all units are dying
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all units are dying
Hi.
I'm not sure if this is the right forum but I hope someone can help me.
I have attached a save game of a multiplayer game where this happens:
1. the orc (player 5) is recruiting some units
2. the blight (player 6) starts it's turn with healing it's units
3. after the last unit was healed, all units are dying
The turn limit is configured with unlimited (turns="-1")
Can someone tell me, why all units are dying? I really want to continue to play this game.
This happens on a Windows XP machine with Wesnoth 1.8.5 and the Ageless Era 4.6 add on.
Any help would be appreciated.
Thanks
DerTod
p.s.: if this is the wrong forum, delete the post and tell me where I have to post it
I'm not sure if this is the right forum but I hope someone can help me.
I have attached a save game of a multiplayer game where this happens:
1. the orc (player 5) is recruiting some units
2. the blight (player 6) starts it's turn with healing it's units
3. after the last unit was healed, all units are dying
The turn limit is configured with unlimited (turns="-1")
Can someone tell me, why all units are dying? I really want to continue to play this game.
This happens on a Windows XP machine with Wesnoth 1.8.5 and the Ageless Era 4.6 add on.
Any help would be appreciated.
Thanks
DerTod
p.s.: if this is the wrong forum, delete the post and tell me where I have to post it
- Attachments
-
- 6p_-_Rough_Waters_Runde_30_1.zip
- (527.94 KiB) Downloaded 107 times
Re: all units are dying
Looks like a bug in Ageless Era (no surprise there...). Try resuming from this fixed savefile, it might work.
The problem is this broken [kill] tag, so you might want to post in AE's thread and point the author to this post:
The problem is this broken [kill] tag, so you might want to post in AE's thread and point the author to this post:
Code: Select all
[kill]
animate="yes"
description="$sacrificial_units[$I].description"
[/kill]
- Attachments
-
- 6p_-_Rough_Waters_Runde_30_1.zip
- (493.07 KiB) Downloaded 107 times
Re: all units are dying
Wow, that was fast and it works!
Thanks a lot for the help.
And sure, I will post the bug in the AE forum.
Thanks a lot for the help.
And sure, I will post the bug in the AE forum.