[UMC] Blood Bowl
Moderator: Forum Moderators
Forum rules
Before posting a new idea, you must read the following:
Before posting a new idea, you must read the following:
[UMC] Blood Bowl
I think this game Blood Bowl could be made with Wesnoth.
http://www.bloodbowl-game.com/
Has it been done?
http://www.bloodbowl-game.com/
Has it been done?
Re: Blood Bowl
You mean someone should infringe copyright law?
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm.
Re: Blood Bowl
not at all, what i meant was, its a turn based game, wesnoth could use its races and make a sport like game, maybe based on football or even rugby rules, or even australian or Gaelic football rules. It would be great for multiplayers and for tournaments.
***
even a campaign could work, each level would be a new match, to win the final cup.
***
found two open source projects based on this idea:
http://sourceforge.net/projects/bbarena/
http://brawlball.berlios.de/
Wesnoth has the perfect framework
***
even a campaign could work, each level would be a new match, to win the final cup.
***
found two open source projects based on this idea:
http://sourceforge.net/projects/bbarena/
http://brawlball.berlios.de/
Wesnoth has the perfect framework
Last edited by Iris on September 4th, 2011, 6:22 pm, edited 1 time in total.
Reason: Merged three consecutive posts.
Reason: Merged three consecutive posts.
- Drakefriend
- Posts: 436
- Joined: September 27th, 2009, 12:57 pm
- Location: Wandering from one world to another
- Contact:
Re: Blood Bowl
I think there was such a scenario for Wesnoth called "Wesball".
After far too long an absence, I have returned.
According to the quiz 100% Silver Mage (85% Archmage, 75% Shyde, 67% Flameheart and Ancient Wose,58% Assassin, Troll Warrior and Berserker). And my top score is exactly how I see myself.
According to the quiz 100% Silver Mage (85% Archmage, 75% Shyde, 67% Flameheart and Ancient Wose,58% Assassin, Troll Warrior and Berserker). And my top score is exactly how I see myself.
Re: Blood Bowl
Danceman: Please don’t triple post in such a short amount of time.
Wesbowl is one of the first scripted MP scenarios ever made for Wesnoth and used to be part of mainline — perhaps someone else has ported it to newer versions and may be available as a user made add-on. Bob also made a similar (but not identical) add-on named “Wesball” at one point.
Wesbowl is one of the first scripted MP scenarios ever made for Wesnoth and used to be part of mainline — perhaps someone else has ported it to newer versions and may be available as a user made add-on. Bob also made a similar (but not identical) add-on named “Wesball” at one point.
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm.
Re: Blood Bowl
Ok, sorry, no more double posts.
Sounds interesting. Sadly no one continued with it. Looked for it in the addons and no luck.
Sounds interesting. Sadly no one continued with it. Looked for it in the addons and no luck.
Re: Blood Bowl
The last version of Wesball was for BfW 1.6, while I cannot find any trace of Wesbowl on http://addons.wesnoth.org
Crend
Crend
UMC Story Images — Story images for your campaign!
Re: Blood Bowl
Wesbowl was mainline content.
Re: Blood Bowl
But it isn't anymore, so it may have been released as an add-on after being removed from mainline.
UMC Story Images — Story images for your campaign!
Re: Blood Bowl
I just uploaded a new version of "Ruis of the Ancients", a map pack containing some BfW 1.0.2 maps, including Wesbowl, to the 1.9 add-on server.
Co-Creator of The Fellowship of the Clay (BfW 1.10) ~~ Maintainer of the German Code of Conduct
How to isolate problematic WML code ~~ WML error messages and their reasons
How to isolate problematic WML code ~~ WML error messages and their reasons
Re: Blood Bowl
@ceres thx.
wesball is strange, theres no turnover and each team has there own ball. The AI most of the time forgets about the ball.
wesball is strange, theres no turnover and each team has there own ball. The AI most of the time forgets about the ball.
Re: Blood Bowl
Well, the AI actually isn't really able to play it. It's still focusing on trying to kill you (set up an AI vs AI match without turn limit and see what happens...).
Co-Creator of The Fellowship of the Clay (BfW 1.10) ~~ Maintainer of the German Code of Conduct
How to isolate problematic WML code ~~ WML error messages and their reasons
How to isolate problematic WML code ~~ WML error messages and their reasons
- DEATH_is_undead
- Posts: 960
- Joined: March 4th, 2007, 3:00 pm
- Location: Northern United States
Re: Blood Bowl
In this post.Dave (Wesnoth Developer) wrote:Wesbowl was a scenario I made ages ago, when WML was first growing some features to make it reasonably powerful as an example of what could be achieved with WML. It was never designed to be a really balanced fun game. I am surprised it has lasted through any serious releases at all, let alone this long.
David
3P MP Scenario - Great Dwarves Escape
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
Re: Blood Bowl
I was testing out wesbowl with another player, and he said he couldn't see his ball. Only I could see both balls LOL sounds strange LOL. But anyway, I think the game has problems, its not bad, was starting to get used to its strange rules. Shame no one picked this up and made it better
The map needs some things like after a goal, return all players to start formation. And a formation system, like in american football, like playbook start deployment. Maybe the AI, needs some scripting AI smarts, to make it always pick up the ball and try to score and protect the player with ball like it was a campaign boss
Sure, it can't even see the ball.Ceres wrote:Well, the AI actually isn't really able to play it. It's still focusing on trying to kill you (set up an AI vs AI match without turn limit and see what happens...).
The map needs some things like after a goal, return all players to start formation. And a formation system, like in american football, like playbook start deployment. Maybe the AI, needs some scripting AI smarts, to make it always pick up the ball and try to score and protect the player with ball like it was a campaign boss
Re: Blood Bowl
If you mean you tried my add-on Wesbowl for 1.9, both have to have the add-on downloaded, 'cause the ball image is also in there. That's why the other player couldn't see the ball.
I'll see if I can modify the AI enough to play it correctly.
I'll see if I can modify the AI enough to play it correctly.
Co-Creator of The Fellowship of the Clay (BfW 1.10) ~~ Maintainer of the German Code of Conduct
How to isolate problematic WML code ~~ WML error messages and their reasons
How to isolate problematic WML code ~~ WML error messages and their reasons