Some 1.10 issues
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Some 1.10 issues
Just some things I've noticed while playing:
My processors crank up quite a bit during the map pages in between scenarios, more than any other point in gameplay.
The horseman's attack is a bit slow, I noticed there was a fix for the spearman's slow attack in an earlier release.
In SoF, Gathering Materials, the last boss standing just sat there when I had him surrounded, didn't attack, move, or recruit.
My processors crank up quite a bit during the map pages in between scenarios, more than any other point in gameplay.
The horseman's attack is a bit slow, I noticed there was a fix for the spearman's slow attack in an earlier release.
In SoF, Gathering Materials, the last boss standing just sat there when I had him surrounded, didn't attack, move, or recruit.
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Re: Some 1.10 issues
A known problem.Crow_T wrote:My processors crank up quite a bit during the map pages in between scenarios, more than any other point in gameplay.
Known, and probably intentional.The horseman's attack is a bit slow, I noticed there was a fix for the spearman's slow attack in an earlier release.
Sounds like something to look at; could you report it at gna pls ? http://gna.org/bugs/?group=wesnothIn SoF, Gathering Materials, the last boss standing just sat there when I had him surrounded, didn't attack, move, or recruit.
When doing so, pls attach a start-of-scenario save for this scenario and a turn save from just before when this happens.
projects (BfW 1.12):
A Simple Campaign: campaign draft for wml starters • Plan Your Advancements: mp mod
The Earth's Gut: sp campaign • Settlers of Wesnoth: mp scenario • Wesnoth Lua Pack: lua tags and utils
updated to 1.8 and handed over: A Gryphon's Tale: sp campaign
A Simple Campaign: campaign draft for wml starters • Plan Your Advancements: mp mod
The Earth's Gut: sp campaign • Settlers of Wesnoth: mp scenario • Wesnoth Lua Pack: lua tags and utils
updated to 1.8 and handed over: A Gryphon's Tale: sp campaign
Re: Some 1.10 issues
I must have been kept out of the loop, then.Anonymissimus wrote:A known problem.Crow_T wrote:My processors crank up quite a bit during the map pages in between scenarios, more than any other point in gameplay.
I have just fixed this particular issue for 1.10.1 and 1.11.0. Thanks for the report.
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm (now available for Wesnoth 1.14.x and 1.15.4+).
Re: Some 1.10 issues
They are no longer in the ingame save list, are they anywhere else? Also, if a replay would help I can attach one, but I'm not sure where they are kept these days, not seeing a dot wesnoth folder in my home directory.When doing so, pls attach a start-of-scenario save for this scenario and a turn save from just before when this happens.
Re: Some 1.10 issues
~/.local/share/wesnoth/1.10/saves/Crow_T wrote: They are no longer in the ingame save list, are they anywhere else? Also, if a replay would help I can attach one, but I'm not sure where they are kept these days, not seeing a dot wesnoth folder in my home directory.
probably.
Re: Some 1.10 issues
EditingWesnoth has more general directions.
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm (now available for Wesnoth 1.14.x and 1.15.4+).