Naga Faction

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Ryorin
Posts: 659
Joined: May 2nd, 2005, 3:59 pm
Location: SCS, Michigan

Post by Ryorin »

Make him a more grainy sandy color, not so yellow.
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unit12
Posts: 66
Joined: April 11th, 2007, 11:49 pm

Post by unit12 »

removed
Last edited by unit12 on May 10th, 2007, 11:44 am, edited 1 time in total.
unit12
Posts: 66
Joined: April 11th, 2007, 11:49 pm

Post by unit12 »

removed
Last edited by unit12 on May 10th, 2007, 11:47 am, edited 2 times in total.
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Vendanna
Posts: 626
Joined: September 16th, 2006, 10:07 pm
Location: Spain

Post by Vendanna »

It seems some prune of posts happened on the forum and hit us a bit, at least I still have the images of the units to upload to the forum again.

Your resumen is quite right tough of what we posted before the desaparitión of our posts.

Naga chaotic? well I think some neutral some chaotic are ok, the naga warrior doesn't seem chaotic tought and while they were introduced as a naval unit for the northeners its easy to think they could be mislead to chaotic.

also I'm torn on the subject of come from the sea or adapted to it.

My opinion is that there are two subspecies that all camed from an hidden submarine city, the ones we know are the descendants from the water city, while the rest are adapted to forest/earth and have hidden forest cities, probably they lost contact with each other but both are connected with a strange link.

Both races also had individuals in the great slumber that just awake for some undefined reason.
Attachments
3rd Frame Greensnake move
3rd Frame Greensnake move
greensnake-move3.png (5.91 KiB) Viewed 5326 times
2nd frame of greensnake move
2nd frame of greensnake move
greensnake-move2.png (4.53 KiB) Viewed 5327 times
first frame of greensnake movement animation
first frame of greensnake movement animation
greensnake-move1.png (3.13 KiB) Viewed 5326 times
"Mysteries are revealed in the light of reason."
Elvish Vanquisher
Posts: 242
Joined: August 7th, 2006, 8:24 pm

Post by Elvish Vanquisher »

What about a lv 2 naga hunter because they are great units but they don't evolve, so u can use them but the exp that they can easily get is wasted!
unit12
Posts: 66
Joined: April 11th, 2007, 11:49 pm

Post by unit12 »

removed
Elvish Vanquisher
Posts: 242
Joined: August 7th, 2006, 8:24 pm

Post by Elvish Vanquisher »

why do you keep saying removed.
Ultimatum479
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Post by Ultimatum479 »

...Dude, you're [censored].
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Elvish Vanquisher
Posts: 242
Joined: August 7th, 2006, 8:24 pm

Post by Elvish Vanquisher »

why am i [censored]? :x
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Vendanna
Posts: 626
Joined: September 16th, 2006, 10:07 pm
Location: Spain

Post by Vendanna »

Please maintain the flaming on a minimum since that has nothing to do with this faction.

I'm a bit busy at the moment with RL concerns so don't expect updates on this thread for a while (at least for my part) until exams are done.

anyway, happy weekend.
"Mysteries are revealed in the light of reason."
Elvish Vanquisher
Posts: 242
Joined: August 7th, 2006, 8:24 pm

Post by Elvish Vanquisher »

How about a Naga that could heal others like a naga shaman?
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Vendanna
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Location: Spain

Post by Vendanna »

Hello again, here comes some Frankensteining with some amazing sprites I found on the forum :P

What I'm trying to do:

Make an advancement from the Naga Archer (Base Frame) using as base the pose of the Fish Zombie and change the unit pose so it can hold the bow like the Soulshooter.

It still need a lot of touches, but I wanted to say that I'm still working on these nice creatures.

Tought, it may end as a lvl 3 =/
Attachments
Recoloring and head/tail changed
Recoloring and head/tail changed
Naga ForestKiller.png (4.94 KiB) Viewed 4796 times
"Mysteries are revealed in the light of reason."
traverser
Posts: 124
Joined: July 10th, 2006, 11:01 pm

Post by traverser »

Seeing the distinguished lines on the chest made me think that if you colored the you would have the hippie naga
See attached image

BTW I was bored :P
Attachments
naga_forestkiller_210.png
naga_forestkiller_210.png (4.93 KiB) Viewed 4723 times
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Vendanna
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Post by Vendanna »

There is some updates, well I didn't finished any new frames for the nagas, but looking in the grapic library, Neorice had something snake-like that looked nice and may be usable for someone.

So I added the transparence to the frames so it can be used in-game. It could be a Naga Abomination (it has four arms) or a Big Guardian Naga (instead of the old naga Guard)

Anyway, here are the frames (credits to Neoriceisgood for these) and next post the rest of them.
Attachments
Base Frame
Base Frame
Naga_Abomination.png (2.86 KiB) Viewed 4407 times
Defense Animation
Defense Animation
Naga_Abomination-Defend.png (2.69 KiB) Viewed 4408 times
3rd Frame of Sword Attack
3rd Frame of Sword Attack
Naga-Abomination-Sword3.png (2.71 KiB) Viewed 4414 times
2nd Frame of Sword Attack
2nd Frame of Sword Attack
Naga-Abomination-Sword2.png (2.69 KiB) Viewed 4406 times
1st Frame of Sword Attack
1st Frame of Sword Attack
Naga-Abomination-Sword1.png (2.75 KiB) Viewed 4418 times
"Mysteries are revealed in the light of reason."
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Vendanna
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Post by Vendanna »

The rest of the Naga Abomination Frames from Neorice. (aka Mace and Spear attacks)

However, I suggest to look at the file names, because maybe some of them may be wrong aka using "-" instead of "_" and may end having an invisible frame during the attack :roll:
Attachments
2nd Frame of Spear Attack
2nd Frame of Spear Attack
Naga_Abomination-Spear2.png (2.92 KiB) Viewed 4411 times
1st Frame of Spear Attack
1st Frame of Spear Attack
Naga_Abomination-Spear1.png (2.78 KiB) Viewed 4400 times
3rd Frame of Mace Attack
3rd Frame of Mace Attack
Naga_Abomination-Mace3.png (2.84 KiB) Viewed 4405 times
2nd Frame of Mace Attack
2nd Frame of Mace Attack
Naga-Abomination-Mace2.png (2.68 KiB) Viewed 4404 times
1st Frame of Mace Attack
1st Frame of Mace Attack
Naga_Abomination-Mace1.png (2.59 KiB) Viewed 4399 times
"Mysteries are revealed in the light of reason."
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