Promised Land | Goblin Campaign (1.8): Art Thread
Moderator: Forum Moderators
Forum rules
Before posting critique in this forum, you must read the following thread:
Before posting critique in this forum, you must read the following thread:
-
- Posts: 1549
- Joined: June 18th, 2009, 1:45 am
Re: Promised Land | Goblin Campaign (1.8): Art Thread
Ah. Don't rush it. I know you're really busy with all the TWFF stuff.artisticdude wrote:I'll get that marauder finished tomorrow, I swear. I can be sooo incredibly lazy at times.
Also, while you're at it, will you consider making the Raider a little bigger? Currently the Radier looks like the Torcher with some armor on. And again, no need to rush it.
Re: Promised Land | Goblin Campaign (1.8): Art Thread
I need to know if this lead animation is good enough to go
It has only 2 frames, and I think I did too much on it... what do you think?
It has only 2 frames, and I think I did too much on it... what do you think?
- Attachments
-
- lv1-prinak-lead.gif (4.44 KiB) Viewed 6416 times
- Speedbrain
- Posts: 137
- Joined: August 10th, 2009, 9:51 pm
- Location: Utah, USA
Re: Promised Land | Goblin Campaign (1.8): Art Thread
I think it would look cooler if he lifted his spear in the air rather than his empty hand. It seems like leaders usually lift their weapons in the air to inspire troops.
Otherwise, I think it looks great.
Otherwise, I think it looks great.
-
- Posts: 1549
- Joined: June 18th, 2009, 1:45 am
Re: Promised Land | Goblin Campaign (1.8): Art Thread
Sorry to bother you, but do you think I could get the pngs of the arrows you posted a lot above?Monroid wrote:Alright, here are the ne and se versions of him
(he is now barefoot)
I added those little arrows without a head just to know if they could shoot them on the attack animation, and they would be rougher-ly-done than the normal ones
But it's just a suggestion, and I don't know if it would work either
As for the leading, it looks good. Though maybe he should move the spear more? I dunno, but it looks really good already.
- artisticdude
- Moderator Emeritus
- Posts: 2424
- Joined: December 15th, 2009, 12:37 pm
- Location: Somewhere in the middle of everything
Re: Promised Land | Goblin Campaign (1.8): Art Thread
Here I am again, making excuses. Due to severe Internet problems, I won't have Internet access for a week or more to come. I apologize for the delay, but I'm unable to do anything about it, unfortunately.
Last edited by artisticdude on September 3rd, 2010, 1:18 am, edited 2 times in total.
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
Re: Promised Land | Goblin Campaign (1.8): Art Thread
Ok, here goes, I hope it works
I'm currently working on the Goblin Slayer... but... there is already the Orcish Slayer, so could the Goblin be the Ambusher?
Oh, right, regarding the lead animation, I'll make him lift his weapon, but only in the 3rd level
On lv 2 his hands are in a way that lifting a spear in 2 frames would look awkward, so... what I got in mind was to make the lv 2 give a shout (with his hand next to his mouth) and the lv 3 lifts his spear
I'm currently working on the Goblin Slayer... but... there is already the Orcish Slayer, so could the Goblin be the Ambusher?
Oh, right, regarding the lead animation, I'll make him lift his weapon, but only in the 3rd level
On lv 2 his hands are in a way that lifting a spear in 2 frames would look awkward, so... what I got in mind was to make the lv 2 give a shout (with his hand next to his mouth) and the lv 3 lifts his spear
- Attachments
-
- goblin-arrow.rar
- (821 Bytes) Downloaded 422 times
-
- Posts: 1549
- Joined: June 18th, 2009, 1:45 am
Re: Promised Land | Goblin Campaign (1.8): Art Thread
Oh cool. Again, the names are mostly placeholder for now. But Ambusher doesn't quite fit the role IMO.
New arrows! Cool.
And do what you need to do for Prinak's animations, you probably have a better sense of that than me.
New arrows! Cool.
And do what you need to do for Prinak's animations, you probably have a better sense of that than me.
Re: Promised Land | Goblin Campaign (1.8): Art Thread
I'll call this one my first attempt at it, because I don't think he looks too much like a rough goblin stalker that shoots darts with those stick things... he just looks more like a "hollywood medieval assassin"
I'll try again later, but what do you think of the pose?
And I'm having problems with the Great Ogre's belly, any tips?
Oh, and regarding the slayer, that's exactly what I had in mind, making him weaker and rougher, I'll try some ripped clothing
I'll try again later, but what do you think of the pose?
And I'm having problems with the Great Ogre's belly, any tips?
Oh, and regarding the slayer, that's exactly what I had in mind, making him weaker and rougher, I'll try some ripped clothing
- Attachments
-
- great-ogre.PNG (1.8 KiB) Viewed 6164 times
-
- hunter-line.PNG (4.35 KiB) Viewed 6188 times
Last edited by Monroid on August 1st, 2010, 2:11 am, edited 3 times in total.
-
- Posts: 1549
- Joined: June 18th, 2009, 1:45 am
Re: Promised Land | Goblin Campaign (1.8): Art Thread
He looks good. Though, if you are planning to make him more badass, remember goblins are a very weak and cowardly race. Anyhow, keep up the good work!
Re: Promised Land | Goblin Campaign (1.8): Art Thread
I recently got a digital table so I gave the shooter a shot
It doesn't look good and I'd like some advice on how to make it more mainline-styled
I also "upgraded" the slayer, I'll put the dart throwing thing soon, unless you want to switch for a shortbow, E_S
It doesn't look good and I'd like some advice on how to make it more mainline-styled
I also "upgraded" the slayer, I'll put the dart throwing thing soon, unless you want to switch for a shortbow, E_S
- Attachments
-
- shooter-first-try.JPG (12.96 KiB) Viewed 6096 times
-
- hunter-line.PNG (6.03 KiB) Viewed 6096 times
-
- Posts: 1549
- Joined: June 18th, 2009, 1:45 am
Re: Promised Land | Goblin Campaign (1.8): Art Thread
Cool. Yeah, I think darts will do.
I can't quite give advice, since I'm not an artist, but what I can say is that you're doing great and keep up the good work!
I can't quite give advice, since I'm not an artist, but what I can say is that you're doing great and keep up the good work!
- artisticdude
- Moderator Emeritus
- Posts: 2424
- Joined: December 15th, 2009, 12:37 pm
- Location: Somewhere in the middle of everything
Re: Promised Land | Goblin Campaign (1.8): Art Thread
A Wise Man once wrote:Better late than never.
Did some revisions to these (comparatively old) baseframes, also made the Raider a bit brawnier. Third one under construction.
- Attachments
-
- Goblin%20Torcher.png (4.28 KiB) Viewed 5983 times
-
- Goblin%20Raider copy.png (4.56 KiB) Viewed 5983 times
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
-
- Posts: 1549
- Joined: June 18th, 2009, 1:45 am
Re: Promised Land | Goblin Campaign (1.8): Art Thread
Looking great, but still that one thing: the raider needs to be bigger. Right now he still looks like the torcher with some armor on.
- artisticdude
- Moderator Emeritus
- Posts: 2424
- Joined: December 15th, 2009, 12:37 pm
- Location: Somewhere in the middle of everything
Re: Promised Land | Goblin Campaign (1.8): Art Thread
Duly noted. Will fix.
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
Re: Promised Land | Goblin Campaign (1.8): Art Thread
Caercyn's head was pretty poorly shaded, and it was bothering me more and more. Here's a new version, which is hopefully a significant improvement--it looks that way to me, at least.
- Attachments
-
- caercyn4.png (5.21 KiB) Viewed 5859 times