Fantasy creatures/historic units not in Wesnoth
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gah, yeah I meant 2 attacks and 20 dam/ 1 attack and 10 dam.
"There are two kinds of old men in the world. The kind who didn't go to war and who say that they should have lived fast died young and left a handsome corpse and the old men who did go to war and who say that there is no such thing as a handsome corpse."
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Three things
-Recruitable? It is a lvl 3 unit, how would anyone recruit it.
-No I had not intended it to be for mainline I did not even intend to make such a unit.
-I don't think there is art for this unit anywhere so unless someone was realy inspired by the idea (or the stats) I doubt there will ever be such a unit.
-Recruitable? It is a lvl 3 unit, how would anyone recruit it.
-No I had not intended it to be for mainline I did not even intend to make such a unit.
-I don't think there is art for this unit anywhere so unless someone was realy inspired by the idea (or the stats) I doubt there will ever be such a unit.
"There are two kinds of old men in the world. The kind who didn't go to war and who say that they should have lived fast died young and left a handsome corpse and the old men who did go to war and who say that there is no such thing as a handsome corpse."
In general, the factions for MP have been carefully balanced (the exceptions being a few in EE and almost all in EoM) and adding recruits would be upsetting to this balance. What campaigns could really use would be some cool new unit ideas to branch off of units we already have, such as... Wose Ninjas!
On a more serious note, most new units won't be likely to be recruitable in any campaign unless they are level 0 or 1 and are something the campaign could really use for flavor and not just another unit to fill space. Things like the Mummy however, might be possible to ally with in some of the darker campaigns, or be very useful as bodyguards for your more sinister enemies.
On a more serious note, most new units won't be likely to be recruitable in any campaign unless they are level 0 or 1 and are something the campaign could really use for flavor and not just another unit to fill space. Things like the Mummy however, might be possible to ally with in some of the darker campaigns, or be very useful as bodyguards for your more sinister enemies.
If enough people bang their heads against a brick wall, The brick wall will fall down
I know I made it so that the curse was "quirky" on pourpose, it is not supposed to be a main attack.
"There are two kinds of old men in the world. The kind who didn't go to war and who say that they should have lived fast died young and left a handsome corpse and the old men who did go to war and who say that there is no such thing as a handsome corpse."
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I meant by recruitable as to having 3 levels of mummy. Truthfully, I was playing Devil's Advocate, as I too only think the Mummy is good for special purposes and not a mainline or recruitable creature.
A guardian of a temple type setting would be one good use, or special bodyguards as you suggested are great uses for the creature. Thanks for mentioning them.
This is just a fun suggestion, but has anyone thought about having Headless horsemen for some undead cavalry?
A guardian of a temple type setting would be one good use, or special bodyguards as you suggested are great uses for the creature. Thanks for mentioning them.
This is just a fun suggestion, but has anyone thought about having Headless horsemen for some undead cavalry?
Who Knows what evil lurks in the hearts of men?
The Shadow knows
The Shadow knows
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- Sgt. Groovy
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I propose the Jabberwock as a monster unit, with claws of blade and jaws of crushing damage type, and ranged fire attack from the eyes. Takes double damage if attacked with a vorpal sword.
Tiedäthän kuinka pelataan.
Tiedäthän, vihtahousua vastaan.
Tiedäthän, solmu kravatin, se kantaa niin synnit
kuin syntien tekijätkin.
Tiedäthän, vihtahousua vastaan.
Tiedäthän, solmu kravatin, se kantaa niin synnit
kuin syntien tekijätkin.
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Didn't know that about the headless horseman, thank you.
Yeah, I noticed there was no slimes in Wesnoth, which makes little sense since Warsong was an influence on it. Lots of slimes in that game. Closest thing we have is the Ooze.
Plant creatures are in short supply as well. Yes, I know of the Wose, but I'm speaking of Mandragoras and the like. A pumpkin stalked creature(I've seen some of these in Medieval, the PS1 action game about an undead knight) would fit ok.
Yeah, I noticed there was no slimes in Wesnoth, which makes little sense since Warsong was an influence on it. Lots of slimes in that game. Closest thing we have is the Ooze.
Plant creatures are in short supply as well. Yes, I know of the Wose, but I'm speaking of Mandragoras and the like. A pumpkin stalked creature(I've seen some of these in Medieval, the PS1 action game about an undead knight) would fit ok.
Who Knows what evil lurks in the hearts of men?
The Shadow knows
The Shadow knows
- Sgt. Groovy
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