Wolf Rider portrait

Contribute art for mainline Wesnoth.

Moderators: Developers, Forum Moderators

Forum rules
Before posting critique in this forum, you must read the following thread:

Re: Wolf Rider portrait

Postby cretin » April 22nd, 2008, 8:50 am

hmm, prefer the first wolf. if i imagine orc's riding wolves, i see them agressive wolves. second wolf looks... best put, looks like a stupid wolf. (not the drawing the facial expression)
cretin
 
Posts: 357
Joined: June 28th, 2007, 2:57 pm
Location: Virginia

Re: Wolf Rider portrait

Postby Girgistian » April 22nd, 2008, 9:00 am

Half-intentional. That's just the 1st level unit after all.
For the dark gods!
User avatar
Girgistian
Art Contributor
 
Posts: 668
Joined: April 5th, 2008, 8:23 pm
Location: The lands of perkele

Re: Wolf Rider portrait

Postby Sangel » April 22nd, 2008, 10:19 am

As others have indicated, the portrait looks good - you clearly have talent. :D

The question is going to be the matter of style - ie, how close you are to the standard style that Wesnoth is adopting for portraiture. Unfortunately, the only person well placed to answer this question is Jetryl. Hopefully he'll make some comment shortly.
"Pure logic is the ruin of the spirit." - Antoine de Saint-Exupéry
Sangel
Moderator Emeritus
 
Posts: 2235
Joined: March 26th, 2004, 10:58 pm
Location: New York, New York

Re: Wolf Rider portrait

Postby kitty » April 22nd, 2008, 7:33 pm

First of all: bravo! both wolf rider show (again) that you can paint digitally! in fact i like the first version even better - it's a pitty that it isnt useable as a portrait!
i like how much detail you put in them! the costumeing is really fine.

some things that bug me about the second rider in generell and a few thoughts to make it more matching the required style:

- the wolf's neck looks really strange! is it too long?
- the wolf is cross eyed - his right eye is too low and small
- the riders arm and especially the hand is too small - in human anatomy the hand is as big as the face! of course your goblin can fiffer, but that's too much
- the head and neck are a tad too big, too.
- i wouldn't expect gold on a goblin's helmet - they are very low in orc society...
(- not important: why has the wolf a saddle but no bridle?)
- his sword isn't very visible and crowds the portrait unecessary - perhaps leave it in the sheath? (furthermore the unit doesn't have a sword!)
- it needs a bit of black space on the left - the cropping is too near to the wolf's head
(personal opinion: the ears look *very* silly! could you do another variant?)

- your outlines are way too thin - you need to ink it!
- do you use dodge/burn for painting? your highlights look very yellow and saturated. really paint with the brush tool instead of dodgeing and burning? it just doesn't look painterly enough.
- remember that the portrait has to be useable in all kind of situations! you have to ask yourself if this guy could bring his warlord as well news of great victory...

(and perhaps post bigger versions for critiqueing)

keep on!
User avatar
kitty
Portrait Director
 
Posts: 1290
Joined: January 2nd, 2008, 3:29 pm

Re: Wolf Rider portrait

Postby turin » April 22nd, 2008, 8:50 pm

It's well done, overall, but the face on that goblin still strikes me as way too cartoony. There's no way an actual face could be shaped like that - it's facial features are really exaggerated.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
User avatar
turin
Lord of the East
 
Posts: 11662
Joined: January 11th, 2004, 7:17 pm
Location: Texas

Re: Wolf Rider portrait

Postby torangan » April 23rd, 2008, 12:52 am

kitty wrote:First of all: bravo! both wolf rider show (again) that you can paint digitally! in fact i like the first version even better - it's a pitty that it isnt useable as a portrait!


Well, if the final portrait is in the same style then this one could be provided as an alternative for fitting dialogue situations...
WesCamp-i18n - Translations for User Campaigns:
http://www.wesnoth.org/wiki/WesCamp

Translators for all languages required: contact me. No geek skills required!
torangan
Lord of WesCamp
 
Posts: 1365
Joined: March 27th, 2004, 12:25 am
Location: Germany

Re: Wolf Rider portrait

Postby Girgistian » April 23rd, 2008, 12:32 pm

Raaargh... Another seven hours wasted :annoyed: well I'll have another remake sooner or (most likely) later.
-Yes, the neck is too long
-Yes, I did use dodge and burn tools for the shading. It was a mistake, but it would probably take a few hours to shade the wolf's hair (and the goblin's cloak) with just painting it so I got a bit lazy there
-I actually lowered the right eye from its original position because it looked even weirder that way
-The head and neck are a bit exaggereted just to make him look small in general. Went too far apparently
-There's no bridle because the original rider doesn't have one. It wouldn't fit into a wolf's mouth anyway, I think
-The sword is just a product of artistic freedom, which I believe is encouraged. It seemed reasonable that he'd carry at least some kind of a blade with him even though the game uses the wolf as the general attacker. The truth is that a wolf couldn't fight with full power if someone sat on its back. I could have the blade sheathed though, which would probably be a better solution
-The yellowy part isn't supposed to be gold, more like brass or something like that. Didn't succeed so well at that
-Yeah, maybe the goblin's expression could be slightly less grumpy. Then again if they're the worst treated members of the orc society (as thespaceinvader pointed out) then they have a reason to look sort of bitter
-The fact that the face looks cartoony is because it's not a human. I remember Jetryl saying something that non-humans could be slightly exaggereted

EDIT: Image removed as unnessessary
Last edited by Girgistian on April 23rd, 2008, 9:41 pm, edited 1 time in total.
For the dark gods!
User avatar
Girgistian
Art Contributor
 
Posts: 668
Joined: April 5th, 2008, 8:23 pm
Location: The lands of perkele

Re: Wolf Rider portrait

Postby thespaceinvader » April 23rd, 2008, 3:49 pm

I seem to remember Jetryl saying that as long as the attack type does not differ, it's OK to vary the gear a little bit - so the goblin carrying a long knife or short sword is OK (as the unit's attack is Blade), but a spear or hammer would not be.
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
User avatar
thespaceinvader
Deputy Art Director
 
Posts: 8410
Joined: August 25th, 2007, 10:12 am
Location: Oxford, UK

Re: Wolf Rider portrait

Postby kitty » April 23rd, 2008, 7:50 pm

please don't see these hours as wasted! every drawing/painting is an exercise and will make you better. and i'm sorry if i didn't make it clear enough - you are on a very good way! :)
User avatar
kitty
Portrait Director
 
Posts: 1290
Joined: January 2nd, 2008, 3:29 pm

Re: Wolf Rider portrait

Postby Girgistian » April 23rd, 2008, 9:27 pm

No offence taken, so no need to feel sorry about it. Here's the base for the new one. This time:
-the face isn't so exaggereted
-the hand is about natural sized
-the wolf's neck's shorter and the facial expression less idiotic
-the goblin doesn't express strong emotions
-the blade is sheathed
-the wolf isn't cross-eyed (yet)
-ears have been fixed.
This will of course be very time consuming to paint if it is accepted, and I probably won't have time until weekend.
Attachments
lhhyovgp.jpg
eiperkele
For the dark gods!
User avatar
Girgistian
Art Contributor
 
Posts: 668
Joined: April 5th, 2008, 8:23 pm
Location: The lands of perkele

Re: Wolf Rider portrait

Postby Girgistian » April 24th, 2008, 4:16 pm

Apparently I had time after all.
Attachments
kuhg2.png
Last edited by Girgistian on April 24th, 2008, 6:55 pm, edited 1 time in total.
For the dark gods!
User avatar
Girgistian
Art Contributor
 
Posts: 668
Joined: April 5th, 2008, 8:23 pm
Location: The lands of perkele

Re: Wolf Rider portrait

Postby lastdragon » April 24th, 2008, 4:32 pm

rockin photo :)
lastdragon
 
Posts: 19
Joined: April 23rd, 2008, 1:35 pm

Re: Wolf Rider portrait

Postby Ratha Shadar » April 24th, 2008, 8:09 pm

That... leaves me speechless!

Of course, it doesn't actually take much to do that to me, but please, take it as a compliment.
Stealing other peoples signatures since 1904 CE.
Ratha Shadar
 
Posts: 50
Joined: January 24th, 2008, 5:32 pm
Location: Canada

Re: Wolf Rider portrait

Postby torangan » April 24th, 2008, 11:11 pm

Nice picture, but take a look at a larger dog to get a feeling for how wolves teeth look like. They're the only thing bothering me here.
WesCamp-i18n - Translations for User Campaigns:
http://www.wesnoth.org/wiki/WesCamp

Translators for all languages required: contact me. No geek skills required!
torangan
Lord of WesCamp
 
Posts: 1365
Joined: March 27th, 2004, 12:25 am
Location: Germany

Re: Wolf Rider portrait

Postby Mirion147 » April 24th, 2008, 11:35 pm

:shock: I would have to consider that AWSOME!!!! :mrgreen: Nice job!! :D
User avatar
Mirion147
 
Posts: 884
Joined: February 14th, 2008, 12:52 am

PreviousNext

Return to Art Contributions

Who is online

Users browsing this forum: No registered users and 0 guests