Less life - Less power

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Pk_JoA
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Less life - Less power

Post by Pk_JoA »

I want to propose something, I read the "Proposed Ideas that have been rejected " in http://www.wesnoth.org/wiki/FrequentlyP ... s#See_Also and I didn´t see nothing of this.
My idea is that when an unit gets hurt, his power (attack, movement, etc) would be decreased. It can be something like that:

When they have full HP, they move and attack at a %100, I think thats obvious :P. So now...
When the HP bar gets orange the unit move and attack at %75 or %80.
When the HP bar the unit move and attack at %50 or %65

I think that is in some way similar too moral, but kipping it more simple and (I think, don´t really know) easy to implement.
Just an idea, tell me whats your opinion.
Lord_Aether
Posts: 127
Joined: November 11th, 2005, 9:06 am
Location: California

Re: Less life - Less power

Post by Lord_Aether »

You should look up the swarm weapon special.
Mac OS X 10.5.7
Wesnoth 1.6.2
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Turuk
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Re: Less life - Less power

Post by Turuk »

User looked through FPI. +10

User outlined their idea clearly. +4

User posted idea that would drastically alter gameplay. -10

Compute roll. Roll=5

5+10+4-10=9

We are sorry. This forum has a difficulty of 17 today. Your roll is insufficient.


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Thrawn
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Re: Less life - Less power

Post by Thrawn »

Turuk wrote:User looked through FPI. +10

User outlined their idea clearly. +4

User posted idea that would drastically alter gameplay. -10

Compute roll. Roll=5

5+10+4-10=9

We are sorry. This forum has a difficulty of 17 today. Your roll is insufficient.


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(Mods can have a sense of humor too.)
I'm glad your doing the right thing, but something like this, while great for special units (researching swarm as previously stated would be useful), it would have a huge, and not necessarily beneficial impact on how wesnoth is played. If you really like the idea, however, feel free to try and create a mod of wesnoth yourself that includes this feature, and put it up on our add-ons server.

It would be a lot of work, but who knows, people might like it and play it ^__^.

@Turuk, Mister Maeglin Dubh would be proud of your lock message.
...please remember that "IT'S" ALWAYS MEANS "IT IS" and "ITS" IS WHAT YOU USE TO INDICATE POSSESSION BY "IT".--scott

this goes for they're/their/there as well
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