Memoirs Of a Thief 0.9.4a {Updated} (1.8.5)
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Memoirs Of a Thief 0.9.4a {Updated} (1.8.5)
Memoirs of a Thief is 0.9.4a
-Further Gold issues and balancing tweaked
-Tag 'die' changed to Last breath in 1st scenario
-Scenario 3 had major renovations
-Epilogue had map and units added
-Other small coding isssues
-Scenario 2 underwent map renovations
Memoirs of a Thief is 0.9.1a
-Gold and Dialogue issues fixed
Memoirs of a Thief is 0.9.0a
It's out! After some pain and suffering, I managed to complete it.
The Campaign is 8 scenarios + an Epilogue. Its fairly simple and far from finished. I tried to concentrate more on the storyline this time than coding. This thread is for Coding mistakes, Errors that I'm am unaware of, Scenario Balancing, and any bugs that may have wormed their way in. I esp. want suggestions on scenario balancing-I played through part of it and didn't feel like it was hard enough to earn its "Nightmare" difficulty option.
Here is a list of Known problems and planned changes-feel free to critique-Feedback is both welcome and appreciated:
Scenario 1
Scenario 2
Scenario 3
Scenario 4
Scenario 5
Scenario 6
Scenario 7
Scenario 8
Epilogue
I have tested all the Scenarios at least twice, However, that was with out the ability to recall leveled up units.
Uploaded to the 1.8.5 server
Also...
Also, I plan on releasing the final version on the 1.9 server-is there a list somewhere of the coding changes that i would have to make?
-Further Gold issues and balancing tweaked
-Tag 'die' changed to Last breath in 1st scenario
-Scenario 3 had major renovations
-Epilogue had map and units added
-Other small coding isssues
-Scenario 2 underwent map renovations
Memoirs of a Thief is 0.9.1a
-Gold and Dialogue issues fixed
Memoirs of a Thief is 0.9.0a
It's out! After some pain and suffering, I managed to complete it.
The Campaign is 8 scenarios + an Epilogue. Its fairly simple and far from finished. I tried to concentrate more on the storyline this time than coding. This thread is for Coding mistakes, Errors that I'm am unaware of, Scenario Balancing, and any bugs that may have wormed their way in. I esp. want suggestions on scenario balancing-I played through part of it and didn't feel like it was hard enough to earn its "Nightmare" difficulty option.
Here is a list of Known problems and planned changes-feel free to critique-Feedback is both welcome and appreciated:
Scenario 1
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Uploaded to the 1.8.5 server
Also...
Spoiler:
Last edited by Frenzik on February 10th, 2011, 2:07 pm, edited 5 times in total.
Bboy Frenzik
My campaign-Memoirs of a Thief 0.9.4a (1.8.5) (updated) http://forums.wesnoth.org/viewtopic.php?f=8&t=33001
War of Terrador Portrait Art http://forums.wesnoth.org/viewtopic.php?f=23&t=33030
My campaign-Memoirs of a Thief 0.9.4a (1.8.5) (updated) http://forums.wesnoth.org/viewtopic.php?f=8&t=33001
War of Terrador Portrait Art http://forums.wesnoth.org/viewtopic.php?f=23&t=33030
Re: Memoirs Of a Thief 0.9.0a (1.8.5)
I play on hardest level ....
The first scenario is fun to play
the second takes a little too long ... the map should be slightly smaller
I noticed that Experience points and level rises from the first scenario (Claudius and Gaereth) will not be transferred into the second scenario ...
The Third Scenario is very hard ... at least in round six Aecryn is killed and the game is lost
he starts with 75 gold ....this seems not enough to survive until I can support him with my troops
The first scenario is fun to play
the second takes a little too long ... the map should be slightly smaller
I noticed that Experience points and level rises from the first scenario (Claudius and Gaereth) will not be transferred into the second scenario ...
The Third Scenario is very hard ... at least in round six Aecryn is killed and the game is lost
he starts with 75 gold ....this seems not enough to survive until I can support him with my troops
Re: Memoirs Of a Thief 0.9.0a (1.8.5)
Thanks for your reply....
The reason why you can't recall units from the first scenario is because You'd be able to recall Regan and Co. This doesn't work for the storyline at all. Also, according to the story, you fled with only Gaereth...
I will look into the gold issues and map issues and that experience prob. I'm not sure whats causing it becasue it worked for me...
Thanks for the critique
The reason why you can't recall units from the first scenario is because You'd be able to recall Regan and Co. This doesn't work for the storyline at all. Also, according to the story, you fled with only Gaereth...
I will look into the gold issues and map issues and that experience prob. I'm not sure whats causing it becasue it worked for me...
Thanks for the critique
Bboy Frenzik
My campaign-Memoirs of a Thief 0.9.4a (1.8.5) (updated) http://forums.wesnoth.org/viewtopic.php?f=8&t=33001
War of Terrador Portrait Art http://forums.wesnoth.org/viewtopic.php?f=23&t=33030
My campaign-Memoirs of a Thief 0.9.4a (1.8.5) (updated) http://forums.wesnoth.org/viewtopic.php?f=8&t=33001
War of Terrador Portrait Art http://forums.wesnoth.org/viewtopic.php?f=23&t=33030
Re: Memoirs Of a Thief 0.9.0a (1.8.5)
I've played the first scenario in easy difficulty (maybe too easy, I'll replay it in medium). At the moment only one thing: You must put last breath instead of die in the event of orcish leader death because otherwise he starts speaking and he's just disspeared. I'm liking it.
"I was pulling a barrow, when I saw a stalking horse
what a beautiful day!- he said- for visiting a red herring
and getting hoarse."
Working on this campaign: The septentrional tower
what a beautiful day!- he said- for visiting a red herring
and getting hoarse."
Working on this campaign: The septentrional tower
Re: Memoirs Of a Thief 0.9.0a (1.8.5)
I did notice that...will change in the next upload.
Thanks for your comment
Thanks for your comment
Bboy Frenzik
My campaign-Memoirs of a Thief 0.9.4a (1.8.5) (updated) http://forums.wesnoth.org/viewtopic.php?f=8&t=33001
War of Terrador Portrait Art http://forums.wesnoth.org/viewtopic.php?f=23&t=33030
My campaign-Memoirs of a Thief 0.9.4a (1.8.5) (updated) http://forums.wesnoth.org/viewtopic.php?f=8&t=33001
War of Terrador Portrait Art http://forums.wesnoth.org/viewtopic.php?f=23&t=33030
Re: Memoirs Of a Thief 0.9.4a {Updated} (1.8.5)
hello i just want to know why in the 4 scenario i have the error:
inconnue unit
and the era i have to download to play
thanks for your reply
inconnue unit
and the era i have to download to play
thanks for your reply
Bug in MEMOIRS OF A THIEF
Hello
in the scenario DEAD REDEMPTION I got the message "Condition 'enemy_into' failed at ai/default/ai.cpp:1348 in function 'get_combat_score_vs'. I should tell abot this bug here, when I click on "okay" the next thing is that I see Wesnoths main menu.
Thank You - Maybe it will be possible to eliminate the bug - MEMOIRS OF A THIEF is such a peculiar campaign, it deserves to be played fully functional!
Thank You Very Much !
in the scenario DEAD REDEMPTION I got the message "Condition 'enemy_into' failed at ai/default/ai.cpp:1348 in function 'get_combat_score_vs'. I should tell abot this bug here, when I click on "okay" the next thing is that I see Wesnoths main menu.
Thank You - Maybe it will be possible to eliminate the bug - MEMOIRS OF A THIEF is such a peculiar campaign, it deserves to be played fully functional!
Thank You Very Much !
Re: Memoirs Of a Thief 0.9.4a {Updated} (1.8.5)
Hello.
I think there are some mistakes in scenarios.
3-Orcs_aPlenty.cfg line272 and line 489
type ="Whelp" must be type="Troll Whelp"
7-Revealed.cfg
This scenario mast have a event of "last breath" of Moriah.
7-Revealed.cfg and 8-Final_Confrontation.cfg
I cound't recruit new units.
I can't know it is default or mistake.
I think there are some mistakes in scenarios.
3-Orcs_aPlenty.cfg line272 and line 489
type ="Whelp" must be type="Troll Whelp"
7-Revealed.cfg
This scenario mast have a event of "last breath" of Moriah.
7-Revealed.cfg and 8-Final_Confrontation.cfg
I cound't recruit new units.
I can't know it is default or mistake.
Re: Bug in MEMOIRS OF A THIEF
Doesn't it accidentally belong in campaign's own thread?
Artist, writer, game designer for hire.
Art portfolio: https://shino1.artstation.com
Writing dump: https://shino1portfolio.wordpress.com/
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Art portfolio: https://shino1.artstation.com
Writing dump: https://shino1portfolio.wordpress.com/
My itchio for video games and TTRPG stuff: https://shino1.itch.io/
- Pentarctagon
- Project Manager
- Posts: 5564
- Joined: March 22nd, 2009, 10:50 pm
- Location: Earth (occasionally)
Re: Memoirs Of a Thief 0.9.4a {Updated} (1.8.5)
Merged into the correct thread.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
take one down, patch it around
-2,147,483,648 little bugs in the code
- AvelinaSabine
- Posts: 1
- Joined: September 27th, 2011, 2:13 pm
- Location: USA
Re: Memoirs Of a Thief 0.9.4a {Updated} (1.8.5)
Hi there,
I just started playing the campaign and enjoy the storyline. However, in scenario 3 I get an error message that reads:
Unknown unit type: Whelp while scoring units.
Error message: Condition 'enemy_info' failed at /Users/ben/projects/wesnoth-1.8/MacOSX/../src/ai/default/ai.cpp:1348 in function 'get_combat_score_vs'.
Good work on the campaign.
I just started playing the campaign and enjoy the storyline. However, in scenario 3 I get an error message that reads:
Unknown unit type: Whelp while scoring units.
Error message: Condition 'enemy_info' failed at /Users/ben/projects/wesnoth-1.8/MacOSX/../src/ai/default/ai.cpp:1348 in function 'get_combat_score_vs'.
Good work on the campaign.
Re: Memoirs Of a Thief 0.9.4a {Updated} (1.8.5)
Hello everybody,
I get also the error in Memoirs of a Thief V0.9.4a on my Amiga by the Version 1.8.6 from "The Battle for Wesnoth".
Error general: An error has occurred through possibly invalid WML.
The error message is:
Unknown unit type : Whelp while scoring units.
Condition 'enemy_info' failed at ai/default/ai.cpp:1348 in function 'get_combat_score_vs'.4
I have seen that Frenzik has visited the forum at last on April 28th, 2011, but can help someone else from here in this case?
I get also the error in Memoirs of a Thief V0.9.4a on my Amiga by the Version 1.8.6 from "The Battle for Wesnoth".
Error general: An error has occurred through possibly invalid WML.
The error message is:
Unknown unit type : Whelp while scoring units.
Condition 'enemy_info' failed at ai/default/ai.cpp:1348 in function 'get_combat_score_vs'.4
I have seen that Frenzik has visited the forum at last on April 28th, 2011, but can help someone else from here in this case?