REQUEST - Edits/Polish to scenery items
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REQUEST - Edits/Polish to scenery items
These are some images that need fixing in /trunk/data/core/images/scenery. Some of them need major edits, some of them need minor touchups, some need a complete redraw. Have at it, folks.
castle-ruins.png - needs a complete redraw; should actually look like random stone rubble that you'd see from a collapsed version of the existing castles, except not collected at one of the turrets, but knocked into the center of a hex.
circle-magic-glow.png - the magic circle under these is crap
circle-magic.png
lighthouse.png - needs an update to fit the same drawing style as our current villages
monolith3.png - snow doesn't collect like this on the side of a stone surface. Needs to be fixed.
rubble.png - needs to have the outlines removed - the terrain this was based off of could use the same treatment.
slab1.png - needs a proper shadow and needs highlighting on the edges
snowbits.png - needs to be the same color as our current snow tiles
trash.png - needs shading/highlighting, needs a shadow
castle-ruins.png - needs a complete redraw; should actually look like random stone rubble that you'd see from a collapsed version of the existing castles, except not collected at one of the turrets, but knocked into the center of a hex.
circle-magic-glow.png - the magic circle under these is crap
circle-magic.png
lighthouse.png - needs an update to fit the same drawing style as our current villages
monolith3.png - snow doesn't collect like this on the side of a stone surface. Needs to be fixed.
rubble.png - needs to have the outlines removed - the terrain this was based off of could use the same treatment.
slab1.png - needs a proper shadow and needs highlighting on the edges
snowbits.png - needs to be the same color as our current snow tiles
trash.png - needs shading/highlighting, needs a shadow
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How're these? They're not going to end up jet black, but I wanted to know whether you wanted it a flat circle or in perspective. The circle itself I did in svg, so it can easily get less or more complex as per your preference.
Edit: vaguely what would you like monolith3 to end up looking like? Sort of, windblown snow caught up on the base (rather than glued to the surface)?
Edit +1: If these circles come out, would you like me to redo the runes? They're kinda... grungy.
Edit TO THE MAX: JW asked if I could make a TC ellipse out of #2, so here it is , the separate parts are in the .zip
Edit: vaguely what would you like monolith3 to end up looking like? Sort of, windblown snow caught up on the base (rather than glued to the surface)?
Edit +1: If these circles come out, would you like me to redo the runes? They're kinda... grungy.
Edit TO THE MAX: JW asked if I could make a TC ellipse out of #2, so here it is , the separate parts are in the .zip
- Attachments
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- ellipse-magic.zip
- (18.43 KiB) Downloaded 250 times
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- ellipse-magic-selected.png (3.3 KiB) Viewed 4110 times
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- circle-magic2.png (2 KiB) Viewed 4108 times
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- circle-magic1.png (3.19 KiB) Viewed 4107 times
Last edited by megane on February 20th, 2008, 11:22 pm, edited 2 times in total.
that little girl's parents were attacked by ninjas - generic npc
hee hee! - little girl
hee hee! - little girl
Re: REQUEST - Edits/Polish to scenery items
Umm, I always saw this as a marble sculpture - you kind of just blew that impression for me with one sentence.Jetryl wrote:monolith3.png - snow doesn't collect like this on the side of a stone surface.
Try some Multiplayer Scenarios / Campaigns
I once posted a (extremely) large sequence of signposts (with one, two, and four 'arrows' etc. etc.) (I've lost the originals, maybe they're still somewhere on te forum if they're any use. Looking at it back, it was major overkill, so maybe you don't feel like using them...)
I'll start working on the rubble and the slab1
EDIT: I've attached the first version of my slab1.png
Me like props!
Mathijs
I'll start working on the rubble and the slab1
EDIT: I've attached the first version of my slab1.png
Me like props!
Mathijs
- Attachments
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- slab with grass
- slab1_grass.png (9.8 KiB) Viewed 4040 times
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- just the slab with it's shadow
- slab1.png (3.68 KiB) Viewed 4038 times
Last edited by Mathijs on February 21st, 2008, 4:19 pm, edited 1 time in total.
- Aethaeryn
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Here they are.Mathijs wrote:I once posted a (extremely) large sequence of signposts (with one, two, and four 'arrows' etc. etc.) (I've lost the originals, maybe they're still somewhere on te forum if they're any use. Looking at it back, it was major overkill, so maybe you don't feel like using them...)
I'll start working on the rubble and the slab1
Me like props!
Mathijs
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Thanks!Aethaeryn wrote:Here they are.
Here's what I've done for the rubble. I might start over, because erasing the outlines made them somewhat fuzzy, I tried fixing it but it's difficult on another persons work...
- Attachments
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- old style rubble
- rubble_old.png (10.47 KiB) Viewed 4024 times
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- with grass
- rubble.png (10.27 KiB) Viewed 4030 times
Comment on monolith3: It's not quite right IMHO... the snow should either have collected on one side and less on the other side, or equally on all sides...Telvannia wrote:here is a bored messing around attempt at the monolith3.
Also got it with it in context:
The first situation when there is a wind direction involved, the second when everything's windstill.
Snow on the top is only possible when this top is flat and there's no wind, or irregular enough to catch snow with a (small) wind.
grtz,
Mathijs
Mathjis: Your images look great. Please post any of the ones you haven't posted on a transparent background, as such (rubble for one).
If you want to edit it and fix that, be my guest.Mathijs wrote:Comment on monolith3: It's not quite right IMHO... the snow should either have collected on one side and less on the other side, or equally on all sides...Telvannia wrote:here is a bored messing around attempt at the monolith3.
Also got it with it in context:
The first situation when there is a wind direction involved, the second when everything's windstill.
Snow on the top is only possible when this top is flat and there's no wind, or irregular enough to catch snow with a (small) wind.
grtz,
Mathijs
The geometric design is great, but it'd be nice if they were a bit more organic, rather than purely geometrical. Making them look a bit more patchy (like a pencil sketch-line) would be one way - another would be composing the lines out of closely-spaced runes, rather than a continuous line.megane wrote:How're these? They're not going to end up jet black, but I wanted to know whether you wanted it a flat circle or in perspective. The circle itself I did in svg, so it can easily get less or more complex as per your preference.
Edit: vaguely what would you like monolith3 to end up looking like? Sort of, windblown snow caught up on the base (rather than glued to the surface)?
They should have a little bit of grunge, but yeah. Keep the runes relatively large (about a goblin's footspan, at least). While you're at it - fix the perspective on them, too - IIRC, they were drawn as though they were parallel to the screen.megane wrote:Edit +1: If these circles come out, would you like me to redo the runes? They're kinda... grungy.
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a bit more organic
It's red so it can be recolored if needed...
- Attachments
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- Beam me up, Scotty
- example.png (13.18 KiB) Viewed 3944 times
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- circle-magic3.png (3.87 KiB) Viewed 3953 times
that little girl's parents were attacked by ninjas - generic npc
hee hee! - little girl
hee hee! - little girl
I made it so there was no wind. so it is pretty even all the way round, as for the snow cap, if there is no wind snow will settle on the top, maybe not in as much of a pile as i have it, but really how much wesnoth scenery is actually life like?Mathijs wrote:Comment on monolith3: It's not quite right IMHO... the snow should either have collected on one side and less on the other side, or equally on all sides...Telvannia wrote:here is a bored messing around attempt at the monolith3.
Also got it with it in context:
The first situation when there is a wind direction involved, the second when everything's windstill.
Snow on the top is only possible when this top is flat and there's no wind, or irregular enough to catch snow with a (small) wind.
grtz,
Mathijs
I can reduce/remove the snow on the top if people think that would be better.
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Telvannia: I think the problem is that the snow at the bottom is piled too high and too evenly to look natural. It looks a little like someone intentionally piled up snow around the pillar; if it was done by wind, it'd be a shallow, uneven pile, probably higher on one side due to wind. Also, it probably shouldn't have a noticeable seam against the surrounding snow. Try editing with the snow background on a different layer, so you can make sure it blends.
In other news, circle-magic-glow.png. My roommate probably thinks I'm a Satanist now.
Edit: Let me know if you like these; I can easily do the runes in the same style.
In other news, circle-magic-glow.png. My roommate probably thinks I'm a Satanist now.
Edit: Let me know if you like these; I can easily do the runes in the same style.
- Attachments
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- circle-magic-glow.png (7.27 KiB) Viewed 3849 times
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- WTF? Teleprot??
- bamf.png (13.62 KiB) Viewed 3855 times
that little girl's parents were attacked by ninjas - generic npc
hee hee! - little girl
hee hee! - little girl
No, it is not a Satanic pentagram, a Satanic pentagram has 5 points with 2 points facing up , 3 facing down and the triangle is encased in 2 circles, but I really like your circle-magic-glow.png.megane wrote:
In other news, circle-magic-glow.png. My roommate probably thinks I'm a Satanist now.
Edit: Let me know if you like these; I can easily do the runes in the same style.
I am not Satanist either I know this simply from Wikipedia (everyone's favorite website)...
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xD I know, it just sort of looks like a pentagram. Doesn't help that one of my backgrounds is of Witch Hunter Robin standing in front of a real one.
that little girl's parents were attacked by ninjas - generic npc
hee hee! - little girl
hee hee! - little girl
Nothing against the runes themselves (they look cool), but I think having the runes be in the same perspective as the units, rather than the terrain, kind of emphasizes the fact that the perspectives actually aren't the same... IMO it makes it look kind of weird. So it might be better to have them be in the perspective of the terrain instead. If you did these as SVGs it should be fairly easy to change.
Note that I'm not sure changing it is a good idea, since doing so makes the runes clash with the perspective of the units... the question is really, should the runes be sees as features of the terrain, or as essentially unit-like? I don't know. I lean towards terrain-like.
Note that I'm not sure changing it is a good idea, since doing so makes the runes clash with the perspective of the units... the question is really, should the runes be sees as features of the terrain, or as essentially unit-like? I don't know. I lean towards terrain-like.
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