Aragwaith art thread
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Re: Aragwaith art thread
A version without the hat will make these very useful for my campaign.wayfarer wrote: @Tet if no one complains the rice hat will stay.
Formerly known as the creator of Era of Chaos and maintainer of The Aragwaithi and the Era of Myths.
- wayfarer
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Re: Aragwaith art thread
A pitty I kind of liked it.
This girl, this boy, They were part of the land. What happens to the places we used to tend?
She's a hard one to trust, And he's a roving ghost. Will you come back, will you come back, Or leave me alone?
-Ghost Fields
She's a hard one to trust, And he's a roving ghost. Will you come back, will you come back, Or leave me alone?
-Ghost Fields
Re: Aragwaith art thread
Don't dump the rice hat! It really makes the character. Maybe just make a separate removed one for Fighter?
Re: Aragwaith art thread
I like it too, but anotherversion without it will make it more useful for people who don't plan on making a kung-fu campaign.wayfarer wrote:
A pitty I kind of liked it.
Formerly known as the creator of Era of Chaos and maintainer of The Aragwaithi and the Era of Myths.
Re: Aragwaith art thread
THAT WOULD BE AWESOME!!! Thanks for the ideaLightFighter wrote:it will make it more useful for people who don't plan on making a kung-fu campaign.
Re: Aragwaith art thread
I am so glad to hear that. I would like more versions in terms of angle. Are you planning to animate that unit?wayfarer wrote: @Tet if no one complains the rice hat will stay.
I would like a version where you could see the face too. I really did spent time on a team colored rice hat myself a while ago.
My Temple Project: http://forums.wesnoth.org/viewtopic.php?f=23&t=29800
This is "must-play" campaign! Don´t read the thread, unless you need help. http://forums.wesnoth.org/viewtopic.php?f=8&t=31895
This is "must-play" campaign! Don´t read the thread, unless you need help. http://forums.wesnoth.org/viewtopic.php?f=8&t=31895
- wayfarer
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Re: Aragwaith art thread
Sorry guys my jop is eating me up at the moment so this will take some time.
This girl, this boy, They were part of the land. What happens to the places we used to tend?
She's a hard one to trust, And he's a roving ghost. Will you come back, will you come back, Or leave me alone?
-Ghost Fields
She's a hard one to trust, And he's a roving ghost. Will you come back, will you come back, Or leave me alone?
-Ghost Fields
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Re: Aragwaith art thread
It's bit over a year anyone has replied to this. Is it still a work in progress or has it fallen into the dark pits of nothingness? Because those sprites look awesome to my eyes.
”Rise, adept, and tell me about the enemy.”
You are a Horseman: you charge ahead without thinking of the consequences.(80%)
You are a Horseman: you charge ahead without thinking of the consequences.(80%)
- wayfarer
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Re: Aragwaith art thread
Tired and burned out.
Short Version.
Short Version.
This girl, this boy, They were part of the land. What happens to the places we used to tend?
She's a hard one to trust, And he's a roving ghost. Will you come back, will you come back, Or leave me alone?
-Ghost Fields
She's a hard one to trust, And he's a roving ghost. Will you come back, will you come back, Or leave me alone?
-Ghost Fields
- wayfarer
- Art Contributor
- Posts: 933
- Joined: June 16th, 2005, 7:07 pm
- Location: Following the Steps of Goethe
- Contact:
Re: Aragwaith art thread
Long Version I am still tired. Not that someone actual would read this crap.
Yet I pulled my carcass long enough together to polish the whole Stuff up.
Meaning:
- All Units look halfway decent and are finished as is
- Looked over it and polished up everything again
- sorted out the worst animations
- too much stuff
What it lacks? Still a huge amount of animations. TC corrections smaller tweaks as usual and some nicer shiny weapons.
Don't expect any updates in the near future. My ego just bite me in the ass to finish it halfway.
Yet I pulled my carcass long enough together to polish the whole Stuff up.
Meaning:
- All Units look halfway decent and are finished as is
- Looked over it and polished up everything again
- sorted out the worst animations
- too much stuff
What it lacks? Still a huge amount of animations. TC corrections smaller tweaks as usual and some nicer shiny weapons.
Don't expect any updates in the near future. My ego just bite me in the ass to finish it halfway.
- Attachments
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- Aragwaith.rar
- (1.39 MiB) Downloaded 253 times
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- Arag_Preview.png (80.9 KiB) Viewed 4165 times
Last edited by wayfarer on May 22nd, 2012, 10:17 am, edited 1 time in total.
This girl, this boy, They were part of the land. What happens to the places we used to tend?
She's a hard one to trust, And he's a roving ghost. Will you come back, will you come back, Or leave me alone?
-Ghost Fields
She's a hard one to trust, And he's a roving ghost. Will you come back, will you come back, Or leave me alone?
-Ghost Fields
Re: Aragwaith art thread
Someonewayfarer wrote:Not that someone actual would read this crap.
"Even when the Slav is gay the effort is often evident" -- P. R. RADOSAVLJEVICH
Re: Aragwaith art thread
Wayfarer, you are selling yourself short. The Aragwaithi have always been, and still remain, probably my favourite non-mainline sprites for any faction. Some of them (in my not-a-good-sprite-artist opinion) are actually better than most of the mainline units.
Nothing is true; everything is permissible.
Re: Aragwaith art thread
With the latest update the problem surely isn't the art with the Aragwaithi (which though incomplete is really good now as I don't have to manually change the sex of my warlocks or omit certain development trees) but the lack of maintenance as a faction (everybody who uses them has them somewhat different I reckon), exposure in finished campaigns (ANO still or again has them or Khalifate?, minor role in IftU part II) and of course the problem that they share the same ecological niche (desert) with Khalifate (and well the desert elves) - which actually calls for a Aragwaithi vs. Khalifate campaign. And maybe they are just hard to integrate in the usual campaign playstyle, as against overwhelming odds attrition usually works better than swift strikes with hard hitting but brittle units (aggravated when at times the protection ability is removed for default leadership).
I am a Saurian Skirmisher: I'm a real pest, especially at night.
Re: Aragwaith art thread
When ANO had Aragwaithi, they had no desert niche and no background story whatsoever, IIRC, that is. Currently, neither Aragwaithi nor Khalifa really match what ANO needs, and I cannot made my mind about which faction is better to choose.
"Even when the Slav is gay the effort is often evident" -- P. R. RADOSAVLJEVICH
Re: Aragwaith art thread
Well, I dunno that was how I remembered those Aragwaithi in Lightfighters campaign probably, though in IftU they were more forest-guys, probably I am wrong, I am a pretty new player after all. But it is kind of sad, that a faction doesn't really exist as a faction and nobody knows what they really are exactly because it is pretty popular due to style and looks (but this meant everybody takes and changes them).
I am a Saurian Skirmisher: I'm a real pest, especially at night.