Campaign: Love To Death
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Re: Campaign: Love To Death
I am not sure, but I think that is the same as Huston maintains, called UMC Music. If so, there is one on the 1.6 add-ons server.syrano wrote:Do you know to install the music of LTD in wesnoth 1.6.
Fate of a Princess/feedback thread: "What is in own heart that is the most important, not who you are."
Drake Campaign: Brave Wings/feedback thread, Naga Campaign: Return of the Monster, Saurian Campaign: Across the Ocean
Northern Forces - now on 1.12 server
Drake Campaign: Brave Wings/feedback thread, Naga Campaign: Return of the Monster, Saurian Campaign: Across the Ocean
Northern Forces - now on 1.12 server
- Elvish_Hunter
- Posts: 1575
- Joined: September 4th, 2009, 2:39 pm
- Location: Lintanir Forest...
Re: Campaign: Love To Death
I just checked, and Geos' latest login was on April 28th, 2009. I fear that this campaign is now abandoned...SkyOne wrote:For 1.7, this is a nice campaign, but you probably have to wait until Geos updates it to the 1.7/1.8 server.
Yes, but Huston also modified the package: he removed the nr-sad track, added Ancestral's Battle Cry, made it usable as dependency for other campaigns and tagged all the files after that I searched for the authors. However, there is the Love To Death Music Pack Version 0.1.1 on the 1.4 add-ons server. So, you can try downloading this: http://files.wesnoth.org/addons/1.4/LTD_Music.tar.bz2, unpacking it and copy its content to Love_To_Death/music. I hope that this will work.SkyOne wrote:I think that is the same as Huston maintains, called UMC Music.
Current maintainer of these add-ons, all on 1.16:
The Sojournings of Grog, Children of Dragons, A Rough Life, Wesnoth Lua Pack, The White Troll (co-author)
The Sojournings of Grog, Children of Dragons, A Rough Life, Wesnoth Lua Pack, The White Troll (co-author)
Re: Campaign: Love To Death
I think too, so if nobody complain. I putted a 1.8.x compatible version.Elvish_Hunter wrote: I just checked, and Geos' latest login was on April 28th, 2009. I fear that this campaign is now abandoned...
Re: Campaign: Love To Death
Hi, when you finish the turn is attached, there is an error msg. Nice campaign so far, good job.
- Attachments
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- LTD-LTD_Search_for_Prodos-Sauvegarde_automatique3.gz
- (27.4 KiB) Downloaded 314 times
Re: Campaign: Love To Death
Yes UMC Music did used to be LTD Music, but i discussed it with turuk and decided UMC Music was a more fitting name. oh and the file i removed was mainlined according to Turuk.
to make the music work, for LTD it will require some tweaks to the campaign's main config file
to make the music work, for LTD it will require some tweaks to the campaign's main config file
coded Rebellion During the Dark Age
Currently working on:
Era of the Future
Currently working on:
Era of the Future
Re: Campaign: Love To Death
Here is a summary of the port to 1.7.x
v 0.3.0: The campaign load on bfw 1.7.x
v 0.3.1: corrected a bug where the scenario wasn't stoping when Aleva was killed
v 0.3.2: On scenario 5, you can kill Kaliostati.
v 0.3.3: Fixed a major bug leading to a crash in scenario 9
v 0.3.4: Corrected a bug in scenario 6 where the green side was crashing the game on turn 3
v 0.3.0: The campaign load on bfw 1.7.x
v 0.3.1: corrected a bug where the scenario wasn't stoping when Aleva was killed
v 0.3.2: On scenario 5, you can kill Kaliostati.
v 0.3.3: Fixed a major bug leading to a crash in scenario 9
v 0.3.4: Corrected a bug in scenario 6 where the green side was crashing the game on turn 3
Last edited by Pp2 on February 22nd, 2010, 3:49 pm, edited 1 time in total.
Re: Campaign: Love To Death
Hi, it'me again. There still have a bug in the file attached.
- Attachments
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- LTD-LTD_Search_for_Prodos_Tour_3.gz
- (25.56 KiB) Downloaded 287 times
Re: Campaign: Love To Death
Did you restarted the scenario from the beginning? Because I am unable to trigger the bug in any other way then loading an "old" save. I would like to see an auto-save from turn 2(from what I know,the bug is triggered with an event on turn 3 if I am right.)
EDIT: I performed some test and here is the conclusion (I wish).
1.The bug is caused by the fact the AI try to recruit a "fake" unit.
2.As the event is triggered on turn 3 in any version before 0.3.4, any save made on turn three record it and keep the bug.
3. If this happen with save from turn 1 or 2 is unknow.
4.The game as to be restarted after the update to 0.3.4 or the scenario will still crash until you do so.
EDIT: I performed some test and here is the conclusion (I wish).
1.The bug is caused by the fact the AI try to recruit a "fake" unit.
2.As the event is triggered on turn 3 in any version before 0.3.4, any save made on turn three record it and keep the bug.
3. If this happen with save from turn 1 or 2 is unknow.
4.The game as to be restarted after the update to 0.3.4 or the scenario will still crash until you do so.
Re: Campaign: Love To Death
Thanks, it's work now !
Re: Campaign: Love To Death
I will do my best to work with Pp2 to get the LTD campaign to interface with the UMC Music add-on and help him if he needs it.
coded Rebellion During the Dark Age
Currently working on:
Era of the Future
Currently working on:
Era of the Future
Re: Campaign: Love To Death
The campaign seem to be fully playable, now I am updating the units animations to be bfw 1.8.0 compliant.
v 0.3.6: The game doesn't crash on turn 2 in scenario 9
With the help of Huston, the UMC music work in LTD
The Dasoi Fighter is animated when he attack.
v 0.3.6: The game doesn't crash on turn 2 in scenario 9
With the help of Huston, the UMC music work in LTD
The Dasoi Fighter is animated when he attack.
Re: Campaign: Love To Death
Hi, I've got a bug in the"Druids" scenario.
- Attachments
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- LTD-LTD_Druids_Tour_1.gz
- (20.13 KiB) Downloaded 269 times
Re: Campaign: Love To Death
You do not have the latest version of the campaign( 0.3.7). The bug has just been corrected.
Re: Campaign: Love To Death
I think I've loaded it. When you load a version, I don"t know if I have to delete the versiob before.
Re: Campaign: Love To Death
I don't think so, at least, the update worked fine on my second OS so.
v 0.3.8
1.As of 0.3.7, I am abble to play from the beginning to the scenario 12 (the last one done for now) without any problem)
2.The major change is the track file allowing us to see the journey on the map of wesnoth in scenario 1, 8, 9, 10 and the map of Karenin on scenario 1, 2, 3, 4, 5, 6, 8.
v 0.3.8
1.As of 0.3.7, I am abble to play from the beginning to the scenario 12 (the last one done for now) without any problem)
2.The major change is the track file allowing us to see the journey on the map of wesnoth in scenario 1, 8, 9, 10 and the map of Karenin on scenario 1, 2, 3, 4, 5, 6, 8.