Story Art (Two Brothers)

Contribute art for mainline Wesnoth.

Moderator: Forum Moderators

Forum rules
Before posting critique in this forum, you must read the following thread:
Stefan
Art Contributor
Posts: 4
Joined: August 9th, 2008, 6:35 pm

Story Art (Two Brothers)

Post by Stefan »

Hi all, feels good that the forum is back. Apparently my account died in the server crash and all my posts are gone, so I'll upload all the story art I did in this thread. Starting with Two Brothers.
Attachments
Two_Brothers_M1P1.png
Two_Brothers_M1P1.png (427.58 KiB) Viewed 8061 times
Two_Brothers_M1P2.png
Two_Brothers_M1P2.png (347.44 KiB) Viewed 8057 times
Two_Brothers_M2P1.png
Two_Brothers_M2P1.png (427.13 KiB) Viewed 8056 times
Last edited by Stefan on August 9th, 2008, 6:46 pm, edited 1 time in total.
Stefan
Art Contributor
Posts: 4
Joined: August 9th, 2008, 6:35 pm

Re: Story Art

Post by Stefan »

...and the final one for two brothers.
Attachments
Two_Brothers_M4P1_the_end.png
Two_Brothers_M4P1_the_end.png (432.9 KiB) Viewed 8036 times
User avatar
Guidrion
Posts: 67
Joined: February 1st, 2008, 10:06 pm
Location: Bruxelles, Belgium

Re: Story Art (Two Brothers)

Post by Guidrion »

That's un great job you made. I can't wait to see your next projects. :D
"There is no difference between good or bad but thinking makes it so"
William Shakespeare.
miekka
Posts: 62
Joined: December 30th, 2007, 2:48 pm

Re: Story Art (Two Brothers)

Post by miekka »

I really like the first pic, especially the Dark Adept (?) in the middle. Good job!
User avatar
Jetrel
Posts: 7242
Joined: February 23rd, 2004, 3:36 am
Location: Midwest US

Re: Story Art (Two Brothers)

Post by Jetrel »

:D Rock on.
Play Frogatto & Friends - a finished, open-source adventure game!
Stefan
Art Contributor
Posts: 4
Joined: August 9th, 2008, 6:35 pm

Re: Story Art (Two Brothers)

Post by Stefan »

Thanks guys. =)

I'll post some new work in a couple of days, I just need to play through the next campaign. =)
bonehead11
Posts: 245
Joined: January 4th, 2008, 5:24 pm

Re: Story Art (Two Brothers)

Post by bonehead11 »

One word...beautiful...
User avatar
Faello
Posts: 441
Joined: June 7th, 2005, 9:01 am
Location: Holy Office

Re: Story Art (Two Brothers)

Post by Faello »

Probably the best campaign story art I've seen in this game :shock: . Your style resembles portraits from Icewind Dale & Icewind Dale 2 somehow - it's really interesting & magnetic for the eye - I'm not concentraiting on some part of these images - they're so good that I'm looking at every part of them. Awesome job.
The yellow jester does not play
but gently pulls the strings
and smiles as the puppets dance
in the court of the Crimson King.
User avatar
Rex Umbrarum
Posts: 85
Joined: August 9th, 2008, 3:41 pm

Re: Story Art (Two Brothers)

Post by Rex Umbrarum »

I might play this campaign just to see this art in game. :D
vivantlingvaemortvae
User avatar
ivanovic
Lord of Translations
Posts: 1149
Joined: September 28th, 2004, 10:10 pm
Location: Germany

Re: Story Art (Two Brothers)

Post by ivanovic »

Okay, just to be sure that I can add this art to the campaign:

Stefan, you do license this artwork under GPL v2+ (what is used for the game)? If not, I can basically not add it to the campaign. If you do, the consequences are basically that in theory everybody is free to alter the images. You might want to have a look at the license text for GPL 2.

Once I got your okay regarding the license I will alter the campaign (that is add story screens and for this slightly rewrite some dialog stuff) to add the story images in the current development version.
Stefan
Art Contributor
Posts: 4
Joined: August 9th, 2008, 6:35 pm

Re: Story Art (Two Brothers)

Post by Stefan »

Ivanovic, I know the licence deal so please go ahead and do whatever you want with the pictures. (That obviously goes for all the artwork I do for wesnoth so no need to ask again.) =)

Just so you know I'll post some updated versions of these four pictures either tonight or tomorrow night, so to save you some work you may want to wait a day or two before adding them. I don't plan any mayor changes, just some minor tweaking.
User avatar
ivanovic
Lord of Translations
Posts: 1149
Joined: September 28th, 2004, 10:10 pm
Location: Germany

Re: Story Art (Two Brothers)

Post by ivanovic »

It will be easy enough to replace the images with new versions. It is just that I have to (at least slightly) alter each scenario introduction and write some additional text to be able to put the scenario images to good use.

And regarding the license, I just wanted to be sure that it is okay with you before we got problems later on. Better ask and make it explicit than having to remove things again later on.
Blarumyrran
Art Contributor
Posts: 1700
Joined: December 7th, 2006, 8:08 pm

Re: Story Art (Two Brothers)

Post by Blarumyrran »

Really nice! I especially like the knight and the horse of M1P2.

(btw, maybe Santi or someone else has tried to recruit you to do his campaign next, but i really suggest you instead take on another current mainline campaign if you feel like it, simply because they are better than the rest)
User avatar
Corvvs
Posts: 253
Joined: August 9th, 2008, 4:58 pm
Location: Washington, D.C.
Contact:

Re: Story Art (Two Brothers)

Post by Corvvs »

A tutorial on how to do digital art like this might be interesting. (on the effects and watercolor style)
"we alone truly exist, ... the shadows we traverse are but projections of our own desires..."

Orbivm ||| The Thread of Ill-Fated Portraits
User avatar
Mica
Posts: 577
Joined: December 4th, 2007, 5:18 pm

Re: Story Art (Two Brothers)

Post by Mica »

For some reason, I don't think most of it is done digitally.

Though I'm probably wrong.
Mica says one who cheats, cheats himself.

You are an Elvish Shyde - Beautiful, natural, and helpful, though sometimes under-appreciated.
Post Reply