Goodbye, citizens of the Wesnoth forum
Moderator: Forum Moderators
Goodbye, citizens of the Wesnoth forum
Like others have in the past, I am starting a new phase in my life that will make it impossible for me to continue contributing and visiting the forum on a regular basis. This is the last day of my graduate program at my school, and now my employer wants to get me back to work. I enjoyed having an online place to visit each day with interesting people to talk to. Even more than that I enjoyed the opportunity to work on this game. Everyone here knows that BFW has grown into something far bigger than it was when it started, and I know that it will continue to attract professional-quality contributions. This was really a unique experience for me. I never thought in my life that I would be on the design team for a computer game. I first downloaded version 0.6.4.99 in late 2003, and I got my ass kicked. I eventually deleted it. I downloaded it again in January 2004, first visited the forum in Feb, and lurked until May, when I finally registered. The ability to help create a world is such an empowering endeavor, and I guess my example means that if you hang around long enough someone will ask you to lend a hand and get to work. You people are a hoot to get into esoteric discussions with. The first time we got into an abortion flamewar I was a little worried, but since then there have been lots of religious and political discussions with little actual blood shed. It's has been lots of fun. Like others who have announced their departure, I find it unlikely that I will stay away altogether, but my next situation is a perfect storm of dial-up home internet, regular travel, and isolation from the commercial internet at work that make it impossible to remain in my present situation. Thank you all, very much.
For the love of all that is holy in a non-religion-specific Wesnothian way, please remember that "IT'S" ALWAYS MEANS "IT IS" and "ITS" IS WHAT YOU USE TO INDICATE POSSESSION BY "IT".
*salutes*
Carry on!
For the love of all that is holy in a non-religion-specific Wesnothian way, please remember that "IT'S" ALWAYS MEANS "IT IS" and "ITS" IS WHAT YOU USE TO INDICATE POSSESSION BY "IT".
*salutes*
Carry on!
Hope springs eternal.
Wesnoth acronym guide.
Wesnoth acronym guide.
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- La_vie_en_Wose
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- Doc Paterson
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It's been a pleasure. Best of luck, Scott.
You will now be given a 200 gun salute from the Royal Patersonian Army.
I will not tell you my corner / where threads don't get locked because of mostly no reason /
because I don't want your hostile disease / to spread all over the world.
I prefer that corner to remain hidden /
without your noses. -Nosebane, Sorcerer Supreme
because I don't want your hostile disease / to spread all over the world.
I prefer that corner to remain hidden /
without your noses. -Nosebane, Sorcerer Supreme
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- Maeglin Dubh
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You will be missed, scott.
Honor guard, atten-hut!
Present arms!
Fire! *BLAM* Fire! *BLAM* Fire! *BLAM*
Order.... Arms!
Honor guard, atten-hut!
Present arms!
Fire! *BLAM* Fire! *BLAM* Fire! *BLAM*
Order.... Arms!
Cuyo Quiz wrote:I really should push for Temuchin's brainstorming with all my might someday, when the skies are cloudy, the winds dance and the light is free to roam over the soil along the fog.
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It seems like one of the major contributors to this game is taken away from the Wesnoth Community by Real Life. I certainly hope you will succeed in that Real Life as well as when you were frequently visiting the Wesnothian world, but that should make no doubt.
Having been the one to forget about the fact that you have to write "its" "its" and not "it's", I have to swear on the Book of Crelanu that I shall not forget it.
Good luck and, I hope, see you back soon in Wesnoth!
Having been the one to forget about the fact that you have to write "its" "its" and not "it's", I have to swear on the Book of Crelanu that I shall not forget it.
Good luck and, I hope, see you back soon in Wesnoth!
"There are two kind of campaign strategies : the good and the bad ones. The good ones almost always fail because of unforeseen consequences that make the bad ones succeed." -- Napoleon
Goodbye Scott, it will never be the same without you. Be sure to visit every now and then.
Personally, I hope that when I grow up (if I ever do) then I'll have a job that is flexible enough that i can continue to contribute to Wesnoth (and the other open source games that I help with), if only we all had that luxury.
Personally, I hope that when I grow up (if I ever do) then I'll have a job that is flexible enough that i can continue to contribute to Wesnoth (and the other open source games that I help with), if only we all had that luxury.