Ageless Era - Current Version: 4.26

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IPS
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Re: Ageless Era - Current Version: 4.6

Post by IPS »

Another bug in the yokai faction: every unit from this faction can't move in coastal rift. Thay may be anoying for the yokai players sometimes.
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shadowblack
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Re: Ageless Era - Current Version: 4.6

Post by shadowblack »

It's not just the Yokai - a lot of units can't move in coastal reef. For example the High Elves, or the Welkin, or the Ceresians...
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StDrake
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Re: Ageless Era - Current Version: 4.6

Post by StDrake »

reefs are a recent addition in 1.8 and a lot of factions date before those times, often without continual support
their creators would simply have to come back from the void and decide on the movement/defense on that terrain
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Temuchin Khan
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Re: Ageless Era - Current Version: 4.6

Post by Temuchin Khan »

StDrake wrote:reefs are a recent addition in 1.8 and a lot of factions date before those times, often without continual support
their creators would simply have to come back from the void and decide on the movement/defense on that terrain
Well, in the meantime I suppose we could have the units treat reefs like shallow water. It isn't perfect, but it would give us a short term solution.
Last edited by Temuchin Khan on January 4th, 2011, 8:07 pm, edited 1 time in total.

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IPS
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Re: Ageless Era - Current Version: 4.6

Post by IPS »

some units in ageless heros like the Propugnator and the Decurion are underprised (both of Lavinian faction); 28 cost for good mele and 6-2 slowing ranged for both and the Decurion has leadership. You may need to fix some prices in ageless heros.
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Re: Ageless Era - Current Version: 4.6

Post by mnewton1 »

Regarding the reef, I was just thinking that it would just cost two moves and you would get 50% on it for every unit until I get the time to change it for specific units.

@IPS: Unless you are specific on what it should be changed to, I probably won't change it. That goes for all balancing.

@Reepurr: Your missing the level 1. I will add those two now though

@theDream: Thanks. I will look at it and see if I can fix it.

Just so everyone knows, I probably won't get any work done anytime soon. School testing is about to start. Oh fun :cry:
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IPS
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Re: Ageless Era - Current Version: 4.6

Post by IPS »

I better send you a PM with some suggerences to some lv2 units.

Edit: where are the Steppe orcs in ageless heros? I dont see them in the list of factions o.O
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Ryuuzaki52
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Re: Ageless Era - Current Version: 4.6

Post by Ryuuzaki52 »

I thought you could open the .gif in Preview or something and just take the frames apart really easily o.o...That's what I always do
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Re: Ageless Era - Current Version: 4.6

Post by megane »

Wow... I decided to come take a look at what had happened to Wesnoth in the, what, two years since I was last here; looked through the factions page and whoa, hey, I recognize that sprite! :shock:

It's a weird feeling to see that people like your work enough to keep it in circulation long after you're gone. Thanks.

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Zerovirus
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Re: Ageless Era - Current Version: 4.6

Post by Zerovirus »

OMIGOD MEGANE IS BACK

Your sprites are awesome -fangush-

But seriously, there is definitely all sorts of awesome art here. Drake sprites, new portraits- did you see the Fire Dragon Jetrel and Eternal finished? And the terrain color-adjustments and all sorts of new transitions made by Eleazar-

okay i'll stop spamming up this thread now

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Re: Ageless Era - Current Version: 4.6

Post by IPS »

[off]Congratulations Newton1, this post is the 1000 one.[/off]

About balance, why Banshee is a lv2 unit with 22 hp? It's to low hp. And it's in leaders list :(
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Reepurr
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Re: Ageless Era - Current Version: 4.6

Post by Reepurr »

Ryuuzaki52 wrote:I thought you could open the .gif in Preview or something and just take the frames apart really easily o.o...That's what I always do
If you were to take it off the forums, it's a single frame. All images merged together (for me, anyway). In other words, don't do that.

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StDrake
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Re: Ageless Era - Current Version: 4.6

Post by StDrake »

err Hive faction needs a quick fix, the swarm has a nonexistant levelup that causes gamecrashing bug..well..errors

edit: gnat probably too
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Re: Ageless Era - Current Version: 4.6

Post by mnewton1 »

@IPS: Thank! The Yokai Banshee is on the leader list because someone might want to be it, it has good resistance, attack, movement, and the terror ability.

@StDrake: Thanks but already fixed :P Will be in the next update which should be ready soon.

@Reepurr: Thanks. I have added all three. Feel free to do any of the other unit who don't have TC and I will add them as well.

@Ryuuzaki52: Same thing I said to Reepurr.
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IPS
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Re: Ageless Era - Current Version: 4.6

Post by IPS »

Ok ok I know it has terror, but 22 hp is to low for 30% res to physic (Shadowns/Wraiths has more hp and more physic res) I think it must have atleast 28 hp instead 22.

About mercenaries, the lv2 units from Mercs era has the price of it's lv1. I think we must make the prices depending it's stats (hmmm... it must be an interesting experience) but mercs has to much factions, so that must take some time to do :/
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