The Modern Multiplayer Map Reader's Digest
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Re: The Modern Multiplayer Map Reader's Digest
Lookie: A replay on the newest update of Hamlets.
Undead vs Drakes, Me vs Rigor
Rushing is still hard, but UD are not that good at it anyway.
Undead vs Drakes, Me vs Rigor
Rushing is still hard, but UD are not that good at it anyway.
- Attachments
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- 2p_-_Hamlets_Wiederholung_anzeigen.gz
- Undead vs Drakes on Hamlets
- (19.21 KiB) Downloaded 295 times
Re: The Modern Multiplayer Map Reader's Digest
thx nani for providing a good description. here goes another RP on the hamlets map with a guy that built very defensively lots of guards and got outmaneuvered by loys - hey im glad to see that this worked!
somehow loys managed to always grab stuff although in the middle of enemy territory. nice to watch i think, and interesting to see how loys would love to build only fast stuff as soon as they reached a certain point in village possession.
somehow loys managed to always grab stuff although in the middle of enemy territory. nice to watch i think, and interesting to see how loys would love to build only fast stuff as soon as they reached a certain point in village possession.
- Attachments
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- 2p_-_Hamlets_replay.gz
- hmlv2
- (17.52 KiB) Downloaded 274 times
- Doc Paterson
- Drake Cartographer
- Posts: 1973
- Joined: February 21st, 2005, 9:37 pm
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Re: The Modern Multiplayer Map Reader's Digest
And lo! From the heavens there did come yet another Hamlets update.
- Attachments
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- HamletsPrime.zip
- (1.67 KiB) Downloaded 252 times
I will not tell you my corner / where threads don't get locked because of mostly no reason /
because I don't want your hostile disease / to spread all over the world.
I prefer that corner to remain hidden /
without your noses. -Nosebane, Sorcerer Supreme
because I don't want your hostile disease / to spread all over the world.
I prefer that corner to remain hidden /
without your noses. -Nosebane, Sorcerer Supreme
Re: The Modern Multiplayer Map Reader's Digest
very good version, i was playing with stenen today around midday, and we had to save. keep up the good work!
Re: The Modern Multiplayer Map Reader's Digest
just played a ladder game on it vs thefish, id say it was much, much better than ur other versions of the map. at least i was motivated building slow dwarves this time the game is linked to this thread and ill make a link back too so u dont have to go looking for stuff
http://ladder.subversiva.org/download-r ... %3A47%3A46
and game details
http://ladder.subversiva.org/gamedetail ... %3A47%3A46
http://ladder.subversiva.org/download-r ... %3A47%3A46
and game details
http://ladder.subversiva.org/gamedetail ... %3A47%3A46
- Doc Paterson
- Drake Cartographer
- Posts: 1973
- Joined: February 21st, 2005, 9:37 pm
- Location: Kazakh
- Contact:
Re: The Modern Multiplayer Map Reader's Digest
So, it seems that this newest version is quite popular, and I'm glad about that. However, I can't resist pointing something out- Anyone know how much shorter this much, much better version is from the previous ("way too long, attacks are impossible") one?
1 hex.
1 hex.
I will not tell you my corner / where threads don't get locked because of mostly no reason /
because I don't want your hostile disease / to spread all over the world.
I prefer that corner to remain hidden /
without your noses. -Nosebane, Sorcerer Supreme
because I don't want your hostile disease / to spread all over the world.
I prefer that corner to remain hidden /
without your noses. -Nosebane, Sorcerer Supreme
- Doc Paterson
- Drake Cartographer
- Posts: 1973
- Joined: February 21st, 2005, 9:37 pm
- Location: Kazakh
- Contact:
Re: The Modern Multiplayer Map Reader's Digest
A belated Christmas gift:
3 updates. Hamlets (yeah, again), Arcanclave, and Caves OTB.
If you have any questions about any of the changes, post here, and I'll answer, though I think many of them will be self explanatory.
3 updates. Hamlets (yeah, again), Arcanclave, and Caves OTB.
If you have any questions about any of the changes, post here, and I'll answer, though I think many of them will be self explanatory.
- Attachments
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- DecemberUpdates1.zip
- (11.31 KiB) Downloaded 292 times
I will not tell you my corner / where threads don't get locked because of mostly no reason /
because I don't want your hostile disease / to spread all over the world.
I prefer that corner to remain hidden /
without your noses. -Nosebane, Sorcerer Supreme
because I don't want your hostile disease / to spread all over the world.
I prefer that corner to remain hidden /
without your noses. -Nosebane, Sorcerer Supreme
Re: The Modern Multiplayer Map Reader's Digest
Looks like ya forgot the free vil for p2 =D
"There's no love in fear." - Maynard James Keenan
I'm the guy who's responsible for 40% Gliders in all hexes... I can now die a happy man. =D
Wesnoth Strategy Guide for competitive 1v1 viewtopic.php?f=3&t=54236
I'm the guy who's responsible for 40% Gliders in all hexes... I can now die a happy man. =D
Wesnoth Strategy Guide for competitive 1v1 viewtopic.php?f=3&t=54236
- Doc Paterson
- Drake Cartographer
- Posts: 1973
- Joined: February 21st, 2005, 9:37 pm
- Location: Kazakh
- Contact:
Re: The Modern Multiplayer Map Reader's Digest
No, I didn't- Maybe you didn't use the config files that were included?Cackfiend wrote:Looks like ya forgot the free vil for p2 =D
There are two folders in the downloaded file- "maps," and "configs."
I will not tell you my corner / where threads don't get locked because of mostly no reason /
because I don't want your hostile disease / to spread all over the world.
I prefer that corner to remain hidden /
without your noses. -Nosebane, Sorcerer Supreme
because I don't want your hostile disease / to spread all over the world.
I prefer that corner to remain hidden /
without your noses. -Nosebane, Sorcerer Supreme
Re: The Modern Multiplayer Map Reader's Digest
oh, is that how that works? was wondering how to give vils to p2 for the map i made 0.o
"There's no love in fear." - Maynard James Keenan
I'm the guy who's responsible for 40% Gliders in all hexes... I can now die a happy man. =D
Wesnoth Strategy Guide for competitive 1v1 viewtopic.php?f=3&t=54236
I'm the guy who's responsible for 40% Gliders in all hexes... I can now die a happy man. =D
Wesnoth Strategy Guide for competitive 1v1 viewtopic.php?f=3&t=54236
Re: The Modern Multiplayer Map Reader's Digest
Hey guys, regarding some of the new maps, do queries about them go here?
- Doc Paterson
- Drake Cartographer
- Posts: 1973
- Joined: February 21st, 2005, 9:37 pm
- Location: Kazakh
- Contact:
Re: The Modern Multiplayer Map Reader's Digest
If you're talking about ladder maps that are not default maps, this isn't the thread for that.silent wrote:Hey guys, regarding some of the new maps, do queries about them go here?
I will not tell you my corner / where threads don't get locked because of mostly no reason /
because I don't want your hostile disease / to spread all over the world.
I prefer that corner to remain hidden /
without your noses. -Nosebane, Sorcerer Supreme
because I don't want your hostile disease / to spread all over the world.
I prefer that corner to remain hidden /
without your noses. -Nosebane, Sorcerer Supreme