The new Wesnoth logo and the Loyalist sigil

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musketaquid
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Re: The new Wesnoth logo and the Loyalist sigil

Post by musketaquid » March 16th, 2009, 5:59 pm

To me the shape of the gem looks to much diamond-like. For a typical ruby shape i would prefer something like this:
ruby shape

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Skizzaltix
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Re: The new Wesnoth logo and the Loyalist sigil

Post by Skizzaltix » March 16th, 2009, 6:12 pm

turin wrote:I like Groovy's most recent jewel, but I think I prefer the fire to the sunburst. Could we see those two together - the fire plus the most recent ruby (the one with the checker-board pattern)?
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Sceptre-sigil3.png
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Sgt. Groovy
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Re: The new Wesnoth logo and the Loyalist sigil

Post by Sgt. Groovy » March 16th, 2009, 7:01 pm

While it's true that the octagonal shape might be more common with rubies, I'm afraid it wouldn't have the same instant "gemstone" recognition value as the diamond cut. It is meant as a symbolic representation after all, and probably only a handful of people even know what the actual Ruby of Fire even looks like.

And hey, I can provide a SVG file with different versions for the ruby and the flame on different layers, so people can choose the combination they personally prefer for their own artwork. :)
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pharo212
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Re: The new Wesnoth logo and the Loyalist sigil

Post by pharo212 » March 16th, 2009, 7:57 pm

Perhaps its just me, but it seems the white details on the ruby are at a different angle than the outline. They curve in more, but the outline seems to still be the same one from LordBob's, just truncated. I'm probably wrong though.

Skizzaltix
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Re: The new Wesnoth logo and the Loyalist sigil

Post by Skizzaltix » March 16th, 2009, 8:10 pm

You're right and wrong--The forum's fuzzy version messes them up a little, but the actual image is fine :)
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Re: The new Wesnoth logo and the Loyalist sigil

Post by thespaceinvader » March 16th, 2009, 8:11 pm

Sgt. Groovy wrote:...actually, I like this best:
Bingo. That one or the one skizz posted. I think this reads much better as a gem than the diamond shape.
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Re: The new Wesnoth logo and the Loyalist sigil

Post by Turuk » March 16th, 2009, 9:00 pm

I go with what Skizzaltix posted, seeing the actual flames around the gem and scepter is a nice touch.
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kitty
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Re: The new Wesnoth logo and the Loyalist sigil

Post by kitty » March 16th, 2009, 9:04 pm

nice! really nice!

i think the current gemstone/ruby works very well and is readable on first sight.

from a graphic design standpoint i'd just like to see some more flame variations. the circular one evokes too many (star/squid/whatever) unwanted associations. and the more flame-ish one is a bit unpolished, especially the last three pikes to the right are crude.
and i see a problem with the four little gaps between the parts of the sceptre. they are simply too small - always keep in mind how small this thing will be used. it will be tiny and often distorted, you need to make a "robust" logo that can survive being tiny and embossed on a shield with scratches on top of that. if you really want to keep those gaps, make them bigger. be decisive. or decide to use no gaps at all.

and it would be nice if you managed to make it work well flipped, too. i assume it will be used on quite a numer of portraits which are used flipped automatically by the game. the current version looks somewhat unbalanced when mirrored. some work on the bottom part can fix that.

keep it up!

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Sgt. Groovy
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Re: The new Wesnoth logo and the Loyalist sigil

Post by Sgt. Groovy » March 17th, 2009, 8:55 am

It's a good point about flippability, one thing that's important that it shouldn't be too obvious when it's flipped, even though not everything is going to be symmetric about it.

But things never get out of balance by flipping, if it doesn't look balanced after being flipped, then it wasn't balanced to begin with. It's probably the hook. It was fashioned out of the same square as the ruby (the original, solid one) and now that the ruby has been changed, the hook needs to be reworked anyway.

No problem about widening the gaps, and I will still be trying out some more variations to the flame part.
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Re: The new Wesnoth logo and the Loyalist sigil

Post by thespaceinvader » March 17th, 2009, 11:37 am

Yeah, the hook definitely wants shrinking - even before it was about the same size as the gem, and detracted somewhat from it. A good deal smaller would be excellent.
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Sgt. Groovy
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Re: The new Wesnoth logo and the Loyalist sigil

Post by Sgt. Groovy » March 18th, 2009, 9:33 am

And now something completely different -- what do these textures look like to you:
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Re: The new Wesnoth logo and the Loyalist sigil

Post by krotop » March 18th, 2009, 9:39 am

Turtle and crocodile skins to me, with odd night-ish colors.
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Re: The new Wesnoth logo and the Loyalist sigil

Post by thespaceinvader » March 18th, 2009, 10:05 am

Leather grain and... dunno.
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Turuk
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Re: The new Wesnoth logo and the Loyalist sigil

Post by Turuk » March 18th, 2009, 2:55 pm

Some sort of leather or animal skin, of a slightly odd and dark color. Where are you going with this?
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JAP
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Re: The new Wesnoth logo and the Loyalist sigil

Post by JAP » March 18th, 2009, 3:24 pm

Both look like skin, might be human skin but its a extreme closeup.
The second one looks like skin that bends a lot, back and forth (elbows knees wrists etc).

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