Woodmouse's art stuff [random stuff, page 49]
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Re: Woodmouse's sprites
Yea, they're buttons.
And only his head is skeletal because he's not a normal lich. He hasn't became a full lich, and he still has full flesh and skin and all in his body.
And I know the buttons look odd, but it doesn't really matter, because he's a weird guy.
And only his head is skeletal because he's not a normal lich. He hasn't became a full lich, and he still has full flesh and skin and all in his body.
And I know the buttons look odd, but it doesn't really matter, because he's a weird guy.
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Re: Woodmouse's sprites
Making excuses for your mistakes rarely works.
It would be the work of but a few moments to make the buttons conform to the contours of the body and the folds of the cloth. And the sprite would look an awful lot better for it.
It would be the work of but a few moments to make the buttons conform to the contours of the body and the folds of the cloth. And the sprite would look an awful lot better for it.
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
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Re: Woodmouse's sprites
Try harder.woodmouse wrote:Ok, I tried...
Re: Woodmouse's sprites
you didnt change anything other than doubling the size/moving them did you?
Re: Woodmouse's sprites
The buttons look better, and are slowly getting to the right spot, but why are the ones on our left now so small compared to the ones on our right?
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Re: Woodmouse's sprites
Uhh, they're the same size. They're just darker, because of the shadows.
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Re: Woodmouse's sprites
It's an optical illusion - they appear smaller because they're less bright. you can probably keep them the same brightness, but vary their position. But make sure they match the folds, not just the perspective...
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
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Re: Woodmouse's sprites
I am now working on this, a "black" Dragon.
Only flats yet, but comment and critic would be nice.
Only flats yet, but comment and critic would be nice.
Check out my sprites!
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Re: Woodmouse's sprites
Not wesnoth perspective. Not looking too bad so far otherwise.
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
- thespaceinvader
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Re: Woodmouse's sprites
Yes, but it now appears to be lying down and/or stretching like a cat. it's in roughly the correct perspective though.
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Re: Woodmouse's sprites
Colors + idea is good, if you can pull this off to the same standard as the red fire dragon this should be pretty cool.
Re: Woodmouse's sprites
Better?
I myself think the front legs are a bit too small now, but well.
Check out my sprites!
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Re: Woodmouse's sprites
Very cool!
But as to follow the dragons of past such as
It should have a little bit of a longer neck.
But as to follow the dragons of past such as
It should have a little bit of a longer neck.
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Ask not what wesnoth can do for you, but what you can do for wesnoth.-cobra
Ask not what wesnoth can do for you, but what you can do for wesnoth.-cobra