Ghosts!
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- thespaceinvader
- Retired Art Director
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Re: Ghosts!
The claws are very drakish/wolverineish again - I'd seen the nightgaunt with more freddy kreuger claws. But eh, if it looks cool.
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
- Girgistian
- Art Contributor
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Re: Ghosts!
Wow. That's an awesome pose (and not just the idea, but the fact that you managed so well with perspective too).
Gotta love those rags.
Gotta love those rags.
For the dark gods!
- Thrawn
- Moderator Emeritus
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Re: Ghosts!
mirion--the faceless mask was a direct desire of Jetrel...I doubt that will change. I do think it looks less substantial (not just in body) than the wraith image, but I like the impressive pose
...please remember that "IT'S" ALWAYS MEANS "IT IS" and "ITS" IS WHAT YOU USE TO INDICATE POSSESSION BY "IT".--scott
this goes for they're/their/there as well
this goes for they're/their/there as well
Re: Ghosts!
Yes, this I knew. However I thought it different from the sprite because of the size and shear...confusion.
I just don't think I would be more afraid of that than say, the shadow portrait. But my opinion doesn't matter much so it's all good.
I just don't think I would be more afraid of that than say, the shadow portrait. But my opinion doesn't matter much so it's all good.
Take a look at the Era of the Future!
Current factions: The Welkin, The Brungar, and The Nordhris!
^This is old news lol but I don't care^
New news -> Up the River Bork Campaign!
Current factions: The Welkin, The Brungar, and The Nordhris!
^This is old news lol but I don't care^
New news -> Up the River Bork Campaign!
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Re: Ghosts!
I'm not in love with the face myself, but since it was a specific design request from the lead art guy I doubt its going to change.
Minor quibbles aside, these are looking great!
Minor quibbles aside, these are looking great!
Re: Ghosts!
to complet the mass of posts that actually show that we all enjoy your work: My 2 pence: I love it! You give the undead-faction a face, just as if its a cakewalk. But we all know it's not! A lot of artists have failed trying the undead before! Hurrraykitty wrote:And lines/flats for the Nightgaunt
I don't see any problems with an elf-woman hitting somebody with a mace...
Re: Ghosts!
kitty wrote:And lines/flats for the Nightgaunt - I'm not as far as I planned for tonight, I'll have to make up for that tomorrow...
uh.....just wow....and you apparently did that in just 1 day....it's really impressive
Re: Ghosts!
Ah I see. Less weakling flesh. More ectoplasm.kitty wrote:Yep, getting less and less corporeal. Plus more motion/wind this time.
Re: Ghosts!
LOVE the dynamic pose!
Not as happy about the gauntlets interacting with the wolverine style claws. Shading will probably make them look less like they're running together though.
Not as happy about the gauntlets interacting with the wolverine style claws. Shading will probably make them look less like they're running together though.
- LordBob
- Portrait Director
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Re: Ghosts!
D'oh, I had missed the Nightgaunt lines. I like it a lot, but still have a few nitpicks :
- The bits of steel / spikes (?) protubering from his front fist visually interact with the claws in a funny way, making the whole fist difficult to read.
- While the sleeves are simply perfect wind-wise, I think you overdid the front tail of his coat. It partly looks like a vertical drawing that has been rotated, instead of cloth caught in the wind. I think this is because the major lines are angled compared to those of the sleeves. Both sleeves and front ought to have the same direction for their leading lines.
- The bits of steel / spikes (?) protubering from his front fist visually interact with the claws in a funny way, making the whole fist difficult to read.
- While the sleeves are simply perfect wind-wise, I think you overdid the front tail of his coat. It partly looks like a vertical drawing that has been rotated, instead of cloth caught in the wind. I think this is because the major lines are angled compared to those of the sleeves. Both sleeves and front ought to have the same direction for their leading lines.
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Re: Ghosts!
Woha - lots of comments! Thanks!
I hope I incorporated most crits by now, if no new serious new problems come up I'll post the transparent version later and then on to the Spectre, only two days left...
I hope I incorporated most crits by now, if no new serious new problems come up I'll post the transparent version later and then on to the Spectre, only two days left...
- Attachments
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- nightgaunt02.png (302.73 KiB) Viewed 3330 times
Re: Ghosts!
oh yeah the green glow sure does the job
Like cats? I've made a whole faction of them to kick ass with!
Don't like cats? I've made a whole faction of them to kick their asses! So everyone's happy :)
Felinian faction is part of the Beyond Southern Hells era
kitties need sprites! art topic here
Don't like cats? I've made a whole faction of them to kick their asses! So everyone's happy :)
Felinian faction is part of the Beyond Southern Hells era
kitties need sprites! art topic here
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- Joined: November 27th, 2007, 7:20 pm
Re: Ghosts!
This will surely give the undead a new creepy dimension in-game. Awesome.
Re: Ghosts!
The knuckle on the closer hand gives the impression of a fourth claw. It's kinda confusing. Maybe if you get rid of the ridge in the middle it will remove that impression.
Re: Ghosts!
Thank you for the advise Neoskel!
Final version:
Final version:
- Attachments
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- nightgaunt03.png (336.13 KiB) Viewed 3223 times
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- nightgaunt_bg.png (84.19 KiB) Viewed 3223 times