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Just wondering if anyone can tell me how to make a unit move after it has been recalled via a tag. in other words let's say i have a unit placed at (1,1) during the prestart and at the start event i want to make that unit move to (5,5) how would i go about doing it? or is it not possible?
[store_unit], [kill] unit, [move_unit_fake], [unstore_unit]. Check details in WML Reference.
Somewhere, between the sacred silence and sleep.
And if you just want a shortcut for doing all the above, use the MOVE_UNIT macro.Mist wrote:[store_unit], [kill] unit, [move_unit_fake], [unstore_unit]. Check details in WML Reference.