_REACHED_DESTINATION) in full move by side 2 from location 10,42 to location 4,45
20121006 15:02:49 warning ai/ca/testing_ai_default: Leader not found
20121006 15:02:49 warning ai/ca/testing_ai_default: Leader not found
20121006 15:02:52 warning ai/ca/testing_ai_default: Leader not found
20121006 15:02:52 warning ai/ca/testing_ai_default: Leader not found
20121006 15:03:18 error config: invalid move_unit_fake destination: 0,45
20121006 15:03:18 error engine: Cannot unstore unit: recall list is empty for player 4 and the map location is invalid.
20121006 15:04:01 error ai/actions: Error #2007 (E_NOT_REACHED_DESTINATION) in full move by side 2 from location 2,43 to location 1,45
20121006 15:04:03 warning ai/ca/testing_ai_default: Leader not found
20121006 15:04:06 warning ai/ca/testing_ai_default: Leader not found
20121006 15:04:06 warning ai/ca/testing_ai_default: Leader not found
20121006 15:04:55 error ai/actions: Error #2007 (E_NOT_REACHED_DESTINATION) in full move by side 2 from location 5,42 to location 1,44
20121006 15:05:10 warning ai/ca/testing_ai_default: Leader not found
20121006 15:05:13 warning ai/ca/testing_ai_default: Leader not found
20121006 15:05:13 warning ai/ca/testing_ai_default: Leader not found
20121006 15:06:21 warning ai/ca/testing_ai_default: Leader not found
20121006 15:06:23 warning ai/ca/testing_ai_default: Leader not found
20121006 15:06:24 warning ai/ca/testing_ai_default: Leader not found
In Ambush

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20121006 15:07:23 warning unit: Unknown attribute 'unrenameable' discarded.
20121006 15:07:24 warning unit: Unknown attribute 'unrenameable' discarded.
20121006 15:07:24 error display: could not open image 'story/wooded_riverbank.jpg'
20121006 15:07:24 error display: could not open image 'journey/Aethenport_map.png'
20121006 15:07:24 error display: could not open image 'journey/event.png'
20121006 15:25:12 warning unit: Unknown attribute 'unrenameable' discarded.
And finally, running the mainteniance tools was mandatory, and they reported a fair amount of things that need fixing.
wmllint

Code: Select all

C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\1-Dark_Times.cfg, line 40: colour=teal -> color=teal
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\1-Dark_Times.cfg, line 301: colour=red -> color=red
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\1-Dark_Times.cfg", line 335: recruitment_pattern outside [ai] scope
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\1-Dark_Times.cfg", line 335: recruitment_pattern outside [ai]
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\1-Dark_Times.cfg", line 765: translation_note should not have a translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\1-Dark_Times.cfg", line 1235: message needs translation mark
wmllint: converting C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\1-Dark_Times.cfg
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg, line 100: colour=purple -> color=purple
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg, line 188: colour=orange -> color=orange
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg, line 273: colour=blue -> color=blue
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg, line 497: colour=black -> color=black
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg", line 41: unknown 'lighthouse_illumination' referred to by id
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg", line 61: unknown 'spire_illumination' referred to by id
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg", line 680: translation_note should not have a translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg", line 688: translation_note should not have a translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg", line 569: inserting "image=wesnoth-icon.png"
wmllint: converting C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg, line 39: colour=teal -> color=teal
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg, line 69: colour=blue -> color=blue
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg, line 105: colour=red -> color=red
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg", line 112: [side] without type attribute
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg", line 176: story needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg", line 180: story needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg", line 184: story needs translation mark
wmllint: converting C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg, line52: colour=brown -> color=brown
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg, line129: colour=teal -> color=teal
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg, line153: colour=green -> color=green
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg", line 306: unknown 'Awyn' referred to by id
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg", line 389: unknown 'Lenara' referred to by id
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg", line 392: unknown 'Lenara' referred to by id
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg", line 403: unknown 'Awyn' referred to by id
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg", line 406: unknown 'Awyn' referred to by id
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg", line 431: unknown 'Karen' referred to by id
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg", line 434: unknown 'Karen' referred to by id
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg", line 881: unknown 'Karen' referred to by id
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg", line 962: inserting "image=wesnoth-icon.png"
wmllint: converting C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg, line 28: #        image="portraits/Emilien_Rotival/transparent/human-peasant.png" -> #        image="portraits/humans/transparent/peasant.png"
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg, line 34: #        image="portraits/Emilien_Rotival/transparent/human-peasant.png" -> #        image="portraits/humans/transparent/peasant.png"
wmllint: converting C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\humans\Merchant.cfg, line 23: image="portraits/Emilien_Rotival/transparent/human-peasant.png" -> image="portraits/humans/transparent/peasant.png"
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\humans\Merchant.cfg, line 29: image="portraits/Emilien_Rotival/transparent/human-peasant.png" -> image="portraits/humans/transparent/peasant.png"
wmllint: converting C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\humans\Merchant.cfg
wmllint: converting C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\actions.cfg
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 8: [colour_adjust] -> [color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 12: [/colour_adjust] -> [/color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 16: [colour_adjust] -> [color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 20: [/colour_adjust] -> [/color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 24: [colour_adjust] -> [color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 28: [/colour_adjust] -> [/color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 32: [colour_adjust] -> [color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 36: [/colour_adjust] -> [/color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 40: [colour_adjust] -> [color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 44: [/colour_adjust] -> [/color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 48: [colour_adjust] -> [color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 52: [/colour_adjust] -> [/color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 56: [colour_adjust] -> [color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 60: [/colour_adjust] -> [/color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 64: [colour_adjust] -> [color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 68: [/colour_adjust] -> [/color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 73: [colour_adjust] -> [color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 77: [/colour_adjust] -> [/color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 94: [removeitem] -> [remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 97: [/removeitem] -> [/remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 106: [removeitem] -> [remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 109: [/removeitem] -> [/remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 118: [removeitem] -> [remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 121: [/removeitem] -> [/remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 130: [removeitem] -> [remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 133: [/removeitem] -> [/remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 142: [removeitem] -> [remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 145: [/removeitem] -> [/remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 158: [removeitem] -> [remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 161: [/removeitem] -> [/remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 170: [removeitem] -> [remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 173: [/removeitem] -> [/remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 182: [removeitem] -> [remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 185: [/removeitem] -> [/remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 194: [removeitem] -> [remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 197: [/removeitem] -> [/remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 206: [removeitem] -> [remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 209: [/removeitem] -> [/remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 218: [removeitem] -> [remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 221: [/removeitem] -> [/remove_item]
wmllint: converting C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 8: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 12: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 16: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 20: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 24: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 28: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 32: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 36: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 40: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 44: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 48: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 52: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 56: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 60: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 64: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 68: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 72: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 76: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 80: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 84: text needs translation mark
wmllint: converting C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg
wmllint: converting C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\terrain.cfg
wmlscope

Code: Select all

"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\overlays.cfg", line 5: overrides different IS_LOYAL definition at "C:\Program Files (x86)\Battle for Wesnoth 1.10.3\data\core\macros\image-utils.cfg", line 31
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\1-Dark_Times.cfg", line 96: more than one definition of IS_LOYAL is visible here.
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\1-Dark_Times.cfg", line 127: more than one definition of IS_LOYAL is visible here.
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg", line 137: more than one definition of IS_LOYAL is visible here.
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg", line 233: more than one definition of IS_LOYAL is visible here.
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg", line 347: more than one definition of IS_LOYAL is visible here.
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg", line 363: more than one definition of IS_LOYAL is visible here.
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg", line 379: more than one definition of IS_LOYAL is visible here.
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg", line 78: more than one definition of IS_LOYAL is visible here.
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg", line 177: more than one definition of IS_LOYAL is visible here.
#Cross-reference time: 100 seconds
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\_main.cfg", line 25: Unresolved reference -> units\human\merchant.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg", line 157: Unresolved reference -> story\silver_council.jpg
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg", line 161: Unresolved reference -> story\council_in_the_keep.jpg
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg", line 165: Unresolved reference -> story\troubled_council.jpg
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg", line 169: Unresolved reference -> story\merfolk_cast_out.jpg
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg", line 173: Unresolved reference -> story\tense_city.jpg
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg", line 177: Unresolved reference -> story\red_river.jpg
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg", line 181: Unresolved reference -> story\Lenara_pleading.jpg
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg", line 185: Unresolved reference -> story\red_river.jpg
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg", line 66: Unresolved reference -> units\demons\dark_spirit-defend.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg", line 66: Unresolved reference -> units\demons\dark_spirit.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg", line 91: Unresolved reference -> units\demons\dark_spirit-magic-1.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg", line 96: Unresolved reference -> units\demons\dark_spirit-magic-2.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg", line 101: Unresolved reference -> units\demons\dark_spirit-magic-3.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg", line 109: Unresolved reference -> units\demons\dark_spirit-magic-3.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg", line 119: Unresolved reference -> units\demons\dark_spirit-magic-3.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg", line 127: Unresolved reference -> units\demons\dark_spirit-magic-3.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg", line 133: Unresolved reference -> units\demons\dark_spirit-magic-3.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg", line 140: Unresolved reference -> units\demons\dark_spirit-magic-3.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg", line 146: Unresolved reference -> units\demons\dark_spirit-magic-2.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg", line 151: Unresolved reference -> units\demons\dark_spirit-magic-1.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\humans\Merchant.cfg", line 23: Unresolved reference -> portraits\Emilien_Rotival\transparent\human-peasant.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\humans\Merchant.cfg", line 29: Unresolved reference -> portraits\Emilien_Rotival\transparent\human-peasant.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\humans\Merchant.cfg", line 74: Unresolved reference -> units\humans\merchant-attack.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\humans\Merchant.cfg", line 82: Unresolved reference -> units\humans\merchant-attack.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\humans\Merchant.cfg", line 97: Unresolved reference -> units\humans\merchant-death-1.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\humans\Merchant.cfg", line 102: Unresolved reference -> units\humans\merchant-death-2.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\humans\Merchant.cfg", line 107: Unresolved reference -> units\humans\merchant-death-3.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\humans\Merchant.cfg", line 112: Unresolved reference -> units\humans\merchant-death-4.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\humans\Merchant.cfg", line 117: Unresolved reference -> units\humans\merchant-death-5.png
# Mismatched references:
"C:\Program Files (x86)\Battle for Wesnoth 1.10.3\data\core\macros\utils.cfg", line 591: macro FORCE_CHANCE_TO_HIT(FILTER=filter, SECOND_FILTER=filter, CTH_NUMBER=numeric, EXTRA_CONDITIONS_WML=wml) has mismatches:
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg", line 228: FORCE_CHANCE_TO_HIT(, id=Lenara, 40, ) with signature (FILTER=empty, SECOND_FILTER=filter, CTH_NUMBER=numeric, EXTRA_CONDITIONS_WML=empty)
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg", line 541: FORCE_CHANCE_TO_HIT(, id=Merrysworth, 40, ) with signature (FILTER=empty, SECOND_FILTER=filter, CTH_NUMBER=numeric, EXTRA_CONDITIONS_WML=empty)
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg", line 542: FORCE_CHANCE_TO_HIT(, id=Kenning, 40, ) with signature (FILTER=empty, SECOND_FILTER=filter, CTH_NUMBER=numeric, EXTRA_CONDITIONS_WML=empty)
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg", line 543: FORCE_CHANCE_TO_HIT(, id=Glannisfield, 40, ) with signature (FILTER=empty, SECOND_FILTER=filter, CTH_NUMBER=numeric, EXTRA_CONDITIONS_WML=empty)
Finally, don't forget that in 1.10 we have a new 24-hour schedule available. :wink:
By the way, I fixed a malformed [ quote ] tag in your post.
Current maintainer of these add-ons:
1.14: The Sojournings of Grog, A Rough Life, The White Troll (co-author), Wesnoth Lua Pack
1.12: Children of Dragons

Starlight
Posts: 40
Joined: September 11th, 2012, 11:04 am
Location: Mumbai, India

Re: [1.10 SP Campaign] Knights of the Silver Spire

Post by Starlight »

Thanks for the updates.

Your Wml-lint is comment is relevant. I wanted to put this up in a hurry (am going travelling next week) - and hence did not get around to running it (this is the first time I am porting a campaign).

The interesting thing is - I did not get any of the Stderrors that you got - how do I get those.
(Note: I do the [removeitem] message.

I will work on your other comments as well, including balancing Scenario 5.
Elvish_Hunter wrote:I playtested the campaign on Easy.
I have the impression that Ambush is a bit too muck based on luck. Due to some bad strokes (and my ally stealing XP), I was unable to level my mage to White Mage in the first scenario, and the result was I kept losing him, and I had no way to heal the Merman leader: I had to rely on save-load until I obtained a decent outcome.
My suggestion is that you should auto-recall also the Dwarf and the Merman Netcaster.
Also, all the loyal units do not have the loyalty overlay (bronze ring), and some lack the hero overlay (silver crown); I even noticed that the Merchant unit is missing some frames.
In Restless Waters, I got a deprecation message: you should change [removeitem] to [remove_item].

I got the following stderr errors:
In Dark Times

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20121006 14:35:55 warning unit: Unknown attribute 'unrenameable' discarded.
20121006 14:35:56 warning unit: Unknown attribute 'unrenameable' discarded.
20121006 14:35:57 warning unit: Unknown attribute 'recruitment_pattern' discarded.
20121006 14:36:20 error display: could not open image 'journey/path.png'
20121006 14:36:20 error display: could not open image 'journey/battle.png'
20121006 14:37:02 error display: could not open image 'overlays/loyal.png'
20121006 14:37:02 error display: could not open image 'overlays/leader-crown.png'
20121006 14:37:17 error display: could not open image 'scenery/cart-e.png'
20121006 14:37:17 error display: could not open image 'scenery/cart-w.png'
20121006 14:37:59 error display: could not open image 'units/humans/merchant.png'
20121006 14:38:00 error display: could not open image 'units/humans/merchant-defend.png'
In Restless Waters

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20121006 14:41:23 warning engine: [side]  [village] points to a non-village location 41,31
20121006 14:41:24 warning unit: Unknown attribute 'unrenameable' discarded.
20121006 14:41:24 warning unit: Unknown attribute 'unrenameable' discarded.
20121006 14:41:25 warning unit: Unknown attribute 'unrenameable' discarded.
20121006 14:41:25 warning unit: Unknown attribute 'unrenameable' discarded.
20121006 14:41:25 warning unit: Unknown attribute 'unrenameable' discarded.
20121006 14:41:25 warning unit: Unknown attribute 'unrenameable' discarded.
20121006 14:46:41 error display: could not open image 'overlays/dark-aura.png'
20121006 14:47:01 error ai/actions: Return value of AI ACTION was not checked. This may cause bugs! 
20121006 14:58:09 error ai/actions: Error #2007 (E_NOT_REACHED_DESTINATION) in full move by side 2 from location 11,42 to location 4,45
20121006 14:58:14 warning ai/ca/testing_ai_default: Leader not found
20121006 14:58:17 warning ai/ca/testing_ai_default: Leader not found
20121006 14:58:18 warning ai/ca/testing_ai_default: Leader not found
20121006 14:58:19 warning ai/ca/testing_ai_default: Leader not found
20121006 14:58:19 warning ai/ca/testing_ai_default: Leader not found
20121006 14:58:20 warning ai/ca/testing_ai_default: Leader not found
20121006 14:58:32 warning ai/ca/testing_ai_default: Leader not found
20121006 14:58:32 warning ai/ca/testing_ai_default: Leader not found
20121006 14:59:39 error ai/actions: Error #2007 (E_NOT_REACHED_DESTINATION) in full move by side 2 from location 4,43 to location 1,45
20121006 14:59:49 warning ai/ca/testing_ai_default: Leader not found
20121006 14:59:50 warning ai/ca/testing_ai_default: Leader not found
20121006 14:59:50 warning ai/ca/testing_ai_default: Leader not found
20121006 14:59:50 warning ai/ca/testing_ai_default: Leader not found
20121006 14:59:53 warning ai/ca/testing_ai_default: Leader not found
20121006 14:59:54 warning ai/ca/testing_ai_default: Leader not found
20121006 15:00:35 warning ai/ca/testing_ai_default: Leader not found
20121006 15:00:35 warning ai/ca/testing_ai_default: Leader not found
20121006 15:00:35 warning ai/ca/testing_ai_default: Leader not found
20121006 15:01:46 warning ai/ca/testing_ai_default: Leader not found
20121006 15:01:46 warning ai/ca/testing_ai_default: Leader not found
20121006 15:01:46 warning ai/ca/testing_ai_default: Leader not found
20121006 15:01:49 warning ai/ca/testing_ai_default: Leader not found
20121006 15:01:49 warning ai/ca/testing_ai_default: Leader not found
20121006 15:02:23 error ai/actions: Error #2007 (E_NOT_REACHED_DESTINATION) in full move by side 2 from location 10,42 to location 4,45
20121006 15:02:49 warning ai/ca/testing_ai_default: Leader not found
20121006 15:02:49 warning ai/ca/testing_ai_default: Leader not found
20121006 15:02:52 warning ai/ca/testing_ai_default: Leader not found
20121006 15:02:52 warning ai/ca/testing_ai_default: Leader not found
20121006 15:03:18 error config: invalid move_unit_fake destination: 0,45
20121006 15:03:18 error engine: Cannot unstore unit: recall list is empty for player 4 and the map location is invalid.
20121006 15:04:01 error ai/actions: Error #2007 (E_NOT_REACHED_DESTINATION) in full move by side 2 from location 2,43 to location 1,45
20121006 15:04:03 warning ai/ca/testing_ai_default: Leader not found
20121006 15:04:06 warning ai/ca/testing_ai_default: Leader not found
20121006 15:04:06 warning ai/ca/testing_ai_default: Leader not found
20121006 15:04:55 error ai/actions: Error #2007 (E_NOT_REACHED_DESTINATION) in full move by side 2 from location 5,42 to location 1,44
20121006 15:05:10 warning ai/ca/testing_ai_default: Leader not found
20121006 15:05:13 warning ai/ca/testing_ai_default: Leader not found
20121006 15:05:13 warning ai/ca/testing_ai_default: Leader not found
20121006 15:06:21 warning ai/ca/testing_ai_default: Leader not found
20121006 15:06:23 warning ai/ca/testing_ai_default: Leader not found
20121006 15:06:24 warning ai/ca/testing_ai_default: Leader not found
In Ambush

Code: Select all

20121006 15:07:23 warning unit: Unknown attribute 'unrenameable' discarded.
20121006 15:07:24 warning unit: Unknown attribute 'unrenameable' discarded.
20121006 15:07:24 error display: could not open image 'story/wooded_riverbank.jpg'
20121006 15:07:24 error display: could not open image 'journey/Aethenport_map.png'
20121006 15:07:24 error display: could not open image 'journey/event.png'
20121006 15:25:12 warning unit: Unknown attribute 'unrenameable' discarded.
And finally, running the mainteniance tools was mandatory, and they reported a fair amount of things that need fixing.
wmllint

Code: Select all

C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\1-Dark_Times.cfg, line 40: colour=teal -> color=teal
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\1-Dark_Times.cfg, line 301: colour=red -> color=red
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\1-Dark_Times.cfg", line 335: recruitment_pattern outside [ai] scope
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\1-Dark_Times.cfg", line 335: recruitment_pattern outside [ai]
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\1-Dark_Times.cfg", line 765: translation_note should not have a translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\1-Dark_Times.cfg", line 1235: message needs translation mark
wmllint: converting C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\1-Dark_Times.cfg
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg, line 100: colour=purple -> color=purple
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg, line 188: colour=orange -> color=orange
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg, line 273: colour=blue -> color=blue
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg, line 497: colour=black -> color=black
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg", line 41: unknown 'lighthouse_illumination' referred to by id
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg", line 61: unknown 'spire_illumination' referred to by id
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg", line 680: translation_note should not have a translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg", line 688: translation_note should not have a translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg", line 569: inserting "image=wesnoth-icon.png"
wmllint: converting C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg, line 39: colour=teal -> color=teal
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg, line 69: colour=blue -> color=blue
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg, line 105: colour=red -> color=red
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg", line 112: [side] without type attribute
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg", line 176: story needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg", line 180: story needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg", line 184: story needs translation mark
wmllint: converting C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg, line52: colour=brown -> color=brown
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg, line129: colour=teal -> color=teal
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg, line153: colour=green -> color=green
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg", line 306: unknown 'Awyn' referred to by id
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg", line 389: unknown 'Lenara' referred to by id
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg", line 392: unknown 'Lenara' referred to by id
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg", line 403: unknown 'Awyn' referred to by id
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg", line 406: unknown 'Awyn' referred to by id
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg", line 431: unknown 'Karen' referred to by id
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg", line 434: unknown 'Karen' referred to by id
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg", line 881: unknown 'Karen' referred to by id
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg", line 962: inserting "image=wesnoth-icon.png"
wmllint: converting C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg, line 28: #        image="portraits/Emilien_Rotival/transparent/human-peasant.png" -> #        image="portraits/humans/transparent/peasant.png"
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg, line 34: #        image="portraits/Emilien_Rotival/transparent/human-peasant.png" -> #        image="portraits/humans/transparent/peasant.png"
wmllint: converting C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\humans\Merchant.cfg, line 23: image="portraits/Emilien_Rotival/transparent/human-peasant.png" -> image="portraits/humans/transparent/peasant.png"
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\humans\Merchant.cfg, line 29: image="portraits/Emilien_Rotival/transparent/human-peasant.png" -> image="portraits/humans/transparent/peasant.png"
wmllint: converting C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\humans\Merchant.cfg
wmllint: converting C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\actions.cfg
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 8: [colour_adjust] -> [color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 12: [/colour_adjust] -> [/color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 16: [colour_adjust] -> [color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 20: [/colour_adjust] -> [/color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 24: [colour_adjust] -> [color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 28: [/colour_adjust] -> [/color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 32: [colour_adjust] -> [color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 36: [/colour_adjust] -> [/color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 40: [colour_adjust] -> [color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 44: [/colour_adjust] -> [/color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 48: [colour_adjust] -> [color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 52: [/colour_adjust] -> [/color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 56: [colour_adjust] -> [color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 60: [/colour_adjust] -> [/color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 64: [colour_adjust] -> [color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 68: [/colour_adjust] -> [/color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 73: [colour_adjust] -> [color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 77: [/colour_adjust] -> [/color_adjust]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 94: [removeitem] -> [remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 97: [/removeitem] -> [/remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 106: [removeitem] -> [remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 109: [/removeitem] -> [/remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 118: [removeitem] -> [remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 121: [/removeitem] -> [/remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 130: [removeitem] -> [remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 133: [/removeitem] -> [/remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 142: [removeitem] -> [remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 145: [/removeitem] -> [/remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 158: [removeitem] -> [remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 161: [/removeitem] -> [/remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 170: [removeitem] -> [remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 173: [/removeitem] -> [/remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 182: [removeitem] -> [remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 185: [/removeitem] -> [/remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 194: [removeitem] -> [remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 197: [/removeitem] -> [/remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 206: [removeitem] -> [remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 209: [/removeitem] -> [/remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 218: [removeitem] -> [remove_item]
C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg, line 221: [/removeitem] -> [/remove_item]
wmllint: converting C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\effects.cfg
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 8: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 12: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 16: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 20: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 24: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 28: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 32: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 36: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 40: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 44: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 48: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 52: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 56: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 60: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 64: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 68: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 72: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 76: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 80: text needs translation mark
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg", line 84: text needs translation mark
wmllint: converting C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\labels.cfg
wmllint: converting C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\terrain.cfg
wmlscope

Code: Select all

"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\utils\overlays.cfg", line 5: overrides different IS_LOYAL definition at "C:\Program Files (x86)\Battle for Wesnoth 1.10.3\data\core\macros\image-utils.cfg", line 31
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\1-Dark_Times.cfg", line 96: more than one definition of IS_LOYAL is visible here.
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\1-Dark_Times.cfg", line 127: more than one definition of IS_LOYAL is visible here.
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg", line 137: more than one definition of IS_LOYAL is visible here.
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg", line 233: more than one definition of IS_LOYAL is visible here.
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg", line 347: more than one definition of IS_LOYAL is visible here.
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg", line 363: more than one definition of IS_LOYAL is visible here.
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg", line 379: more than one definition of IS_LOYAL is visible here.
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg", line 78: more than one definition of IS_LOYAL is visible here.
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg", line 177: more than one definition of IS_LOYAL is visible here.
#Cross-reference time: 100 seconds
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\_main.cfg", line 25: Unresolved reference -> units\human\merchant.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg", line 157: Unresolved reference -> story\silver_council.jpg
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg", line 161: Unresolved reference -> story\council_in_the_keep.jpg
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg", line 165: Unresolved reference -> story\troubled_council.jpg
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg", line 169: Unresolved reference -> story\merfolk_cast_out.jpg
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg", line 173: Unresolved reference -> story\tense_city.jpg
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg", line 177: Unresolved reference -> story\red_river.jpg
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg", line 181: Unresolved reference -> story\Lenara_pleading.jpg
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\3-A_Sign_of_the_Times.cfg", line 185: Unresolved reference -> story\red_river.jpg
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg", line 66: Unresolved reference -> units\demons\dark_spirit-defend.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg", line 66: Unresolved reference -> units\demons\dark_spirit.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg", line 91: Unresolved reference -> units\demons\dark_spirit-magic-1.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg", line 96: Unresolved reference -> units\demons\dark_spirit-magic-2.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg", line 101: Unresolved reference -> units\demons\dark_spirit-magic-3.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg", line 109: Unresolved reference -> units\demons\dark_spirit-magic-3.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg", line 119: Unresolved reference -> units\demons\dark_spirit-magic-3.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg", line 127: Unresolved reference -> units\demons\dark_spirit-magic-3.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg", line 133: Unresolved reference -> units\demons\dark_spirit-magic-3.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg", line 140: Unresolved reference -> units\demons\dark_spirit-magic-3.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg", line 146: Unresolved reference -> units\demons\dark_spirit-magic-2.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\demons\Dark_Spirit.cfg", line 151: Unresolved reference -> units\demons\dark_spirit-magic-1.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\humans\Merchant.cfg", line 23: Unresolved reference -> portraits\Emilien_Rotival\transparent\human-peasant.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\humans\Merchant.cfg", line 29: Unresolved reference -> portraits\Emilien_Rotival\transparent\human-peasant.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\humans\Merchant.cfg", line 74: Unresolved reference -> units\humans\merchant-attack.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\humans\Merchant.cfg", line 82: Unresolved reference -> units\humans\merchant-attack.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\humans\Merchant.cfg", line 97: Unresolved reference -> units\humans\merchant-death-1.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\humans\Merchant.cfg", line 102: Unresolved reference -> units\humans\merchant-death-2.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\humans\Merchant.cfg", line 107: Unresolved reference -> units\humans\merchant-death-3.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\humans\Merchant.cfg", line 112: Unresolved reference -> units\humans\merchant-death-4.png
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\units\humans\Merchant.cfg", line 117: Unresolved reference -> units\humans\merchant-death-5.png
# Mismatched references:
"C:\Program Files (x86)\Battle for Wesnoth 1.10.3\data\core\macros\utils.cfg", line 591: macro FORCE_CHANCE_TO_HIT(FILTER=filter, SECOND_FILTER=filter, CTH_NUMBER=numeric, EXTRA_CONDITIONS_WML=wml) has mismatches:
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\4-Ambush.cfg", line 228: FORCE_CHANCE_TO_HIT(, id=Lenara, 40, ) with signature (FILTER=empty, SECOND_FILTER=filter, CTH_NUMBER=numeric, EXTRA_CONDITIONS_WML=empty)
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg", line 541: FORCE_CHANCE_TO_HIT(, id=Merrysworth, 40, ) with signature (FILTER=empty, SECOND_FILTER=filter, CTH_NUMBER=numeric, EXTRA_CONDITIONS_WML=empty)
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg", line 542: FORCE_CHANCE_TO_HIT(, id=Kenning, 40, ) with signature (FILTER=empty, SECOND_FILTER=filter, CTH_NUMBER=numeric, EXTRA_CONDITIONS_WML=empty)
"C:\Users\admin\Documents\My Games\Wesnoth1.10\data\add-ons\The_Knights_of_the_Silver_Spire\scenarios\2-Restless_Waters.cfg", line 543: FORCE_CHANCE_TO_HIT(, id=Glannisfield, 40, ) with signature (FILTER=empty, SECOND_FILTER=filter, CTH_NUMBER=numeric, EXTRA_CONDITIONS_WML=empty)
Finally, don't forget that in 1.10 we have a new 24-hour schedule available. :wink:
By the way, I fixed a malformed [ quote ] tag in your post.

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Elvish_Hunter
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Joined: September 4th, 2009, 2:39 pm
Location: Lintanir Forest...

Re: [1.10 SP Campaign] Knights of the Silver Spire

Post by Elvish_Hunter »

Starlight wrote:The interesting thing is - I did not get any of the Stderrors that you got - how do I get those.
Do you mean, "where can I find the stderr"? Well, what operating system are you using?
On Windows, you should search for your game installation directory (see http://wiki.wesnoth.org/EditingWesnoth ), and on Vista and 7 you should look in the VirtualDrive directory. More details here: http://forums.wesnoth.org/viewtopic.php?f=4&t=23894
On Linux, you can just start the game from the Terminal, as the stderr will be printed here.
Current maintainer of these add-ons:
1.14: The Sojournings of Grog, A Rough Life, The White Troll (co-author), Wesnoth Lua Pack
1.12: Children of Dragons

Starlight
Posts: 40
Joined: September 11th, 2012, 11:04 am
Location: Mumbai, India

Re: [1.10 SP Campaign] Knights of the Silver Spire

Post by Starlight »

Thanks. I did find stderr.
Elvish_Hunter wrote:
Starlight wrote:The interesting thing is - I did not get any of the Stderrors that you got - how do I get those.
Do you mean, "where can I find the stderr"? Well, what operating system are you using?
On Windows, you should search for your game installation directory (see http://wiki.wesnoth.org/EditingWesnoth ), and on Vista and 7 you should look in the VirtualDrive directory. More details here: http://forums.wesnoth.org/viewtopic.php?f=4&t=23894
On Linux, you can just start the game from the Terminal, as the stderr will be printed here.

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Chris NS
Posts: 475
Joined: May 6th, 2006, 3:22 pm
Location: Where the Queen lives

Re: [1.10 SP Campaign] Knights of the Silver Spire

Post by Chris NS »

Hi,

Played the campaign on normal. Looks promising: storyline a lot better than the typical UMC. Makes a change to have two different heroes' storylines merging, and some thought clearly put into joining the scenarios together in a story rather than a string of battles.

However, whilst most UMCs tend to be plot-lite (often with a script that would make the writers of Police Ninja 7 cringe), this one I feel currently goes too far the other way. Out of the three playable scenarios so far, they end before the battles have really got anywhere. I'd consider at the least have scenario 2 requiring holding out longer before the duke gets drowned (which was a good twist), and have a longer stream of enemies in scenario 3. Once you've killed off the nearby saurians, there isn't much to do.

Also (and this is from my script-writing perspective rather than a gaming perspective), less if more when it comes to dialogue. I find it best to cover the main elements of the plot in as few lines as possible. We could probably cover the scene with the duke throwing out the silver spire mages in fewer lines. You could even have the heroes entering the scene just as the new duke has made his decision.

Like the pictures, but they currently look too much like photos. Might be worth putting thenm through GIMP/photoshop to make them look more like paintings.

Look forward to seeing how this gets on.

Starlight
Posts: 40
Joined: September 11th, 2012, 11:04 am
Location: Mumbai, India

Re: [1.10 SP Campaign] Knights of the Silver Spire

Post by Starlight »

Firstly, sorry for the late reply. I had gone travelling for a really long time (once-in-a-lifetime pilgrimage), and then got caught up in my son being in hospital.....

Hope to spend time now on this campaign.
Chris NS wrote:Hi,

Played the campaign on normal. Looks promising: storyline a lot better than the typical UMC. Makes a change to have two different heroes' storylines merging, and some thought clearly put into joining the scenarios together in a story rather than a string of battles.
Thanks. Really Helps to be appreciated.
Chris NS wrote:However, whilst most UMCs tend to be plot-lite (often with a script that would make the writers of Police Ninja 7 cringe), this one I feel currently goes too far the other way. Out of the three playable scenarios so far, they end before the battles have really got anywhere. I'd consider at the least have scenario 2 requiring holding out longer before the duke gets drowned (which was a good twist), and have a longer stream of enemies in scenario 3. Once you've killed off the nearby saurians, there isn't much to do.
Feedback accepted. Will work on the changes. Also would you like to work on them - I currently have positions open for co-campaign developers.........
Also open to anyone reading this.....please post or messasge me....
Chris NS wrote:Also (and this is from my script-writing perspective rather than a gaming perspective), less if more when it comes to dialogue. I find it best to cover the main elements of the plot in as few lines as possible. We could probably cover the scene with the duke throwing out the silver spire mages in fewer lines. You could even have the heroes entering the scene just as the new duke has made his decision.
Accepted. Will work on tightening the dialogue.
Chris NS wrote:Like the pictures, but they currently look too much like photos. Might be worth putting thenm through GIMP/photoshop to make them look more like paintings.
I am not too good with graphics myself. But I can replace the stuff in the campaigns if somebody else works on it.
Chris NS wrote:Look forward to seeing how this gets on.
Just came back home - but am looking to re-start work on the campaign....

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tr0ll
Posts: 527
Joined: June 11th, 2006, 8:13 pm
Location: canada

Re: [1.10 SP Campaign] Knights of the Silver Spire

Post by tr0ll »

i like the longer story format and the story itself is great so far.
small dialogue suggestions:

2-Restless_Waters
  • Could remove the sentence "But neither Lenara nor the Duke knew of the being that accompanied this raiding party, or of the events that would ensue..."
  • Agree with fellow who said there is too much back and forth in the opening dialogue. Also the hints can be confined to the EASY difficulty.
  • there appears to be dialogue for the case where the player wins the battle, but i cannot see how that will ever be possible with so many waves of Nagas attacking
3-Duke_Eddin_Chesterford
  • might get by with only 2 senior Silver Council attending the throne, to reduce amount of dialogue.
  • Eddin says "So now you cast aspirations on the messenger..." should be "aspersions".
4-A_Sign_of_the_Times
  • not clear how resources will be used: will level 2 units cost more upkeep?
  • a hint about terrain on the planned journey would seem essential.
  • doesnt seem to be much variety for the land units. why no archers for a scouting mission in the wilds?
  • when Lenara picks units, there were some i couldnt talk to because they were on the south edge of the map
  • should it be possible to bring some of the units that got experience last scenario while fighting nagas? i noticed some in the recall list and did so.
5-Ambush
  • theres a note "Remember: recalls are free, but units that rest use fewer supplies." what does that mean? are we being billed for healing? where can we see the supply inventory?
  • on the EASY difficulty it was very hard to keep all the units because saurians kept popping out from the fog. should probly be easier to survive.
  • as someone said, what to do once the saurians are gone? except go grab villages i guess.
  • is there supposed to be a sprite for Xix? this message in the stderr might be relevant
    20130113 18:17:06 error display: could not find image for report: 'units/saurians/skirmisher.png~RC(magenta>3)'
    20130113 18:17:06 warning unit: unknown unit in advances_to list of type Saurian Swimmer: Saurian Reedwraith

arhiel
Posts: 1
Joined: March 18th, 2013, 6:03 pm

Re: [1.10 SP Campaign] Knights of the Silver Spire

Post by arhiel »

I have find 2 errors so far.

In the "Restless Water" the nagas does not retreat if the duke is killed in their first attack, but the do if he is alive one more turn.

In the ambush i cannot rise Xix to the next level, i get a message saying that "could not find the unit being advanced to: Saurian Reedwraith"

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