Desktop icon for the dev-release

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megane
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Re: Desktop icon for the dev-release

Post by megane »

Yes, I'd lose the text and the hammer as well; the gears are enough to differentiate it from the standard icon. As it is it's darn busy.

Edit: feeling uncreative. Made a thing. Simplistic, but the icon-metaphor-producing part of my brain is dead atm.
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wesnothd48.png
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that little girl's parents were attacked by ninjas - generic npc
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mesilliac
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Re: Desktop icon for the dev-release

Post by mesilliac »

I thought the gear-chunk-shield was a nice idea.

But then I couldn't make it look good :(

I gave up at this point.

Gear from http://openclipart.org/media/files/valessiobrito/2684
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hagabaka
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Re: Desktop icon for the dev-release

Post by hagabaka »

This looks very cool!

Too bad I normally run wesnoth by just typing the command, and never see the icon :?
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irrevenant
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Re: Desktop icon for the dev-release

Post by irrevenant »

It does look very cool. It makes me immediately think "KDE", though that may well just be me.

One thing we should be careful to emphasise (or not de-emphasise at least) IMO is that Dev doesn't mean "broken".
vicza
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Re: Desktop icon for the dev-release

Post by vicza »

irrevenant wrote:It makes me immediately think "KDE"
It makes me immediately think "KDE4". While I like KDE (especially some earlier versions, like KDE 3.3; and with icons from KDE2 set), the KDE4 with its "eye-candy futuristic look" is just HORRIBLE. :x I can only hope in BfW will be nothing of KDE4 or GNOME interfaces.

Anyway, the medieval shield and more-than-modern gear... I don't think it's a good idea. Maybe, better would be some dwarvish hammer, as already was proposed here...
One thing we should be careful to emphasise (or not de-emphasise at least) IMO is that Dev doesn't mean "broken".
It's not "broken", it's "not yet made". :)
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Kestenvarn
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Re: Desktop icon for the dev-release

Post by Kestenvarn »

vicza wrote:Maybe, better would be some dwarvish hammer, as already was proposed here...
Dwarven hammer over a (brass-colored) clockwork gear? There was a Wesnoth faction using that sort of theme if I remember right....
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thespaceinvader
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Re: Desktop icon for the dev-release

Post by thespaceinvader »

I don't go for the gear either - it doesn't fit with the time period wesnoth is set in.

Maybe the shield could be partly bare wood, like it's not finished yet.
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vicza
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Re: Desktop icon for the dev-release

Post by vicza »

Kestenvarn wrote:Dwarven hammer over a (brass-colored) clockwork gear?
What about the hammers instead of swords?
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irrevenant
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Re: Desktop icon for the dev-release

Post by irrevenant »

vicza wrote:
One thing we should be careful to emphasise (or not de-emphasise at least) IMO is that Dev doesn't mean "broken".
It's not "broken", it's "not yet made". :)
But it is made, that's my point. It's an ongoing refinement of an already complete work, not something that's only partly functional.
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Re: Desktop icon for the dev-release

Post by mesilliac »

The idea behind the gear thing isn't that it's broken, or incomplete. It's just that it's not completely polished off and you might be able to see some rough edges where the developers are still working on it occasionally.

And it was a modern gear, because well... the underlying development process is pretty modern :roll:. It is a computer simulation of a fantasy world, after all.

Kinda moot unless someone can make it better anyway. I'm not even sure what I don't like about it, hence giving up.

Incidentally I've never even used KDE :hmm: /me is a GNOME fanboy

I think megane's icons are fine for the server btw.

here are a couple 20-second attempts with hammers... anything else would need a new hammer.
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wesnoth-dev-icon-Mac-hammer2.png
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Sapient
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Re: Desktop icon for the dev-release

Post by Sapient »

ugh, no that hammer one looks terrible.

have you ever looked inside a watch? The gears are really tiny. I think some small bronze ones would look nice. the big steel one is not so hot.
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mesilliac
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Re: Desktop icon for the dev-release

Post by mesilliac »

Heh, yeah I was concerned that the gear might be too hard to see when it's scaled down :)
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Sapient
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Re: Desktop icon for the dev-release

Post by Sapient »

mesilliac wrote:Heh, yeah I was concerned that the gear might be too hard to see when it's scaled down :)
bah... I can see that I should have just drawn it. :p

anyways you can get stuff very small and still tell what it is if you use the right technique. for example, Wesnoth sprite art.
http://www.wesnoth.org/wiki/User:Sapient... "Looks like your skills saved us again. Uh, well at least, they saved Soarin's apple pie."
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Neoskel
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Re: Desktop icon for the dev-release

Post by Neoskel »

Another idea to throw out there, how about the wesnoth icon, but a part of the shield is just blank/white with a blue outline like a drawing or blueprint?
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thespaceinvader
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Re: Desktop icon for the dev-release

Post by thespaceinvader »

MM, I was thinking of a green wire frame myself. I wasn't quite sure about the idea, so i didn't posdt it.
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