REQUEST - troll whelp death animation
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REQUEST - troll whelp death animation
The troll whelp is still using the old version's animation, and rather than just delete it, it's a good excuse to upgrade the thing.
I'd prefer that we do something different from the old version; I'd like to hearken back to good old troll mythology, and have our trolls turn to stone, and then crumble apart. This isn't mandatory, if you've got some other, clever idea, however I'd prefer we didn't do the "turn to skeleton, then crumble to dust" animation. To envision this new one, think of some claymation figure falling apart, or of the Kraken in "Clash of the Titans" falling to pieces.
For the collapse of the unit, a good deal of inspiration can be taken from our "walking corpse" death animations, and how they animate this.
Rough estimate:
Frames 1~3 or so - whelp turns to stone, cracks form around its body.
Frames 4~6 or so - chunks start falling off, and collapsing in a heap, kicking up a cloud of dust.
Frames 6~12 or so - cloud of dust peaks in size and dissipates.
I'd prefer that we do something different from the old version; I'd like to hearken back to good old troll mythology, and have our trolls turn to stone, and then crumble apart. This isn't mandatory, if you've got some other, clever idea, however I'd prefer we didn't do the "turn to skeleton, then crumble to dust" animation. To envision this new one, think of some claymation figure falling apart, or of the Kraken in "Clash of the Titans" falling to pieces.
For the collapse of the unit, a good deal of inspiration can be taken from our "walking corpse" death animations, and how they animate this.
Rough estimate:
Frames 1~3 or so - whelp turns to stone, cracks form around its body.
Frames 4~6 or so - chunks start falling off, and collapsing in a heap, kicking up a cloud of dust.
Frames 6~12 or so - cloud of dust peaks in size and dissipates.
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Re: REQUEST - troll whelp death animation
FINALLY. I've been hoping for AGES that someone would change that, even pointed it out to some people who were thinking of trying wesnoth spriting.
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Re: REQUEST - troll whelp death animation
@ Jetryl: great idea, though perhaps only during the day (traditional lore is that at dawn they woudl turn to rock, we can say that in Wesnoth when they get killed they are unable to resist the effects of sunlight), so maybe a different death animation at night (if we can get someone to make 2)?
...please remember that "IT'S" ALWAYS MEANS "IT IS" and "ITS" IS WHAT YOU USE TO INDICATE POSSESSION BY "IT".--scott
this goes for they're/their/there as well
this goes for they're/their/there as well
Re: REQUEST - troll whelp death animation
Neat idea, but no. It's a major waste of effort to make two animations for the unit, and it's also a waste to make an alternate animation for an animation that already looks cool. I'm not rejecting it, per se, but I'd really prefer if people did other, much more important things first.Thrawn wrote:@ Jetryl: great idea, though perhaps only during the day (traditional lore is that at dawn they woudl turn to rock, we can say that in Wesnoth when they get killed they are unable to resist the effects of sunlight), so maybe a different death animation at night (if we can get someone to make 2)?
Play Frogatto & Friends - a finished, open-source adventure game!
Re: REQUEST - troll whelp death animation
is something like this the approach to the stone looking?
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- stone troll whelp
- stone-whelp.png (2.76 KiB) Viewed 6084 times
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- original troll whelp
- whelp.png (1.05 KiB) Viewed 6019 times
In quechquixcauh maniz cemanahuatl, ayc pollihuiz yn itenyo, yn itauhca in Mexico-Tenochtitlan
As long as the world exists, no one will forget the glory and honor of Mexico-Tenochtitlan - Culhuacan memorial
As long as the world exists, no one will forget the glory and honor of Mexico-Tenochtitlan - Culhuacan memorial
Re: REQUEST - troll whelp death animation
Or maybe something like this
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Re: REQUEST - troll whelp death animation
That's good.
... all romantics meet the same fate someday
Cynical and drunk and boring someone in some dark cafe ...
All good dreamers pass this way some day
Hidin’ behind bottles in dark cafes
Cynical and drunk and boring someone in some dark cafe ...
All good dreamers pass this way some day
Hidin’ behind bottles in dark cafes
Re: REQUEST - troll whelp death animation
Indeed.
Those feet are too static though. Perhaps he should take a step back?
Those feet are too static though. Perhaps he should take a step back?
I wish I had more time in my hands.
Re: REQUEST - troll whelp death animation
The way that he crumbles in that one is precisely what I had in mind. As for the rest; I can roll with giving people artistic license; I'm not so sure about him standing all the way upright like that, but if you can make it look good, go ahead. (I suspect it'll look too redundant, and that we should probably have something that starts near one of his defend frames, since they'll generally be the last thing displayed before the death animation starts). So; I might suggest making him stand only partly erect, not all the way.cactusse wrote:Or maybe something like this
If you're interested in finishing that one up, please do.
Play Frogatto & Friends - a finished, open-source adventure game!
Re: REQUEST - troll whelp death animation
Less "vertical" version
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- whelp09.gif (14.58 KiB) Viewed 5568 times
Re: REQUEST - troll whelp death animation
only a suggestion, what about if he put his hands each one in one ear? like if his head hurts (or like when someone don't want to hear nothing)
In quechquixcauh maniz cemanahuatl, ayc pollihuiz yn itenyo, yn itauhca in Mexico-Tenochtitlan
As long as the world exists, no one will forget the glory and honor of Mexico-Tenochtitlan - Culhuacan memorial
As long as the world exists, no one will forget the glory and honor of Mexico-Tenochtitlan - Culhuacan memorial
Re: REQUEST - troll whelp death animation
*bump* C'mon guys.
Play Frogatto & Friends - a finished, open-source adventure game!
Re: REQUEST - troll whelp death animation
I don't know how long it will take, but I'll work on this if no one else is...
- thespaceinvader
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Re: REQUEST - troll whelp death animation
I'll probably have a crack at this (or the higher levels if someone gets to the whelp first.)
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Re: REQUEST - troll whelp death animation
cactusse has only three posts, so it's a good guess he's MIA
his "template" is great, though.... I'm glad someone else is continuing it
his "template" is great, though.... I'm glad someone else is continuing it
Fight key loggers: write some perl using vim