No More Wesbowl?
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- DEATH_is_undead
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No More Wesbowl?
After finally deciding to switch to 1.5/1.6, I was looking through the maps, and noticed Wesbowl was missing. Has it been really taken out of Wesnoth?
3P MP Scenario - Great Dwarves Escape
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
Re: No More Wesbowl?
Wesbowl was a scenario I made ages ago, when WML was first growing some features to make it reasonably powerful as an example of what could be achieved with WML. It was never designed to be a really balanced fun game. I am surprised it has lasted through any serious releases at all, let alone this long.
David
David
“At Gambling, the deadly sin is to mistake bad play for bad luck.” -- Ian Fleming
Re: No More Wesbowl?
Check Bob the Mighty's Wesball.
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm.
- DEATH_is_undead
- Posts: 960
- Joined: March 4th, 2007, 3:00 pm
- Location: Northern United States
Re: No More Wesbowl?
I read your topic on it. http://wesnoth.org/forum/viewtopic.php? ... it=wesbowlDave wrote:Wesbowl was a scenario I made ages ago, when WML was first growing some features to make it reasonably powerful as an example of what could be achieved with WML.
David
Really balanced: no.Dave wrote:It was never designed to be a really balanced fun game. I am surprised it has lasted through any serious releases at all, let alone this long.
David
Really fun: YES!
In my opinion, in most cases, unbalanced maps are more fun. Its fun for the player to whom has an advantage, because they get to pick on the other. And its fun for the one being picked on, because they have to work harder.
Anyway, would it be ok if I add your map to a map pack for V. 1.6?
MUCH more complicated then Wesbowl.Shadow_Master wrote:Check Bob's Wesball
3P MP Scenario - Great Dwarves Escape
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
Re: No More Wesbowl?
More complicated? Yes, of course, as Dave stated that Wesbowl was made ages ago, and so something new like Wesball will avail itself of newer features. But it is not too complicated to learn to play easily, especially if you read the thread and find someone willing to play a game to learn with you or teach you how to play.DEATH_is_undead wrote:Shadow_Master wrote: Check Bob's Wesball
MUCH more complicated then Wesbowl.
Mainline Maintainer: AOI, DM, NR, TB and THoT.
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
- DEATH_is_undead
- Posts: 960
- Joined: March 4th, 2007, 3:00 pm
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Re: No More Wesbowl?
But thats time consuming. Wesbowl is the oldest Mainline non-battle game there is. In fact, it used to be the only until recently. I, personally, think Wesbowl has made a mark on Wesnoth. It has, in the past, gotten me to stay.Turuk wrote:More complicated? Yes, of course, as Dave stated that Wesbowl was made ages ago, and so something new like Wesball will avail itself of newer features. But it is not too complicated to learn to play easily, especially if you read the thread and find someone willing to play a game to learn with you or teach you how to play.DEATH_is_undead wrote:
[long story there.]
3P MP Scenario - Great Dwarves Escape
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
Re: No More Wesbowl?
Well, if you like it that much and it means that much to you, why not try to bring it over to 1.6 yourself?DEATH_is_undead wrote:But thats time consuming. Wesbowl is the oldest Mainline non-battle game there is. In fact, it used to be the only until recently. I, personally, think Wesbowl has made a mark on Wesnoth. It has, in the past, gotten me to stay.
Mainline Maintainer: AOI, DM, NR, TB and THoT.
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
- DEATH_is_undead
- Posts: 960
- Joined: March 4th, 2007, 3:00 pm
- Location: Northern United States
Re: No More Wesbowl?
Turuk wrote:Well, if you like it that much and it means that much to you, why not try to bring it over to 1.6 yourself?DEATH_is_undead wrote:But thats time consuming. Wesbowl is the oldest Mainline non-battle game there is. In fact, it used to be the only until recently. I, personally, think Wesbowl has made a mark on Wesnoth. It has, in the past, gotten me to stay.
DEATH_is_undead wrote: Anyway, would it be ok if I add your map to a map pack for V. 1.6?
3P MP Scenario - Great Dwarves Escape
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
Re: No More Wesbowl?
I saw that, but nothing has stopped users before from converting old content, and as long as you will be the one to update it, my point is that no one would have an issue with it, though asking is never bad.DEATH_is_undead wrote:Turuk wrote: Well, if you like it that much and it means that much to you, why not try to bring it over to 1.6 yourself?DEATH_is_undead wrote: Anyway, would it be ok if I add your map to a map pack for V. 1.6?
Mainline Maintainer: AOI, DM, NR, TB and THoT.
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
Re: No More Wesbowl?
Some time ago I did put together WesbowlPlus, intermediate in complexity between old school Wesbowl and Bob's Wesball. It's available on 1.4 under TL's MP Maps (although I just noticed that it had been slightly broken until I fixed it just now ), although I haven't ported it to 1.6 yet.