Bi-Daily SVN Windows Builds

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Zebulon
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Bi-Daily SVN Windows Builds

Post by Zebulon »

I have been making daily builds of Wesnoth's trunk.

You can get them here . They're self extracting 7-zip archives.

You will need a checkout of SVN and some dlls. I've uploaded the dlls I use in the same directory as the builds.


Edit : I will upload new builds around 19:30 GMT. (7:30 P.M.)

Edit2 : Python ais don't work with these builds.

Edit3 : These are now done every other day (if possible). They are also always optimized.
Last edited by Zebulon on January 4th, 2008, 8:09 pm, edited 5 times in total.
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zookeeper
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Post by zookeeper »

You rock!
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Wintermute
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Post by Wintermute »

That is very exciting! Thanks!
"I just started playing this game a few days ago, and I already see some balance issues."
Zebulon
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Joined: September 7th, 2005, 11:30 pm
Location: Wyoming

Post by Zebulon »

I'm also doing editor and server builds, now.
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zookeeper
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Post by zookeeper »

Zebulon wrote:I'm also doing editor and server builds, now.
You rock more!
Zebulon
Art Developer
Posts: 298
Joined: September 7th, 2005, 11:30 pm
Location: Wyoming

Post by Zebulon »

Because of certain changes, you now have to download libz-cs.dll from the main build directory.

At least for "wesnoth-12-4-07-optimized-r22133.exe". Later builds may not.

----

I updated my version of zlib, so you gave to download the zlib1.dll from the main directory.
csarmi
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Post by csarmi »

this sounds great, but what do I need to do once I got myself an SVN checkout and your files?
Zebulon
Art Developer
Posts: 298
Joined: September 7th, 2005, 11:30 pm
Location: Wyoming

Post by Zebulon »

Sadly, I will not be able to do more builds, since I will be busy with Real Life™.
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