LordBob's commissionned work
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Re: LordBob's commissionned work
I kinda like 14, 24 and 26.
- beetlenaut
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Re: LordBob's commissionned work
I think the generic ancient lich should remain mostly humanoid to provide more contrast for the bizarre bodies of the campaign-specific ones. I like number 3.
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Also very glad that a finished HttT is in sight!
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and WML Guide
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
Re: LordBob's commissionned work
Number 3 is a cool humanoid one indeed. I also like 6 (but maybe without the mini skelly growing out of its hip?) and 30 (for the dynamic pose)
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Current projects: Internet meme Era, The Settlers of Wesnoth
Current projects: Internet meme Era, The Settlers of Wesnoth
Re: LordBob's commissionned work
I personally like 1 and 29. 1 does somewhat look like it'd be a lich, as opposed to an ancient lich though.
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- swangdoodles
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Re: LordBob's commissionned work
Yeah, I agree with Mefisto. The wings are not necessary.Mefisto wrote:I understand that ancient liches represent power, insanity and pragmatism at the same time. Pragmatism in chosing the elements for his/ler body. So I would rule out versions with skeletal wings because they do nothing. I like versions 18 and 19 - the former because of crazy appearance, the latter because of additional hands.
But I'm wondering about the word power...
I think a liches power is in emanating darkness and fear.
Not in having strength
The remains of his body are very old, and should show a lot of decay.
Compare the Draug and Banebow
http://units.wesnoth.org/1.10/mainline/en_US/Draug.html
http://units.wesnoth.org/1.10/mainline/ ... nebow.html
I think the Draug shows more strength, while the Banebow shows fear.
Re: LordBob's commissionned work
I agree with you, but not about the second part. They still seem more powerful than the lich, but also human, as I would image the ancient lich to be.TheScribe wrote:I personally like 1 and 29. 1 does somewhat look like it'd be a lich, as opposed to an ancient lich though.
Formerly known as the creator of Era of Chaos and maintainer of The Aragwaithi and the Era of Myths.
Re: LordBob's commissionned work
My favourite is number 3
Author of Antar, Son of Rheor ( SP Campaign) | Development Thread + Feedback Thread + Replays of ASoR
Re: LordBob's commissionned work
LordBob is awesome as usually! I found some of these sketches bit hard to read (does 21 have a halo made of thorns above his head?), but this is because they're only sketches, so I don't doubt the finished portrait will be great. I agree with Mefisto that a generic lich shouldn't have wings as the unit doesn't fly in-game (it's a cool idea for a campaign specific unit though). I like 3, 10, 21 and 24.
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Inky's Quest - the Cuttlefish Campaign
- homunculus
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Re: LordBob's commissionned work
Ancient lich: 2, 3 (except the uncomfortably heavy looking snake head, I like the way it is on 22 more, and also maybe it resembles the elf hero portrait too much), 19.
Ordinary lich (which is criticism for being too ordinary in this context, I guess): 11, 17, 22.
Favorite poses: 17, 22.
Ordinary lich (which is criticism for being too ordinary in this context, I guess): 11, 17, 22.
Favorite poses: 17, 22.
- Sleepwalker
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Re: LordBob's commissionned work
I like 19, but mostly 21. Skip the halo though and maybe put 2 or 3's headgear there. 3 is nice but I'd like a more gaunt type. I like the pose and poking shoulderblades of 30 too.
14 = Styx ferryman? :p
16 really looks like a woman to me, with a face, long hair and dress.
14 = Styx ferryman? :p
16 really looks like a woman to me, with a face, long hair and dress.
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Re: LordBob's commissionned work
I think 16 would be my fav. It just looks so spooky, and I'm sure LordBob would make it so.
Other than that, 2, 5, and 30 look nice.
Other than that, 2, 5, and 30 look nice.
Creator of Shadows of Deception (for 1.12) and co-creator of the Era of Chaos (for 1.12/1.13).
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- LordBob
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Re: LordBob's commissionned work
Thanks to everyone for your input. Makes me wish I'd have enough time to make a full portrait out of every single sketch (sigh)
Anyway, looks like #3 is a definite winner. You'll also be seeing more of #18 & 24, though that's because I like them a lot. Expect refined concepts sometime soon.
In the meantime, I've done the same for the elder wose. I know more or less where I'm headed because there are already two of our wooden friends out there, but it can't hurt to get creative. Though a good half of these creatures are spookier and/or more agressive than we'd want our woses to be...
Anyway, looks like #3 is a definite winner. You'll also be seeing more of #18 & 24, though that's because I like them a lot. Expect refined concepts sometime soon.
In the meantime, I've done the same for the elder wose. I know more or less where I'm headed because there are already two of our wooden friends out there, but it can't hurt to get creative. Though a good half of these creatures are spookier and/or more agressive than we'd want our woses to be...
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Re: LordBob's commissionned work
23 looks best for me. Tought those look like undead woses to me. It might be because of black color.
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-Flameslash
-Flameslash
Re: LordBob's commissionned work
I love the perspective in #21. It gives the impression this thing is towering over you.