Steam Era Artwork
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Re: Steam Era Artwork
The new sword color looks great! This will probably be a level 3 unit.
I agree about tc-ing the cape though.
Can't wait to see what else you've got in store!
I agree about tc-ing the cape though.
Can't wait to see what else you've got in store!
- artisticdude
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Re: Steam Era Artwork
I did a quick lvl 1 sprite, is this going in the right direction? Tcing the cloak and pushing a couple more images through PSE...
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- Corsair.png (5.53 KiB) Viewed 2784 times
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- thespaceinvader
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Re: Steam Era Artwork
Slightly off balance, but otherwise nice. Moving the top half to our left by maybe 2 pixels (above the belt) shoudl fix that.
And don't think I don't know where you got those feet
And don't think I don't know where you got those feet
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
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Re: Steam Era Artwork
I make no effort to hide it.thespaceinvader wrote:And don't think I don't know where you got those feet
Anyway, I shifted his upper body (above the belt) to the left a bit. Better?
EDIT: Here's the TCed cloak. I'm not really sure whether or not the gloves work, every time I look at the sprite I change my mind about it.
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- TCcloak.png (5.65 KiB) Viewed 2763 times
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- Corsair copy.png (5.54 KiB) Viewed 2766 times
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Re: Steam Era Artwork
Nice work on the corsair. Perhaps add a touch more TC? Also, his sword looks wooden - great if it's intentional, problematic if it's not.
The other guy: I have trouble reading his gloves - try it without TC on them.
The other guy: I have trouble reading his gloves - try it without TC on them.
- artisticdude
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Re: Steam Era Artwork
Definitely problematic. Is this any better?melinath wrote:Also, his sword looks wooden - great if it's intentional, problematic if it's not.
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- Corsairwithnewswordblade.png (5.54 KiB) Viewed 2743 times
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Re: Steam Era Artwork
Better. I think the problem is that, since it's metal, the contrast should be greater and along a line. Like so: (quick edit)
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- quickcorsairedit.png (5.51 KiB) Viewed 2724 times
- artisticdude
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Re: Steam Era Artwork
Cool, thanks! Here I've colored the gloves grey and fixed up the armor a bit on the corsair lord.
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- graygloves copy.png (5.74 KiB) Viewed 2711 times
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Re: Steam Era Artwork
Both units look great!
I'm thinking for the evolution tree (tentative name)
Lvl 1: Guardsman (The newer unit)
---------------------------------------------
Lvl 2: Blader | Lvl 2: Infiltrator (More balanced, holds a smaller sword, but also a pistol)
---------------------------------------------
Lvl 3: Heavy Blader (The Older Unit) | Lvl 3: Striker (???)
I'm so excited! Your work is awesome!
I'm thinking for the evolution tree (tentative name)
Lvl 1: Guardsman (The newer unit)
---------------------------------------------
Lvl 2: Blader | Lvl 2: Infiltrator (More balanced, holds a smaller sword, but also a pistol)
---------------------------------------------
Lvl 3: Heavy Blader (The Older Unit) | Lvl 3: Striker (???)
I'm so excited! Your work is awesome!
Re: Steam Era Artwork
Blader isn't a word.Pyramid wrote:Both units look great!
I'm thinking for the evolution tree (tentative name)
Lvl 1: Guardsman (The newer unit)
---------------------------------------------
Lvl 2: Blader | Lvl 2: Infiltrator (More balanced, holds a smaller sword, but also a pistol)
---------------------------------------------
Lvl 3: Heavy Blader (The Older Unit) | Lvl 3: Striker (???)
I'm so excited! Your work is awesome!
Formerly known as the creator of Era of Chaos and maintainer of The Aragwaithi and the Era of Myths.
- thespaceinvader
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Re: Steam Era Artwork
Yes it is (albeit a slang one) however, i doesn't means someone who uses a blade, it means someone who rides inline skates. So still not wildly appropriate. How about bladesman?
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Re: Steam Era Artwork
For anyone who hasn't seen my sprites in my thread, here are a few. The crusader one I recently updated. His shadow is too dark. And his legs are a little too grainy. Other than that, I think he is almost done. BTW, this will probably be an attack animation. The centaur has a really weird beard. I'll probably remove that. Welcome critique!
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- armored centaur.png (6.16 KiB) Viewed 2658 times
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- Glaiveer-defend.png (2.66 KiB) Viewed 2658 times
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- Commander-3.png (3.26 KiB) Viewed 2658 times
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- Blademaster-defend.png (3.05 KiB) Viewed 2658 times
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- Grand.png (4.92 KiB) Viewed 2658 times
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Wish I had more time for composing music...
Wish I had more time for composing music...
- artisticdude
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Re: Steam Era Artwork
TCed the turban on the corsair and, ahem, <.< >.> got rid of some unnecessary pixels in the fork of his legs.
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- quickcorsairedit copy.png (5.46 KiB) Viewed 2652 times
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Re: Steam Era Artwork
The armored centaur.
The human torso is too high and to the left. giving a weird impression. Look at the bottom pink ¿saddle?, there is were I feel the human torso should be placed (and were I would place it)
The glaiveer: I like the feeling of the unit, it reminds me a bit of a samurai (with the armor color and the weapon). I would suggest to ditch the shield and use the glaive two handed (aka a naginata) since that was a yojimbo (bodyguard) weapon.
This one is the one I like most from all sprites on that post.
Commander: Use shades of grey instead of pure black, and note that its difficult to read the sprite properly.
Blademaster defend: having the weapon perfectly straight while blocking requires way too much skill. I didn't see the base frame, but I recomend to tap/incline the sword angle.
if there are more frames, I would like to see the Glaiveer. Since its the one that looks best!
The human torso is too high and to the left. giving a weird impression. Look at the bottom pink ¿saddle?, there is were I feel the human torso should be placed (and were I would place it)
The glaiveer: I like the feeling of the unit, it reminds me a bit of a samurai (with the armor color and the weapon). I would suggest to ditch the shield and use the glaive two handed (aka a naginata) since that was a yojimbo (bodyguard) weapon.
This one is the one I like most from all sprites on that post.
Commander: Use shades of grey instead of pure black, and note that its difficult to read the sprite properly.
Blademaster defend: having the weapon perfectly straight while blocking requires way too much skill. I didn't see the base frame, but I recomend to tap/incline the sword angle.
if there are more frames, I would like to see the Glaiveer. Since its the one that looks best!
"Mysteries are revealed in the light of reason."
Re: Steam Era Artwork
I think I liked the turban more when it was non-tced. However, both units look done for the most part
Telaron, your sprites are great! Read the steam era description thread in the factions and eras forum to get a sense of the flavor of the era. Perhaps you could change some of your sprites to match it. The humans wear rusty brown armor, and use swords and rifles.
Telaron, your sprites are great! Read the steam era description thread in the factions and eras forum to get a sense of the flavor of the era. Perhaps you could change some of your sprites to match it. The humans wear rusty brown armor, and use swords and rifles.